mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Retire snd_mem.c and integrate it into snd_dma.c and the backends
This commit is contained in:
parent
3989ff73b2
commit
cbecc5b2dc
5 changed files with 194 additions and 222 deletions
1
Makefile
1
Makefile
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@ -549,7 +549,6 @@ CLIENT_OBJS_ := \
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src/client/menu/videomenu.o \
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src/client/sound/snd_al.o \
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src/client/sound/snd_dma.o \
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src/client/sound/snd_mem.o \
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src/client/sound/snd_vorbis.o \
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src/client/sound/snd_wav.o \
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src/common/argproc.o \
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@ -794,6 +794,92 @@ SDL_UpdateScaletable(void)
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}
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}
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/*
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* Saves a sound sample into cache. If
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* necessary endianess convertions are
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* performed.
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*/
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void
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SDL_Cache(sfx_t *sfx, int inrate, int inwidth, byte *data)
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{
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int outcount;
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int srcsample;
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float stepscale;
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int i;
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int sample;
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unsigned int samplefrac, fracstep;
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sfxcache_t *sc;
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sc = sfx->cache;
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if (!sc)
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{
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return;
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}
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stepscale = (float)inrate / dma.speed;
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outcount = (int)(sc->length / stepscale);
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if (outcount == 0)
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{
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Com_Printf("ResampleSfx: Invalid sound file '%s' (zero length)\n", sfx->name);
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Z_Free(sfx->cache);
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sfx->cache = NULL;
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return;
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}
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sc->length = outcount;
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if (sc->loopstart != -1)
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{
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sc->loopstart = (int)(sc->loopstart / stepscale);
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}
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sc->speed = dma.speed;
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if (s_loadas8bit->value)
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{
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sc->width = 1;
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}
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else
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{
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sc->width = inwidth;
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}
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sc->stereo = 0;
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/* resample / decimate to the current source rate */
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samplefrac = 0;
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fracstep = (int)(stepscale * 256);
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for (i = 0; i < outcount; i++)
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{
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srcsample = samplefrac >> 8;
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samplefrac += fracstep;
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if (inwidth == 2)
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{
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sample = LittleShort(((short *)data)[srcsample]);
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}
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else
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{
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sample = (int)((unsigned char)(data[srcsample]) - 128) << 8;
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}
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if (sc->width == 2)
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{
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((short *)sc->data)[i] = sample;
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}
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else
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{
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((signed char *)sc->data)[i] = sample >> 8;
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}
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}
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}
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/* ------------------------------------------------------------------ */
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/*
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@ -174,6 +174,7 @@ void SDL_UpdateScaletable(void);
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sfxcache_t *S_LoadSound(sfx_t *s);
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void S_IssuePlaysound(playsound_t *ps);
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void SDL_PaintChannels(int endtime);
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void SDL_Cache(sfx_t *sfx, int inrate, int inwidth, byte *data);
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/* picks a channel based on priorities, empty slots, number of channels */
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channel_t *S_PickChannel(int entnum, int entchannel);
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@ -259,6 +259,113 @@ S_Shutdown(void)
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#endif
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}
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sfxcache_t *
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S_LoadSound(sfx_t *s)
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{
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char namebuffer[MAX_QPATH];
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byte *data;
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wavinfo_t info;
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int len;
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float stepscale;
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sfxcache_t *sc;
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int size;
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char *name;
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if (s->name[0] == '*')
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{
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return NULL;
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}
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/* see if still in memory */
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sc = s->cache;
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if (sc)
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{
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return sc;
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}
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/* load it in */
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if (s->truename)
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{
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name = s->truename;
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}
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else
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{
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name = s->name;
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}
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if (name[0] == '#')
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{
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strcpy(namebuffer, &name[1]);
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}
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else
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{
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Com_sprintf(namebuffer, sizeof(namebuffer), "sound/%s", name);
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}
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size = FS_LoadFile(namebuffer, (void **)&data);
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if (!data)
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{
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s->cache = NULL;
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Com_DPrintf("Couldn't load %s\n", namebuffer);
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return NULL;
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}
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info = GetWavinfo(s->name, data, size);
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if (info.channels != 1)
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{
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Com_Printf("%s is a stereo sample\n", s->name);
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FS_FreeFile(data);
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return NULL;
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}
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if (sound_started != SS_OAL)
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{
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stepscale = (float)info.rate / dma.speed;
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len = (int)(info.samples / stepscale);
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if ((info.samples == 0) || (len == 0))
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{
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Com_Printf("WARNING: Zero length sound encountered: %s\n", s->name);
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FS_FreeFile(data);
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return NULL;
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}
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len = len * info.width * info.channels;
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sc = s->cache = Z_Malloc(len + sizeof(sfxcache_t));
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if (!sc)
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{
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FS_FreeFile(data);
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return NULL;
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}
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sc->length = info.samples;
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sc->loopstart = info.loopstart;
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sc->speed = info.rate;
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sc->width = info.width;
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sc->stereo = info.channels;
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}
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#if USE_OPENAL
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if (sound_started == SS_OAL)
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{
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sc = AL_UploadSfx(s, &info, data + info.dataofs);
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}
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else
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#endif
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{
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SDL_Cache(s, sc->speed, sc->width, data + info.dataofs);
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}
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FS_FreeFile(data);
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return sc;
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}
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/*
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* Returns the name of a sound
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*/
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@ -1,221 +0,0 @@
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/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*
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* =======================================================================
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*
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* The sound caching. This file contains support functions for
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* processing the soundsamples, load them into the memory and
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* provide them to the SDL or OpenAL sound backend.
