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https://github.com/yquake2/yquake2remaster.git
synced 2024-11-29 07:41:47 +00:00
vk: pregenerate index buffer in Vk_DrawAlias
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parent
06167fc711
commit
d9a240a935
3 changed files with 42 additions and 48 deletions
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@ -1123,41 +1123,33 @@ GenStripIndexes(uint16_t *data, int from, int to)
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}
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}
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static void
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UpdateIndexBuffer(int index, uint16_t *data, VkDeviceSize bufferSize, VkDeviceSize *dstOffset)
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{
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uint16_t *iboData = NULL;
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VK_VERIFY(buffer_invalidate(&vk_dynIndexBuffers[index].resource));
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iboData = (uint16_t *)QVk_GetIndexBuffer(bufferSize, dstOffset, index);
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memcpy(iboData, data, bufferSize);
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VK_VERIFY(buffer_flush(&vk_dynIndexBuffers[index].resource));
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}
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static void
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RebuildTriangleIndexBuffer()
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{
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VkDeviceSize dstOffset = 0;
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VkDeviceSize bufferSize = 3 * vk_config.triangle_index_count * sizeof(uint16_t);
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uint16_t *iboData = NULL;
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uint16_t *fanData = malloc(bufferSize);
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uint16_t *stripData = malloc(bufferSize);
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GenFanIndexes(fanData, 0, vk_config.triangle_index_count);
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GenStripIndexes(stripData, 0, vk_config.triangle_index_count);
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for (int i = 0; i < NUM_DYNBUFFERS; ++i)
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{
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VK_VERIFY(buffer_invalidate(&vk_dynIndexBuffers[i].resource));
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iboData = (uint16_t *)QVk_GetIndexBuffer(bufferSize, &dstOffset, i);
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if ((i%2) == 0)
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{
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memcpy(iboData, fanData, bufferSize);
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}
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else
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{
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memcpy(iboData, stripData, bufferSize);
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}
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VK_VERIFY(buffer_flush(&vk_dynIndexBuffers[i].resource));
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}
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uint16_t *data = malloc(bufferSize);
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GenFanIndexes(data, 0, vk_config.triangle_index_count);
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UpdateIndexBuffer(0, data, bufferSize, &dstOffset);
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vk_triangleFanIbo = &vk_dynIndexBuffers[0].resource.buffer;
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vk_triangleStripIbo = &vk_dynIndexBuffers[1].resource.buffer;
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vk_triangleFanIboUsage = ((bufferSize % 4) == 0) ? bufferSize : (bufferSize + 4 - (bufferSize % 4));
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free(fanData);
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free(stripData);
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GenStripIndexes(data, 0, vk_config.triangle_index_count);
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UpdateIndexBuffer(1, data, bufferSize, &dstOffset);
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vk_triangleStripIbo = &vk_dynIndexBuffers[1].resource.buffer;
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free(data);
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}
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static void CreateStagingBuffer(VkDeviceSize size, qvkstagingbuffer_t *dstBuffer, int i)
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@ -2167,6 +2159,8 @@ qboolean QVk_Init(void)
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CreateStagingBuffers();
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// assign a dynamic index buffer for triangle fan emulation
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RebuildTriangleIndexBuffer();
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vk_triangleFanIboUsage = ROUNDUP(3 * vk_config.triangle_index_count * sizeof(uint16_t), 4);
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CreatePipelines();
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CreateSamplers();
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@ -2653,8 +2647,11 @@ QVk_CheckTriangleIbo(VkDeviceSize indexCount)
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if (indexCount > vk_config.triangle_index_count)
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{
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vk_config.triangle_index_count *= BUFFER_RESIZE_FACTOR;
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R_Printf(PRINT_ALL, "Resizing triangle index buffer to %u indices.\n", vk_config.triangle_index_count);
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R_Printf(PRINT_ALL, "%s: Resizing triangle index buffer to %u indices.\n",
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__func__, vk_config.triangle_index_count);
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RebuildTriangleIndexBuffer();
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vk_triangleFanIboUsage = ROUNDUP(3 * vk_config.triangle_index_count * sizeof(uint16_t), 4);
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}
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}
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@ -191,17 +191,20 @@ static void
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Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffset,
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int *order, int *order_end, float alpha, qvkpipeline_t *pipeline,
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dxtrivertx_t *verts, vec4_t *s_lerped, int verts_count, const float *shadelight,
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const float *shadevector, qboolean iscolor, int numtis)
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const float *shadevector, qboolean iscolor, int num_tris)
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{
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int vertCounts[2] = { 0, 0 };
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int pipeCounters[2] = { 0, 0 };
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VkDeviceSize maxTriangleFanIdxCnt = 0;
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VkBuffer fan, strip;
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if (Mesh_VertsRealloc(verts_count))
