Retire snd_mem.c and integrate it into snd_dma.c and the backends

This commit is contained in:
Yamagi Burmeister 2013-04-20 09:19:59 +02:00
parent 3989ff73b2
commit cbecc5b2dc
5 changed files with 194 additions and 222 deletions

View file

@ -549,7 +549,6 @@ CLIENT_OBJS_ := \
src/client/menu/videomenu.o \
src/client/sound/snd_al.o \
src/client/sound/snd_dma.o \
src/client/sound/snd_mem.o \
src/client/sound/snd_vorbis.o \
src/client/sound/snd_wav.o \
src/common/argproc.o \

View file

@ -794,6 +794,92 @@ SDL_UpdateScaletable(void)
}
}
/*
* Saves a sound sample into cache. If
* necessary endianess convertions are
* performed.
*/
void
SDL_Cache(sfx_t *sfx, int inrate, int inwidth, byte *data)
{
int outcount;
int srcsample;
float stepscale;
int i;
int sample;
unsigned int samplefrac, fracstep;
sfxcache_t *sc;
sc = sfx->cache;
if (!sc)
{
return;
}
stepscale = (float)inrate / dma.speed;
outcount = (int)(sc->length / stepscale);
if (outcount == 0)
{
Com_Printf("ResampleSfx: Invalid sound file '%s' (zero length)\n", sfx->name);
Z_Free(sfx->cache);
sfx->cache = NULL;
return;
}
sc->length = outcount;
if (sc->loopstart != -1)
{
sc->loopstart = (int)(sc->loopstart / stepscale);
}
sc->speed = dma.speed;
if (s_loadas8bit->value)
{
sc->width = 1;
}
else
{
sc->width = inwidth;
}
sc->stereo = 0;
/* resample / decimate to the current source rate */
samplefrac = 0;
fracstep = (int)(stepscale * 256);
for (i = 0; i < outcount; i++)
{
srcsample = samplefrac >> 8;
samplefrac += fracstep;
if (inwidth == 2)
{
sample = LittleShort(((short *)data)[srcsample]);
}
else
{
sample = (int)((unsigned char)(data[srcsample]) - 128) << 8;
}
if (sc->width == 2)
{
((short *)sc->data)[i] = sample;
}
else
{
((signed char *)sc->data)[i] = sample >> 8;
}
}
}
/* ------------------------------------------------------------------ */
/*

View file

@ -174,6 +174,7 @@ void SDL_UpdateScaletable(void);
sfxcache_t *S_LoadSound(sfx_t *s);
void S_IssuePlaysound(playsound_t *ps);
void SDL_PaintChannels(int endtime);
void SDL_Cache(sfx_t *sfx, int inrate, int inwidth, byte *data);
/* picks a channel based on priorities, empty slots, number of channels */
channel_t *S_PickChannel(int entnum, int entchannel);

View file

@ -259,6 +259,113 @@ S_Shutdown(void)
#endif
}
sfxcache_t *
S_LoadSound(sfx_t *s)
{
char namebuffer[MAX_QPATH];
byte *data;
wavinfo_t info;
int len;
float stepscale;
sfxcache_t *sc;
int size;
char *name;
if (s->name[0] == '*')
{
return NULL;
}
/* see if still in memory */
sc = s->cache;
if (sc)
{
return sc;
}
/* load it in */
if (s->truename)
{
name = s->truename;
}
else
{
name = s->name;
}
if (name[0] == '#')
{
strcpy(namebuffer, &name[1]);
}
else
{
Com_sprintf(namebuffer, sizeof(namebuffer), "sound/%s", name);
}
size = FS_LoadFile(namebuffer, (void **)&data);
if (!data)
{
s->cache = NULL;
Com_DPrintf("Couldn't load %s\n", namebuffer);
return NULL;
}
info = GetWavinfo(s->name, data, size);
if (info.channels != 1)
{
Com_Printf("%s is a stereo sample\n", s->name);
FS_FreeFile(data);
return NULL;
}
if (sound_started != SS_OAL)
{
stepscale = (float)info.rate / dma.speed;
len = (int)(info.samples / stepscale);
if ((info.samples == 0) || (len == 0))
{
Com_Printf("WARNING: Zero length sound encountered: %s\n", s->name);
FS_FreeFile(data);
return NULL;
}
len = len * info.width * info.channels;
sc = s->cache = Z_Malloc(len + sizeof(sfxcache_t));
if (!sc)
{
FS_FreeFile(data);
return NULL;
}
sc->length = info.samples;
sc->loopstart = info.loopstart;
sc->speed = info.rate;
sc->width = info.width;
sc->stereo = info.channels;
}
#if USE_OPENAL
if (sound_started == SS_OAL)
{
sc = AL_UploadSfx(s, &info, data + info.dataofs);
}
else
#endif
{
SDL_Cache(s, sc->speed, sc->width, data + info.dataofs);
}
FS_FreeFile(data);
return sc;
}
/*
* Returns the name of a sound
*/

