Überarbeite menu.c und reiße den Softrenderermüll raus

This commit is contained in:
Yamagi Burmeister 2010-10-18 14:23:07 +00:00
parent 714f013511
commit d47136eb52

View file

@ -1,43 +1,55 @@
/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* This is the refresher dependend video menu. If you add a new
* refresher this menu must be altered. A lot stuff here are preworkings
* for that and aren't needed at this time since we've only refresher.
*
* =======================================================================
*/
#include "../../client/header/client.h" #include "../../client/header/client.h"
#include "../../client/menu/header/qmenu.h" #include "../../client/menu/header/qmenu.h"
/*
====================================================================
REF stuff ...
Used to dynamically load the menu with only those vid_ref's that
are present on this system
====================================================================
*/
/* this will have to be updated if ref's are added/removed from ref_t */ /* this will have to be updated if ref's are added/removed from ref_t */
#define NUMBER_OF_REFS 1 #define NUMBER_OF_REFS 1
/* all the refs should be initially set to 0 */ /* all the refs should be initially set to 0 */
static char *refs[NUMBER_OF_REFS+1] = { 0 }; static char *refs [ NUMBER_OF_REFS + 1 ] = { 0 };
/* make all these have illegal values, as they will be redefined */ /* make all these have illegal values, as they will be redefined */
static int REF_GL = NUMBER_OF_REFS; static int REF_GL = NUMBER_OF_REFS;
static int GL_REF_START = NUMBER_OF_REFS; static int GL_REF_START = NUMBER_OF_REFS;
typedef struct typedef struct
{ {
char menuname[32]; char menuname [ 32 ];
char realname[32]; char realname [ 32 ];
int *pointer; int *pointer;
} ref_t; } ref_t;
static const ref_t possible_refs[NUMBER_OF_REFS] = static const ref_t possible_refs [ NUMBER_OF_REFS ] = {
{
{ "[OpenGL ]", "gl", &REF_GL }, { "[OpenGL ]", "gl", &REF_GL },
}; };
/*
====================================================================
*/
extern cvar_t *vid_ref; extern cvar_t *vid_ref;
extern cvar_t *vid_fullscreen; extern cvar_t *vid_fullscreen;
extern cvar_t *vid_gamma; extern cvar_t *vid_gamma;
@ -48,176 +60,154 @@ static cvar_t *gl_driver;
static cvar_t *gl_picmip; static cvar_t *gl_picmip;
static cvar_t *gl_ext_palettedtexture; static cvar_t *gl_ext_palettedtexture;
static cvar_t *sw_mode;
static cvar_t *sw_stipplealpha;
static cvar_t *windowed_mouse; static cvar_t *windowed_mouse;
extern void M_ForceMenuOff( void ); extern void M_ForceMenuOff ( void );
extern qboolean VID_CheckRefExists( const char *name ); extern qboolean VID_CheckRefExists ( const char *name );
/* /* MENU INTERACTION */
====================================================================
MENU INTERACTION
====================================================================
*/
#define SOFTWARE_MENU 0 #define SOFTWARE_MENU 0
#define OPENGL_MENU 1 #define OPENGL_MENU 1
#define CUSTOM_MODE 20 #define CUSTOM_MODE 20
static menuframework_s s_software_menu; static menuframework_s s_opengl_menu;
static menuframework_s s_opengl_menu;
static menuframework_s *s_current_menu; static menuframework_s *s_current_menu;
static int s_current_menu_index; static int s_current_menu_index;
