gl4: Disable too bright FRAMEBUFFER_SRGB

This commit is contained in:
Denis Pauk 2024-11-18 00:53:10 +02:00
parent f856be3512
commit ddda42244d

View file

@ -1590,9 +1590,6 @@ GL4_RenderView(refdef_t *fd)
GL4_DrawAlphaSurfaces();
// simple gamma correction
glEnable(GL_FRAMEBUFFER_SRGB);
// Note: R_Flash() is now GL4_Draw_Flash() and called from GL4_RenderFrame()
if (r_speeds->value)