mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-29 07:41:47 +00:00
Merge pull request #24 from hbokh/feature/apple-silicon-build
Update Makefile to build ref_vk.dylib on Apple Silicon
This commit is contained in:
commit
d4eefa247c
2 changed files with 69 additions and 63 deletions
3
Makefile
3
Makefile
|
@ -303,7 +303,8 @@ INCLUDE ?= -I/usr/local/include
|
|||
else ifeq ($(YQ2_OSTYPE),Windows)
|
||||
INCLUDE ?= -I/usr/include
|
||||
else ifeq ($(YQ2_OSTYPE),Darwin)
|
||||
INCLUDE ?= -I/usr/local/include -I/opt/homebrew/include
|
||||
MOLTENVK_PATH ?= $(shell brew --prefix molten-vk)
|
||||
INCLUDE ?= -I/usr/local/include -I/opt/homebrew/include -I$(MOLTENVK_PATH)/libexec/include
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
|
35
README.md
35
README.md
|
@ -6,12 +6,13 @@ has a lot non trivial changes, adding support isn't easy and takes time.
|
|||
Feel free to try this code but you mileage may vary.
|
||||
|
||||
Have a look at the yquake2 repository for the "normal" Yamagi Quake II:
|
||||
https://github.com/yquake2/yquake2
|
||||
<https://github.com/yquake2/yquake2>
|
||||
|
||||
Alpha windows 64 bit [binaries](https://github.com/yquake2/yquake2remaster/releases).
|
||||
Saves format is unstabled and could change between alpha releases.
|
||||
|
||||
State:
|
||||
|
||||
* GL1/GLES3/GL3/GL4/VK:
|
||||
* base1: no known issues,
|
||||
* base2: no known issues,
|
||||
|
@ -25,6 +26,7 @@ State:
|
|||
in next maps.
|
||||
|
||||
Monsters:
|
||||
|
||||
* incorrect dead animation for Arachnid,
|
||||
* broken fire effect for Guardian.
|
||||
|
||||
|
@ -73,32 +75,35 @@ Maps support:
|
|||
| BSPX | 39 | Quake 2 ReRelease (Extension to IBSP) |
|
||||
|
||||
Note:
|
||||
|
||||
* Non Quake 2 maps are limmited mostly view only, and could have issues
|
||||
with tranparency or some animations flags and properties.
|
||||
* If you like support some other maps type, create pull request for Mod_Load2QBSP
|
||||
function and provide a link to demo maps.
|
||||
|
||||
Games:
|
||||
|
||||
* Quake 2:
|
||||
* SDK: https://github.com/id-Software/quake2-rerelease-dll
|
||||
* Tech info: https://bethesda.net/en/article/6NIyBxapXOurTKtF4aPiF4/enhancing-quake-ii
|
||||
* SDK: <https://github.com/id-Software/quake2-rerelease-dll>
|
||||
* Tech info: <https://bethesda.net/en/article/6NIyBxapXOurTKtF4aPiF4/enhancing-quake-ii>
|
||||
* Anachronox:
|
||||
* SDK: https://github.com/hogsy/chronon
|
||||
* Tech info: https://anachrodox.talonbrave.info/
|
||||
* SDK: <https://github.com/hogsy/chronon>
|
||||
* Tech info: <https://anachrodox.talonbrave.info/>
|
||||
* Kingpin:
|
||||
* SDK: https://github.com/QuakeTools/Kingpin-SDK-v1.21
|
||||
* Tech info: https://www.kingpin.info/
|
||||
* SDK: <https://github.com/QuakeTools/Kingpin-SDK-v1.21>
|
||||
* Tech info: <https://www.kingpin.info/>
|
||||
* Daikatana:
|
||||
* Info: http://daikatananews.net/
|
||||
* Info: <http://daikatananews.net/>
|
||||
* Heretic 2:
|
||||
* SDK: https://www.quaddicted.com/files/idgames2/planetquake/hereticii/files/Ht2Toolkit_v1.06.exe
|
||||
* Tech info: http://h2vault.infinityfreeapp.com/index.html
|
||||
* SDK: <https://www.quaddicted.com/files/idgames2/planetquake/hereticii/files/Ht2Toolkit_v1.06.exe>
|
||||
* Tech info: <http://h2vault.infinityfreeapp.com/index.html>
|
||||
* SiN:
|
||||
* Tools: [SiNview](https://web.archive.org/web/20001212060900/http://starbase.neosoft.com:80/~otaku/program.html)
|
||||
* Tools: https://www.moddb.com/games/sin/downloads/sin-modding-tools-and-other-stuff
|
||||
* SDK: https://github.com/NightDive-Studio/sin-ex-game
|
||||
* Tools: <https://www.moddb.com/games/sin/downloads/sin-modding-tools-and-other-stuff>
|
||||
* SDK: <https://github.com/NightDive-Studio/sin-ex-game>
|
||||
|
||||
Goals:
|
||||
|
||||
* [x] BSPX DECOUPLEDLM light map support (base1),
|
||||
* [x] QBSP map format support (mguhub),
|
||||
* [x] Use ffmpeg for load any video,
|
||||
|
@ -125,6 +130,7 @@ Goals:
|
|||
* [ ] Modified ReRelease game code support with removed KEX only related code.
|
||||
|
||||
Not a goal:
|
||||
|
||||
* [ ] Multiplayer protocol support with KEX engine,
|
||||
* [ ] Support KEX engine features (inventary, compass and so on),
|
||||
* [ ] [KEX game library support](https://github.com/id-Software/quake2-rerelease-dll).
|
||||
|
@ -133,7 +139,6 @@ Code tested with such [maps](doc/100_tested_maps.md).
|
|||
|
||||
# Yamagi Quake II
|
||||
|
||||
|
||||
Yamagi Quake II is an enhanced client for id Software's Quake
|
||||
II with focus on offline and coop gameplay. Both the gameplay and the graphics
|
||||
are unchanged, but many bugs in the last official release were fixed and some
|
||||
|
@ -155,6 +160,6 @@ version can be found here: [doc/010_index.md](doc/010_index.md)
|
|||
## Releases
|
||||
|
||||
The official releases (including Windows binaries) can be found at our
|
||||
homepage: https://www.yamagi.org/quake2
|
||||
homepage: <https://www.yamagi.org/quake2>
|
||||
**Unsupported** preview builds for Windows can be found at
|
||||
https://deponie.yamagi.org/quake2/misc/
|
||||
<https://deponie.yamagi.org/quake2/misc/>
|
||||
|
|
Loading…
Reference in a new issue