static menulist_s s_mode_list[2]; static menulist_s s_mode_list [ 2 ];
static menulist_s s_ref_list[2]; static menulist_s s_ref_list [ 2 ];
static menuslider_s s_tq_slider; static menuslider_s s_tq_slider;
static menuslider_s s_screensize_slider[2]; static menuslider_s s_screensize_slider [ 2 ];
static menuslider_s s_brightness_slider[2]; static menuslider_s s_brightness_slider [ 2 ];
static menulist_s s_fs_box[2]; static menulist_s s_fs_box [ 2 ];
static menulist_s s_stipple_box; static menulist_s s_paletted_texture_box;
static menulist_s s_paletted_texture_box; static menuaction_s s_apply_action [ 2 ];
static menulist_s s_windowed_mouse; static menuaction_s s_defaults_action [ 2 ];
static menuaction_s s_apply_action[2];
static menuaction_s s_defaults_action[2];
static void DriverCallback( void *unused ) static void
DriverCallback ( void *unused )
{ {
s_ref_list[!s_current_menu_index].curvalue = s_ref_list[s_current_menu_index].curvalue; s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue;
if ( s_ref_list[s_current_menu_index].curvalue < GL_REF_START )
{
s_current_menu = &s_software_menu;
s_current_menu_index = 0;
}
else
{
s_current_menu = &s_opengl_menu;
s_current_menu_index = 1;
}
s_current_menu = &s_opengl_menu;
s_current_menu_index = 1;
} }
static void ScreenSizeCallback( void *s ) static void
ScreenSizeCallback ( void *s )
{ {
menuslider_s *slider = ( menuslider_s * ) s; menuslider_s *slider = (menuslider_s *) s;
Cvar_SetValue( "viewsize", slider->curvalue * 10 ); Cvar_SetValue( "viewsize", slider->curvalue * 10 );
} }
static void BrightnessCallback( void *s ) static void
BrightnessCallback ( void *s )
{ {
menuslider_s *slider = ( menuslider_s * ) s; menuslider_s *slider = (menuslider_s *) s;
if ( s_current_menu_index == 0) if ( s_current_menu_index == 0 )
s_brightness_slider[1].curvalue = s_brightness_slider[0].curvalue;
else
s_brightness_slider[0].curvalue = s_brightness_slider[1].curvalue;
if ( strcasecmp( vid_ref->string, "soft" ) == 0 ||
strcasecmp( vid_ref->string, "softx" ) == 0 ||
strcasecmp( vid_ref->string, "softsdl" ) == 0 ||
strcasecmp( vid_ref->string, "glx" ) == 0 )
{ {
float gamma = ( 0.8 - ( slider->curvalue/10.0 - 0.5 ) ) + 0.5; s_brightness_slider [ 1 ].curvalue = s_brightness_slider [ 0 ].curvalue;
}
else
{
s_brightness_slider [ 0 ].curvalue = s_brightness_slider [ 1 ].curvalue;
}
if ( ( strcasecmp( vid_ref->string, "glx" ) == 0 ) )
{
float gamma = ( 0.8 - ( slider->curvalue / 10.0 - 0.5 ) ) + 0.5;
Cvar_SetValue( "vid_gamma", gamma ); Cvar_SetValue( "vid_gamma", gamma );
} }
} }
static void ResetDefaults( void *unused ) static void
ResetDefaults ( void *unused )
{ {
VID_MenuInit(); VID_MenuInit();
} }
static void ApplyChanges( void *unused ) static void
ApplyChanges ( void *unused )
{ {
float gamma; float gamma;
int ref; int ref;
/* /* make values consistent */
** make values consistent s_fs_box [ !s_current_menu_index ].curvalue = s_fs_box [ s_current_menu_index ].curvalue;
*/ s_brightness_slider [ !s_current_menu_index ].curvalue = s_brightness_slider [ s_current_menu_index ].curvalue;
s_fs_box[!s_current_menu_index].curvalue = s_fs_box[s_current_menu_index].curvalue; s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue;
s_brightness_slider[!s_current_menu_index].curvalue = s_brightness_slider[s_current_menu_index].curvalue;
