Makefile fix for Windows

Refresher sources were not included for the Windows client build
This commit is contained in:
Alejandro Ricoveri 2013-05-04 20:54:03 -04:30 committed by Yamagi Burmeister
parent 2b0974822c
commit d2304ebcab

View file

@ -4,7 +4,6 @@
# Just type "make" to compile the # # Just type "make" to compile the #
# - SDL Client (quake2) # # - SDL Client (quake2) #
# - Server (q2ded) # # - Server (q2ded) #
# - SDL OpenGL-Refresher (ref_gl.so or ref_gl.dll) #
# - Quake II Game (baseq2) # # - Quake II Game (baseq2) #
# # # #
# Base dependencies: # # Base dependencies: #
@ -702,7 +701,7 @@ GAME_DEPS= $(GAME_OBJS:.o=.d)
ifeq ($(OSTYPE), Windows) ifeq ($(OSTYPE), Windows)
release/quake2.exe : $(CLIENT_OBJS) $(OPENGL_OBJS) icon release/quake2.exe : $(CLIENT_OBJS) $(OPENGL_OBJS) icon
@echo "===> LD $@" @echo "===> LD $@"
${Q}$(CC) build/icon/icon.res $(CLIENT_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@ ${Q}$(CC) build/icon/icon.res $(CLIENT_OBJS) $(OPENGL_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
else else
release/quake2 : $(CLIENT_OBJS) $(OPENGL_OBJS) release/quake2 : $(CLIENT_OBJS) $(OPENGL_OBJS)
@echo "===> LD $@" @echo "===> LD $@"