View file

@ -1,221 +0,0 @@
/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* =======================================================================
*
* The sound caching. This file contains support functions for
* processing the soundsamples, load them into the memory and
* provide them to the SDL or OpenAL sound backend.
*
* =======================================================================
*/
#include "../header/client.h"
#include "header/local.h"
void
ResampleSfx(sfx_t *sfx, int inrate, int inwidth, byte *data)
{
int outcount;
int srcsample;
float stepscale;
int i;
int sample;
unsigned int samplefrac, fracstep;
sfxcache_t *sc;
sc = sfx->cache;
if (!sc)
{
return;
}
stepscale = (float)inrate / dma.speed; /* this is usually 0.5, 1, or 2 */
outcount = (int)(sc->length / stepscale);
if (outcount == 0)
{
Com_Printf("ResampleSfx: Invalid sound file '%s' (zero length)\n",
sfx->name);
Z_Free(sfx->cache);
sfx->cache = NULL;
return;
}
sc->length = outcount;
if (sc->loopstart != -1)
{
sc->loopstart = (int)(sc->loopstart / stepscale);
}
sc->speed = dma.speed;
if (s_loadas8bit->value)
{
sc->width = 1;
}
else
{
sc->width = inwidth;
}
sc->stereo = 0;
/* resample / decimate to the current source rate */
samplefrac = 0;
fracstep = (int)(stepscale * 256);
for (i = 0; i < outcount; i++)
{
srcsample = samplefrac >> 8;
samplefrac += fracstep;
if (inwidth == 2)
{
sample = LittleShort(((short *)data)[srcsample]);
}
else
{
sample = (int)((unsigned char)(data[srcsample]) - 128) << 8;
}
if (sc->width == 2)
{
((short *)sc->data)[i] = sample;
}
else
{
((signed char *)sc->data)[i] = sample >> 8;
}
}
}
sfxcache_t *
S_LoadSound(sfx_t *s)
{
char namebuffer[MAX_QPATH];
byte *data;
wavinfo_t info;
int len;
float stepscale;
sfxcache_t *sc;
int size;
char *name;
if (s->name[0] == '*')
{
return NULL;
}
/* see if still in memory */
sc = s->cache;
if (sc)
{
return sc;
}
/* load it in */
if (s->truename)
{
name = s->truename;
}
else
{
name = s->name;
}
if (name[0] == '#')
{
strcpy(namebuffer, &name[1]);
}
else
{
Com_sprintf(namebuffer, sizeof(namebuffer), "sound/%s", name);
}
size = FS_LoadFile(namebuffer, (void **)&data);
if (!data)
{
s->cache = NULL;
Com_DPrintf("Couldn't load %s\n", namebuffer);
return NULL;
}
info = GetWavinfo(s->name, data, size);
if (info.channels != 1)
{
Com_Printf("%s is a stereo sample\n", s->name);
FS_FreeFile(data);
return NULL;
}
if (sound_started != SS_OAL)
{
stepscale = (float)info.rate / dma.speed;
len = (int)(info.samples / stepscale);
if ((info.samples == 0) || (len == 0))
{
Com_Printf("WARNING: Zero length sound encountered: %s\n", s->name);
FS_FreeFile(data);
return NULL;
}
len = len * info.width * info.channels;
sc = s->cache = Z_Malloc(len + sizeof(sfxcache_t));
if (!sc)
{
FS_FreeFile(data);
return NULL;
}
sc->length = info.samples;
sc->loopstart = info.loopstart;
sc->speed = info.rate;
sc->width = info.width;
sc->stereo = info.channels;
}
#if USE_OPENAL
if (sound_started == SS_OAL)
{
sc = AL_UploadSfx(s, &info, data + info.dataofs);
}
else
#endif
{
ResampleSfx(s, sc->speed, sc->width, data + info.dataofs);
}
FS_FreeFile(data);
return sc;
}