s_ref_list[!s_current_menu_index].curvalue = s_ref_list[s_current_menu_index].curvalue;
/* /* invert sense so greater = brighter, and scale to a range of 0.5 to 1.3 */
** invert sense so greater = brighter, and scale to a range of 0.5 to 1.3 gamma = ( 0.8 - ( s_brightness_slider [ s_current_menu_index ].curvalue / 10.0 - 0.5 ) ) + 0.5;
*/
gamma = ( 0.8 - ( s_brightness_slider[s_current_menu_index].curvalue/10.0 - 0.5 ) ) + 0.5;
Cvar_SetValue( "vid_gamma", gamma ); Cvar_SetValue( "vid_gamma", gamma );
Cvar_SetValue( "sw_stipplealpha", s_stipple_box.curvalue );
Cvar_SetValue( "gl_picmip", 3 - s_tq_slider.curvalue ); Cvar_SetValue( "gl_picmip", 3 - s_tq_slider.curvalue );
Cvar_SetValue( "vid_fullscreen", s_fs_box[s_current_menu_index].curvalue ); Cvar_SetValue( "vid_fullscreen", s_fs_box [ s_current_menu_index ].curvalue );
Cvar_SetValue( "gl_ext_palettedtexture", s_paletted_texture_box.curvalue ); Cvar_SetValue( "gl_ext_palettedtexture", s_paletted_texture_box.curvalue );
/* custom mode */ /* custom mode */
if (s_mode_list[OPENGL_MENU].curvalue != CUSTOM_MODE) if ( s_mode_list [ OPENGL_MENU ].curvalue != CUSTOM_MODE )
{ {
printf("DEBUG: %i\n", s_mode_list[OPENGL_MENU].curvalue); printf( "DEBUG: %i\n", s_mode_list [ OPENGL_MENU ].curvalue );
Cvar_SetValue( "gl_mode", s_mode_list[OPENGL_MENU].curvalue ); Cvar_SetValue( "gl_mode", s_mode_list [ OPENGL_MENU ].curvalue );
} }
else else
{ {
Cvar_SetValue( "gl_mode", -1 ); Cvar_SetValue( "gl_mode", -1 );
} }
/* must use an if here (instead of a switch), since the
REF_'s are now variables and not #DEFINE's (constants) */
ref = s_ref_list [ s_current_menu_index ].curvalue;
/*
** must use an if here (instead of a switch), since the REF_'s are now variables
** and not #DEFINE's (constants)
*/
ref = s_ref_list[s_current_menu_index].curvalue;
if ( ref == REF_GL ) if ( ref == REF_GL )
{ {
Cvar_Set( "vid_ref", "gl" ); Cvar_Set( "vid_ref", "gl" );
// below is wrong if we use different libs for different GL reflibs
Cvar_Get( "gl_driver", "libGL.so.1", CVAR_ARCHIVE ); // ??? create if it doesn't exit /* below is wrong if we use different libs for different GL reflibs */
if (gl_driver->modified) Cvar_Get( "gl_driver", "libGL.so.1", CVAR_ARCHIVE );
if ( gl_driver->modified )
{
vid_ref->modified = true; vid_ref->modified = true;
}
} }
M_ForceMenuOff(); M_ForceMenuOff();
} }
/* void
** VID_MenuInit VID_MenuInit ( void )
*/
void VID_MenuInit( void )
{ {
int i, counter; int i, counter;
static const char *resolutions[] = static const char *resolutions[] = {
{
"[320 240 ]", "[320 240 ]",
"[400 300 ]", "[400 300 ]",
"[512 384 ]", "[512 384 ]",
"[640 400 ]", "[640 400 ]",
"[640 480 ]", "[640 480 ]",
"[800 500 ]", "[800 500 ]",
"[800 600 ]", "[800 600 ]",
"[960 720 ]", "[960 720 ]",
"[1024 480 ]", "[1024 480 ]",
"[1024 640 ]", "[1024 640 ]",
"[1024 768 ]", "[1024 768 ]",
"[1152 768 ]", "[1152 768 ]",
"[1152 864 ]", "[1152 864 ]",
"[1280 800 ]", "[1280 800 ]",
"[1280 854 ]", "[1280 854 ]",
"[1280 1024]", "[1280 1024]",
"[1600 1200]", "[1600 1200]",
"[1680 1050]", "[1680 1050]",
"[1920 1200]", "[1920 1200]",
"[2048 1536]", "[2048 1536]",
"[Custom ]", "[Custom ]",
0 0
}; };
static const char *yesno_names[] = static const char *yesno_names[] = {
{
"no", "no",
"yes", "yes",
0 0
@ -225,271 +215,237 @@ void VID_MenuInit( void )
