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https://github.com/yquake2/yquake2remaster.git
synced 2025-02-22 11:52:04 +00:00
menu: Fix default NULL
This commit is contained in:
parent
28aeb68826
commit
e7dc4f3b2c
3 changed files with 12 additions and 12 deletions
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@ -121,7 +121,7 @@ M_ForceMenuOff(void)
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Cvar_Set("paused", "0");
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Cvar_Set("paused", "0");
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}
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}
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void
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void
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M_PopMenu(void)
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M_PopMenu(void)
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{
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{
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S_StartLocalSound(menu_out_sound);
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S_StartLocalSound(menu_out_sound);
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@ -726,7 +726,7 @@ InitMainMenu(void)
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static void
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static void
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M_Main_Draw(void)
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M_Main_Draw(void)
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{
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{
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menucommon_s * item = 0;
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menucommon_s * item = NULL;
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int x = 0;
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int x = 0;
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int y = 0;
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int y = 0;
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@ -752,7 +752,7 @@ M_Main_Key(int key)
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void
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void
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M_Menu_Main_f(void)
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M_Menu_Main_f(void)
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{
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{
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menucommon_s * item = 0;
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menucommon_s * item = NULL;
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InitMainMenu();
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InitMainMenu();
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@ -5502,7 +5502,7 @@ static qboolean
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PlayerDirectoryList(void)
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PlayerDirectoryList(void)
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{
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{
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char* findname = "players/*";
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char* findname = "players/*";
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char** list = 0;
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char** list = NULL;
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int num = 0;
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int num = 0;
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// get a list of "players" subdirectories
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// get a list of "players" subdirectories
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@ -5559,8 +5559,8 @@ static qboolean
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PlayerModelList(void)
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PlayerModelList(void)
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{
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{
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char findname[MAX_QPATH];
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char findname[MAX_QPATH];
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char** list = 0;
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char** list = NULL;
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char** data = 0;
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char** data = NULL;
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int num = 0;
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int num = 0;
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int mdl = 0;
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int mdl = 0;
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qboolean result = true;
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qboolean result = true;
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@ -5588,7 +5588,7 @@ PlayerModelList(void)
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strcat(findname, "/*.pcx");
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strcat(findname, "/*.pcx");
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// get a list of pcx files
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// get a list of pcx files
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if ((list = FS_ListFiles2(findname, &num, 0, 0)) == 0)
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if ((list = FS_ListFiles2(findname, &num, 0, 0)) == NULL)
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{
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{
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continue;
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continue;
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}
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}
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@ -912,7 +912,7 @@ Cmd_CompleteMapCommand(char *partial)
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char *pmatch[1024];
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char *pmatch[1024];
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qboolean partialFillContinue = true;
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qboolean partialFillContinue = true;
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if ((mapNames = FS_ListFiles2("maps/*.bsp", &nMaps, 0, 0)) != 0)
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if ((mapNames = FS_ListFiles2("maps/*.bsp", &nMaps, 0, 0)) != NULL)
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{
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{
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len = strlen(partial);
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len = strlen(partial);
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nbMatches = 0;
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nbMatches = 0;
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@ -321,7 +321,7 @@ void SV_ListMaps_f(void)
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Com_Printf("\n");
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Com_Printf("\n");
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if ((userMapNames = FS_ListFiles2("maps/*.bsp", &nUserMaps, 0, 0)) != 0)
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if ((userMapNames = FS_ListFiles2("maps/*.bsp", &nUserMaps, 0, 0)) != NULL)
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{
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{
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for (i = 0; i < nUserMaps - 1; i++)
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for (i = 0; i < nUserMaps - 1; i++)
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{
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{
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