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Fix potential memory corruption issue where cl_numparticles is 0 and CL_ClearParticles is called.
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@ -33,6 +33,9 @@ int cl_numparticles = MAX_PARTICLES;
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void
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void
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CL_ClearParticles(void)
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CL_ClearParticles(void)
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{
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{
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if (cl_numparticles == 0)
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return;
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int i;
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int i;
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free_particles = &particles[0];
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free_particles = &particles[0];
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