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{
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Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
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}
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fan = QVk_GetTriangleFanIbo(num_tris);
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strip = QVk_GetTriangleStripIbo(num_tris);
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drawInfo[0][0].firstVertex = 0;
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drawInfo[1][0].firstVertex = 0;
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@ -233,7 +236,6 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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}
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drawInfo[pipelineIdx][pipeCounters[pipelineIdx]].vertexCount = count;
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maxTriangleFanIdxCnt = Q_max(maxTriangleFanIdxCnt, ((count - 2) * 3));
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if (iscolor)
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{
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@ -325,10 +327,6 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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drawInfo[pipelineIdx][pipeCounters[pipelineIdx]].firstVertex = vertCounts[pipelineIdx];
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}
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VkBuffer fan, strip;
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fan = QVk_GetTriangleFanIbo(numtis);
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strip = QVk_GetTriangleStripIbo(numtis);
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for (int p = 0; p < 2; p++)
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{
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VkDeviceSize vaoSize = sizeof(modelvert) * vertCounts[p];
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@ -346,7 +344,7 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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{
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int i;
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, 0 /* buffer offset */, VK_INDEX_TYPE_UINT16);
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for (i = 0; i < pipeCounters[p]; i++)
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{
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@ -357,7 +355,7 @@ Vk_DrawAliasFrameLerpCommands(VkDescriptorSet *descriptorSets, uint32_t *uboOffs
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{
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int i;
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, 0 /* buffer offset */, VK_INDEX_TYPE_UINT16);
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for (i = 0; i < pipeCounters[p]; i++)
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{
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@ -468,9 +466,13 @@ Vk_DrawAliasFrameLerp(entity_t *currententity, dmdx_t *paliashdr, float backlerp
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static void
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Vk_DrawAliasShadow(int *order, int *order_end, int posenum,
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float height, float lheight, vec4_t *s_lerped, const float *shadevector,
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uint32_t *uboOffset, VkDescriptorSet *uboDescriptorSet
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)
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uint32_t *uboOffset, VkDescriptorSet *uboDescriptorSet, int num_tris)
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{
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VkBuffer fan, strip;
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fan = QVk_GetTriangleFanIbo(num_tris);
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strip = QVk_GetTriangleStripIbo(num_tris);
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while (1)
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{
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int i, count;
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@ -538,12 +540,12 @@ Vk_DrawAliasShadow(int *order, int *order_end, int posenum,
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if (pipelineIdx == TRIANGLE_STRIP)
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{
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleStripIbo((i - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, 0, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
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}
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else
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{
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, QVk_GetTriangleFanIbo((i - 2) * 3), 0, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, 0, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
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}
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}
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@ -900,7 +902,8 @@ R_DrawAliasModel(entity_t *currententity, const model_t *currentmodel)
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order + Q_min(paliashdr->num_glcmds,
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mesh_nodes[i].ofs_glcmds + mesh_nodes[i].num_glcmds),
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currententity->frame, height, lheight,
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s_lerped, shadevector, &uboOffset, &uboDescriptorSet);
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s_lerped, shadevector, &uboOffset, &uboDescriptorSet,
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paliashdr->num_tris);
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}
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}
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}
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@ -312,7 +312,6 @@ void Vk_Mem_f(void)
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vk_config.vertex_buffer_size / 1024,
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100.f * vk_config.vertex_buffer_usage / vk_config.vertex_buffer_size,
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vk_config.vertex_buffer_max_usage / 1024);
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R_Printf(PRINT_ALL, "Index : %u/%uB (%.1f%% max: %uB)\n",
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vk_config.index_buffer_usage,
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vk_config.index_buffer_size,
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@ -323,9 +322,4 @@ void Vk_Mem_f(void)
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vk_config.uniform_buffer_size / 1024,
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100.f * vk_config.uniform_buffer_usage / vk_config.uniform_buffer_size,
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vk_config.uniform_buffer_max_usage / 1024);
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R_Printf(PRINT_ALL, "Triangle index: %u/%u (%.1f%% max: %u)\n",
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vk_config.triangle_index_usage,
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vk_config.triangle_index_count,
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100.f * vk_config.triangle_index_usage / vk_config.triangle_index_count,
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vk_config.triangle_index_max_usage);
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}
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