/* make sure these are invalided before showing the menu again */ /* make sure these are invalided before showing the menu again */
REF_GL = NUMBER_OF_REFS; REF_GL = NUMBER_OF_REFS;
GL_REF_START = NUMBER_OF_REFS; GL_REF_START = NUMBER_OF_REFS;
/* now test to see which ref's are present */ /* now test to see which ref's are present */
i = counter = 0; i = counter = 0;
while ( i < NUMBER_OF_REFS ) while ( i < NUMBER_OF_REFS )
{ {
if ( VID_CheckRefExists( possible_refs[i].realname ) ) if ( VID_CheckRefExists( possible_refs [ i ].realname ) )
{ {
*(possible_refs[i].pointer) = counter; *( possible_refs [ i ].pointer ) = counter;
/* free any previous string */ /* free any previous string */
if ( refs[i] ) if ( refs [ i ] )
free ( refs[i] ); {
refs[counter] = strdup(possible_refs[i].menuname); free( refs [ i ] );
}
/* refs [ counter ] = strdup( possible_refs [ i ].menuname );
** if we reach the 3rd item in the list, this indicates that a
** GL ref has been found; this will change if more software /* if we reach the 1rd item in the list, this indicates that a
** modes are added to the possible_ref's array GL ref has been found; this will change if more software
*/ modes are added to the possible_ref's array */
if ( i == 0 ) if ( i == 0 )
{
GL_REF_START = counter; GL_REF_START = counter;
}
counter++; counter++;
} }
i++; i++;
} }
refs[counter] = (char*) 0;
refs [ counter ] = (char *) 0;
if ( !gl_driver ) if ( !gl_driver )
{
gl_driver = Cvar_Get( "gl_driver", "libGL.so.1", 0 ); gl_driver = Cvar_Get( "gl_driver", "libGL.so.1", 0 );
}
if ( !gl_picmip ) if ( !gl_picmip )
{
gl_picmip = Cvar_Get( "gl_picmip", "0", 0 ); gl_picmip = Cvar_Get( "gl_picmip", "0", 0 );
}
if ( !gl_mode ) if ( !gl_mode )
{
gl_mode = Cvar_Get( "gl_mode", "3", 0 ); gl_mode = Cvar_Get( "gl_mode", "3", 0 );
if ( !sw_mode ) }
sw_mode = Cvar_Get( "sw_mode", "0", 0 );
if ( !gl_ext_palettedtexture ) if ( !gl_ext_palettedtexture )
{
gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "0", CVAR_ARCHIVE ); gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "0", CVAR_ARCHIVE );
}
if ( !sw_stipplealpha ) if ( !windowed_mouse )
sw_stipplealpha = Cvar_Get( "sw_stipplealpha", "0", CVAR_ARCHIVE ); {
if ( !windowed_mouse)
windowed_mouse = Cvar_Get( "windowed_mouse", "1", CVAR_ARCHIVE ); windowed_mouse = Cvar_Get( "windowed_mouse", "1", CVAR_ARCHIVE );
}
/* custom mode */ /* custom mode */
if (gl_mode->value >= 1.0) if ( gl_mode->value >= 1.0 )
{ {
s_mode_list[OPENGL_MENU].curvalue = gl_mode->value; s_mode_list [ OPENGL_MENU ].curvalue = gl_mode->value;
} }
else else
{ {
s_mode_list[OPENGL_MENU].curvalue = CUSTOM_MODE; s_mode_list [ OPENGL_MENU ].curvalue = CUSTOM_MODE;
} }
if ( !scr_viewsize ) if ( !scr_viewsize )
scr_viewsize = Cvar_Get ("viewsize", "100", CVAR_ARCHIVE); {
scr_viewsize = Cvar_Get( "viewsize", "100", CVAR_ARCHIVE );
}
s_screensize_slider[SOFTWARE_MENU].curvalue = scr_viewsize->value/10; s_screensize_slider [ OPENGL_MENU ].curvalue = scr_viewsize->value / 10;
s_screensize_slider[OPENGL_MENU].curvalue = scr_viewsize->value/10;
if ( strcmp( vid_ref->string, "gl" ) == 0 ) if ( strcmp( vid_ref->string, "gl" ) == 0 )
{ {
s_current_menu_index = OPENGL_MENU; s_current_menu_index = OPENGL_MENU;
s_ref_list[s_current_menu_index].curvalue = REF_GL; s_ref_list [ s_current_menu_index ].curvalue = REF_GL;
} }
