From d3f222778ad6f421bc579d6beac17ec2ccebfacf Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Thu, 8 Dec 2011 10:58:50 +0000 Subject: [PATCH] Add a CHANGELOG --- CHANGELOG | 94 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 CHANGELOG diff --git a/CHANGELOG b/CHANGELOG new file mode 100644 index 00000000..782c6ed1 --- /dev/null +++ b/CHANGELOG @@ -0,0 +1,94 @@ +Quake II 3.00 to 4.00 +- A major rewrite of the savegame system. +- Add a crash handler, printing a backtrace on Linux platforms. +- Add support for system wide installations. +- ctf was moved into a separate download. +- All open bugs were fixed. +- Fix spawnpoint selection if single player maps are loaded via console. +- Rename ~/.quake2 to ~/.yq2 to ease parallel installation with other + Quake II clients. +- The client does no longer crash if the menu is opened while connecting + to remote server. +- The game code received a code audit and major rework. + +Quake II 3.00RC2 to 3.00 +- Improve compatiblity with pulseaudio (by Ozkan Sezer) + +Quake II 3.00RC1 to 3.00RC2 +- Many improvements to the OGG/Vorbis support. (by Ozkan Sezer) +- The map command now works even when a server is running. + +Quake II 2.11 to 3.00RC1 +- Complete refactoring and code audit of the client, leading + to much cleaner and more maintainable code and improved + stability. +- Fixed a wrong cast under linux. This could result in + sudden crashes. +- Reworked the input system. +- Much improved console tab completion. +- Better TTY output of the startup and shutdown. +- More reliable shutdown of the client. +- Plugged a memory leak in the quake file system. +- Major rework of the sound system: + - A lot of bugfixes for the upper layer. + - Simplified code and removed crap from the 90ies. + - Rewrote the low level backend from scratch. +- Major rework of the refresher: + - Added multitexturing and paletted textures back (this was + requested by many, many people). + - Rewrote the SDL backend. + - Reimplemented the gamma control using native X11 calls. + This should fix the gamma for all setups. + - Support for overbright bits. +- Changed the window title to "Yamagi Quake II". + +Quake II 2.10 to 2.11 +- Fix a bug in the client. This fixes the strange crashes + under Ubuntu. (Reported by many, special thanks to jhansonxi + for his help) +- Add a null pointer check in cl_view.c. This fixes a rare + case crash in Ground Zero when files are missing. (by Sascha K.) +- Add a script as possible work around for Ubuntu bug 32452(by caedes) + +Quake II 2.10RC3 to 2.10: +- Fix blending + +Quake II 2.10RC2 to 2.10RC3: +- The refresher uses OpenGL 1.4 not 1.0 +- Saner standard configuration +- Fix a bug when a video follows a video (like in Ground Zero) +- Fix a crash when enabling OGG/Vorbis in the menu +- Fix a crash when changing level after deactivating + OGG/Vorbis playback +- Do not show the gun symbol when fov is bigger than 91 and + cl_gun is set to 2 + +Quake II 2.10RC to 2.10RC2: +- Fix a problem with machine gun soldiers deadlocking +- Change CFLAGS to a saner default +- Quake II now creates ~/.quake2 if it doesn't exist (reported + by N. Tsakiris) +- Slightly better game performance (~10 FPS) + +Quake II 2.00 to 2.10RC: +- Automagical releases the mouse when the console is opened +- Increased the maximal amount of file descriptores from 64 + to 256. This should fix some very rare crashes with 'The + Reconing' and possible similar problems with mods. + (reported by E. Müller) +- Support for custom resolutions (by caedes and Yamagi) + +Quake II 1.05 to 2.00: +- Ogg/Vorbis Support as an optional replacement for the + CD playback +- Support for hardware gamma via SDL +- Support for grabbing the mouse +- Some bugfixes + +Quake II 1.04 to 1.05: +- Fix slowdown with CD music under Linux (by caedes) + +Quake II 1.03 to 1.04: +- Added icon (by caedes) +- Added README +- Removed duplicated file