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*
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* =======================================================================
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*/
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#include "../header/client.h"
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#include "header/local.h"
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void
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ResampleSfx(sfx_t *sfx, int inrate, int inwidth, byte *data)
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{
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int outcount;
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int srcsample;
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float stepscale;
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int i;
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int sample;
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unsigned int samplefrac, fracstep;
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sfxcache_t *sc;
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sc = sfx->cache;
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if (!sc)
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{
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return;
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}
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stepscale = (float)inrate / dma.speed; /* this is usually 0.5, 1, or 2 */
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outcount = (int)(sc->length / stepscale);
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if (outcount == 0)
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{
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Com_Printf("ResampleSfx: Invalid sound file '%s' (zero length)\n",
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sfx->name);
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Z_Free(sfx->cache);
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sfx->cache = NULL;
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return;
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}
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sc->length = outcount;
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if (sc->loopstart != -1)
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{
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sc->loopstart = (int)(sc->loopstart / stepscale);
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}
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sc->speed = dma.speed;
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if (s_loadas8bit->value)
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{
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sc->width = 1;
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}
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else
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{
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sc->width = inwidth;
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}
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sc->stereo = 0;
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/* resample / decimate to the current source rate */
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samplefrac = 0;
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fracstep = (int)(stepscale * 256);
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for (i = 0; i < outcount; i++)
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{
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srcsample = samplefrac >> 8;
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samplefrac += fracstep;
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if (inwidth == 2)
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{
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sample = LittleShort(((short *)data)[srcsample]);
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}
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else
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{
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sample = (int)((unsigned char)(data[srcsample]) - 128) << 8;
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}
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if (sc->width == 2)
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{
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((short *)sc->data)[i] = sample;
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}
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else
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{
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((signed char *)sc->data)[i] = sample >> 8;
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}
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}
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}
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sfxcache_t *
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S_LoadSound(sfx_t *s)
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{
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char namebuffer[MAX_QPATH];
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byte *data;
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wavinfo_t info;
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int len;
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float stepscale;
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sfxcache_t *sc;
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int size;
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char *name;
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if (s->name[0] == '*')
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{
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return NULL;
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}
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/* see if still in memory */
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sc = s->cache;
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if (sc)
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{
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return sc;
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}
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/* load it in */
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if (s->truename)
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{
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name = s->truename;
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}
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else
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{
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name = s->name;
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}
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if (name[0] == '#')
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{
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strcpy(namebuffer, &name[1]);
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}
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else
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{
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Com_sprintf(namebuffer, sizeof(namebuffer), "sound/%s", name);
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}
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size = FS_LoadFile(namebuffer, (void **)&data);
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if (!data)
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{
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s->cache = NULL;
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Com_DPrintf("Couldn't load %s\n", namebuffer);
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return NULL;
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}
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info = GetWavinfo(s->name, data, size);
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if (info.channels != 1)
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{
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Com_Printf("%s is a stereo sample\n", s->name);
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FS_FreeFile(data);
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return NULL;
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}
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if (sound_started != SS_OAL)
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{
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stepscale = (float)info.rate / dma.speed;
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len = (int)(info.samples / stepscale);
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if ((info.samples == 0) || (len == 0))
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{
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Com_Printf("WARNING: Zero length sound encountered: %s\n", s->name);
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FS_FreeFile(data);
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return NULL;
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}
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len = len * info.width * info.channels;
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sc = s->cache = Z_Malloc(len + sizeof(sfxcache_t));
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if (!sc)
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{
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FS_FreeFile(data);
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return NULL;
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}
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sc->length = info.samples;
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sc->loopstart = info.loopstart;
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sc->speed = info.rate;
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sc->width = info.width;
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sc->stereo = info.channels;
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}
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#if USE_OPENAL
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if (sound_started == SS_OAL)
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{
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sc = AL_UploadSfx(s, &info, data + info.dataofs);
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}
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else
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#endif
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{
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ResampleSfx(s, sc->speed, sc->width, data + info.dataofs);
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}
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FS_FreeFile(data);
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return sc;
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}
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