s_software_menu.x = viddef.width * 0.50;
s_software_menu.nitems = 0;
s_opengl_menu.x = viddef.width * 0.50; s_opengl_menu.x = viddef.width * 0.50;
s_opengl_menu.nitems = 0; s_opengl_menu.nitems = 0;
for ( i = 0; i < 2; i++ ) for ( i = 0; i < 2; i++ )
{ {
s_ref_list[i].generic.type = MTYPE_SPINCONTROL; s_ref_list [ i ].generic.type = MTYPE_SPINCONTROL;
s_ref_list[i].generic.name = "driver"; s_ref_list [ i ].generic.name = "driver";
s_ref_list[i].generic.x = 0; s_ref_list [ i ].generic.x = 0;
s_ref_list[i].generic.y = 0; s_ref_list [ i ].generic.y = 0;
s_ref_list[i].generic.callback = DriverCallback; s_ref_list [ i ].generic.callback = DriverCallback;
s_ref_list[i].itemnames = (const char **) refs; s_ref_list [ i ].itemnames = (const char **) refs;
s_mode_list[i].generic.type = MTYPE_SPINCONTROL; s_mode_list [ i ].generic.type = MTYPE_SPINCONTROL;
s_mode_list[i].generic.name = "video mode"; s_mode_list [ i ].generic.name = "video mode";
s_mode_list[i].generic.x = 0; s_mode_list [ i ].generic.x = 0;
s_mode_list[i].generic.y = 10; s_mode_list [ i ].generic.y = 10;
s_mode_list[i].itemnames = resolutions; s_mode_list [ i ].itemnames = resolutions;
s_screensize_slider[i].generic.type = MTYPE_SLIDER; s_screensize_slider [ i ].generic.type = MTYPE_SLIDER;
s_screensize_slider[i].generic.x = 0; s_screensize_slider [ i ].generic.x = 0;
s_screensize_slider[i].generic.y = 20; s_screensize_slider [ i ].generic.y = 20;
s_screensize_slider[i].generic.name = "screen size"; s_screensize_slider [ i ].generic.name = "screen size";
s_screensize_slider[i].minvalue = 3; s_screensize_slider [ i ].minvalue = 3;
s_screensize_slider[i].maxvalue = 12; s_screensize_slider [ i ].maxvalue = 12;
s_screensize_slider[i].generic.callback = ScreenSizeCallback; s_screensize_slider [ i ].generic.callback = ScreenSizeCallback;
s_brightness_slider[i].generic.type = MTYPE_SLIDER; s_brightness_slider [ i ].generic.type = MTYPE_SLIDER;
s_brightness_slider[i].generic.x = 0; s_brightness_slider [ i ].generic.x = 0;
s_brightness_slider[i].generic.y = 30; s_brightness_slider [ i ].generic.y = 30;
s_brightness_slider[i].generic.name = "brightness"; s_brightness_slider [ i ].generic.name = "brightness";
s_brightness_slider[i].generic.callback = BrightnessCallback; s_brightness_slider [ i ].generic.callback = BrightnessCallback;
s_brightness_slider[i].minvalue = 5; s_brightness_slider [ i ].minvalue = 5;
s_brightness_slider[i].maxvalue = 13; s_brightness_slider [ i ].maxvalue = 13;
s_brightness_slider[i].curvalue = ( 1.3 - vid_gamma->value + 0.5 ) * 10; s_brightness_slider [ i ].curvalue = ( 1.3 - vid_gamma->value + 0.5 ) * 10;
s_fs_box[i].generic.type = MTYPE_SPINCONTROL; s_fs_box [ i ].generic.type = MTYPE_SPINCONTROL;
s_fs_box[i].generic.x = 0; s_fs_box [ i ].generic.x = 0;
s_fs_box[i].generic.y = 40; s_fs_box [ i ].generic.y = 40;
s_fs_box[i].generic.name = "fullscreen"; s_fs_box [ i ].generic.name = "fullscreen";
s_fs_box[i].itemnames = yesno_names; s_fs_box [ i ].itemnames = yesno_names;
s_fs_box[i].curvalue = vid_fullscreen->value; s_fs_box [ i ].curvalue = vid_fullscreen->value;
s_defaults_action[i].generic.type = MTYPE_ACTION; s_defaults_action [ i ].generic.type = MTYPE_ACTION;
s_defaults_action[i].generic.name = "reset to default"; s_defaults_action [ i ].generic.name = "reset to default";
s_defaults_action[i].generic.x = 0; s_defaults_action [ i ].generic.x = 0;
s_defaults_action[i].generic.y = 90; s_defaults_action [ i ].generic.y = 90;
s_defaults_action[i].generic.callback = ResetDefaults; s_defaults_action [ i ].generic.callback = ResetDefaults;
s_apply_action[i].generic.type = MTYPE_ACTION; s_apply_action [ i ].generic.type = MTYPE_ACTION;
s_apply_action[i].generic.name = "apply"; s_apply_action [ i ].generic.name = "apply";
s_apply_action[i].generic.x = 0; s_apply_action [ i ].generic.x = 0;
s_apply_action[i].generic.y = 100; s_apply_action [ i ].generic.y = 100;
s_apply_action[i].generic.callback = ApplyChanges; s_apply_action [ i ].generic.callback = ApplyChanges;
} }
s_stipple_box.generic.type = MTYPE_SPINCONTROL; s_tq_slider.generic.type = MTYPE_SLIDER;
s_stipple_box.generic.x = 0; s_tq_slider.generic.x = 0;
s_stipple_box.generic.y = 60; s_tq_slider.generic.y = 60;
s_stipple_box.generic.name = "stipple alpha"; s_tq_slider.generic.name = "texture quality";
s_stipple_box.curvalue = sw_stipplealpha->value;
s_stipple_box.itemnames = yesno_names;
s_windowed_mouse.generic.type = MTYPE_SPINCONTROL;
s_windowed_mouse.generic.x = 0;
s_windowed_mouse.generic.y = 72;
s_windowed_mouse.generic.name = "windowed mouse";
s_windowed_mouse.curvalue = windowed_mouse->value;
s_windowed_mouse.itemnames = yesno_names;
s_tq_slider.generic.type = MTYPE_SLIDER;
s_tq_slider.generic.x = 0;
s_tq_slider.generic.y = 60;
s_tq_slider.generic.name = "texture quality";
s_tq_slider.minvalue = 0; s_tq_slider.minvalue = 0;
s_tq_slider.maxvalue = 3; s_tq_slider.maxvalue = 3;
s_tq_slider.curvalue = 3-gl_picmip->value; s_tq_slider.curvalue = 3 - gl_picmip->value;
s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL; s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL;
s_paletted_texture_box.generic.x = 0; s_paletted_texture_box.generic.x = 0;
s_paletted_texture_box.generic.y = 70; s_paletted_texture_box.generic.y = 70;
s_paletted_texture_box.generic.name = "8-bit textures"; s_paletted_texture_box.generic.name = "8-bit textures";
s_paletted_texture_box.itemnames = yesno_names; s_paletted_texture_box.itemnames = yesno_names;
s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value; s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value;
Menu_AddItem( &s_software_menu, ( void * ) &s_ref_list[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, (void *) &s_ref_list [ OPENGL_MENU ] );
Menu_AddItem( &s_software_menu, ( void * ) &s_mode_list[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, (void *) &s_mode_list [ OPENGL_MENU ] );
Menu_AddItem( &s_software_menu, ( void * ) &s_screensize_slider[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, (void *) &s_screensize_slider [ OPENGL_MENU ] );
Menu_AddItem( &s_software_menu, ( void * ) &s_brightness_slider[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, (void *) &s_brightness_slider [ OPENGL_MENU ] );
Menu_AddItem( &s_software_menu, ( void * ) &s_fs_box[SOFTWARE_MENU] ); Menu_AddItem( &s_opengl_menu, (void *) &s_fs_box [ OPENGL_MENU ] );
Menu_AddItem( &s_software_menu, ( void * ) &s_stipple_box ); Menu_AddItem( &s_opengl_menu, (void *) &s_tq_slider );
Menu_AddItem( &s_software_menu, ( void * ) &s_windowed_mouse ); Menu_AddItem( &s_opengl_menu, (void *) &s_paletted_texture_box );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_ref_list[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_mode_list[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_screensize_slider[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_brightness_slider[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_fs_box[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_tq_slider );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_paletted_texture_box );
Menu_AddItem( &s_software_menu, ( void * ) &s_defaults_action[SOFTWARE_MENU] );
Menu_AddItem( &s_software_menu, ( void * ) &s_apply_action[SOFTWARE_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_defaults_action[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_defaults_action[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_apply_action[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_apply_action[OPENGL_MENU] );
Menu_Center( &s_software_menu );
Menu_Center( &s_opengl_menu ); Menu_Center( &s_opengl_menu );
s_opengl_menu.x -= 8; s_opengl_menu.x -= 8;
s_software_menu.x -= 8;
} }
/* void
================ VID_MenuShutdown ( void )
VID_MenuShutdown
================
*/
void VID_MenuShutdown( void )
{ {
int i; int i;
for ( i = 0; i < NUMBER_OF_REFS; i++ ) for ( i = 0; i < NUMBER_OF_REFS; i++ )
{ {
if ( refs[i] ) if ( refs [ i ] )
free ( refs[i] ); {
free( refs [ i ] );
}
} }
} }
/* void
================ VID_MenuDraw ( void )
VID_MenuDraw
================
*/
void VID_MenuDraw (void)
{ {
int w, h; int w, h;
if ( s_current_menu_index == 0 ) s_current_menu = &s_opengl_menu;
s_current_menu = &s_software_menu;
else
s_current_menu = &s_opengl_menu;
/* /* draw the banner */
** draw the banner
*/
re.DrawGetPicSize( &w, &h, "m_banner_video" ); re.DrawGetPicSize( &w, &h, "m_banner_video" );
re.DrawPic( viddef.width / 2 - w / 2, viddef.height /2 - 110, "m_banner_video" ); re.DrawPic( viddef.width / 2 - w / 2, viddef.height / 2 - 110, "m_banner_video" );
/* /* move cursor to a reasonable starting position */
** move cursor to a reasonable starting position
*/
Menu_AdjustCursor( s_current_menu, 1 ); Menu_AdjustCursor( s_current_menu, 1 );
/* /* draw the menu */
** draw the menu
*/
Menu_Draw( s_current_menu ); Menu_Draw( s_current_menu );
} }
/* const char *
================ VID_MenuKey ( int key )
VID_MenuKey
================
*/
const char *VID_MenuKey( int key )
{ {
extern void M_PopMenu( void ); extern void M_PopMenu ( void );
menuframework_s *m = s_current_menu; menuframework_s *m = s_current_menu;
static const char *sound = "misc/menu1.wav"; static const char *sound = "misc/menu1.wav";
switch ( key ) switch ( key )
{ {
case K_ESCAPE: case K_ESCAPE:
M_PopMenu(); M_PopMenu();
return NULL; return ( NULL );
case K_UPARROW: case K_UPARROW:
m->cursor--; m->cursor--;
Menu_AdjustCursor( m, -1 ); Menu_AdjustCursor( m, -1 );
break; break;
case K_DOWNARROW: case K_DOWNARROW:
m->cursor++; m->cursor++;
Menu_AdjustCursor( m, 1 ); Menu_AdjustCursor( m, 1 );
break; break;
case K_LEFTARROW: case K_LEFTARROW:
Menu_SlideItem( m, -1 ); Menu_SlideItem( m, -1 );
break; break;
case K_RIGHTARROW: case K_RIGHTARROW:
Menu_SlideItem( m, 1 ); Menu_SlideItem( m, 1 );
break; break;
case K_ENTER: case K_ENTER:
Menu_SelectItem( m ); Menu_SelectItem( m );
break; break;
} }
return sound; return ( sound );
} }