diff --git a/src/refresh/header/model.h b/src/refresh/header/model.h index fc5f1cb0..f83d20be 100644 --- a/src/refresh/header/model.h +++ b/src/refresh/header/model.h @@ -1,256 +1,203 @@ -/* -Copyright (C) 1997-2001 Id Software, Inc. +#define SIDE_FRONT 0 +#define SIDE_BACK 1 +#define SIDE_ON 2 -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -/* - -d*_t structures are on-disk representations -m*_t structures are in-memory - -*/ - -/* -============================================================================== - -BRUSH MODELS - -============================================================================== -*/ - - -// -// in memory representation +#define SURF_PLANEBACK 2 +#define SURF_DRAWSKY 4 +#define SURF_DRAWTURB 0x10 +#define SURF_DRAWBACKGROUND 0x40 +#define SURF_UNDERWATER 0x80 +#define VERTEXSIZE 7 + +/* in memory representation */ typedef struct { - vec3_t position; + vec3_t position; } mvertex_t; typedef struct { - vec3_t mins, maxs; - vec3_t origin; // for sounds or lights - float radius; - int headnode; - int visleafs; // not including the solid leaf 0 - int firstface, numfaces; + vec3_t mins, maxs; + vec3_t origin; /* for sounds or lights */ + float radius; + int headnode; + int visleafs; /* not including the solid leaf 0 */ + int firstface, numfaces; } mmodel_t; -#define SIDE_FRONT 0 -#define SIDE_BACK 1 -#define SIDE_ON 2 - -#define SURF_PLANEBACK 2 -#define SURF_DRAWSKY 4 -#define SURF_DRAWTURB 0x10 -#define SURF_DRAWBACKGROUND 0x40 -#define SURF_UNDERWATER 0x80 - typedef struct { - unsigned short v[2]; - unsigned int cachededgeoffset; + unsigned short v [ 2 ]; + unsigned int cachededgeoffset; } medge_t; typedef struct mtexinfo_s { - float vecs[2][4]; - int flags; - int numframes; - struct mtexinfo_s *next; // animation chain - image_t *image; + float vecs [ 2 ] [ 4 ]; + int flags; + int numframes; + struct mtexinfo_s *next; /* animation chain */ + image_t *image; } mtexinfo_t; -#define VERTEXSIZE 7 - typedef struct glpoly_s { - struct glpoly_s *next; - struct glpoly_s *chain; - int numverts; - int flags; // for SURF_UNDERWATER (not needed anymore?) - float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2) + struct glpoly_s *next; + struct glpoly_s *chain; + int numverts; + int flags; /* for SURF_UNDERWATER (not needed anymore?) */ + float verts [ 4 ] [ VERTEXSIZE ]; /* variable sized (xyz s1t1 s2t2) */ } glpoly_t; typedef struct msurface_s { - int visframe; // should be drawn when node is crossed + int visframe; /* should be drawn when node is crossed */ - cplane_t *plane; - int flags; + cplane_t *plane; + int flags; - int firstedge; // look up in model->surfedges[], negative numbers - int numedges; // are backwards edges - - short texturemins[2]; - short extents[2]; + int firstedge; /* look up in model->surfedges[], negative numbers */ + int numedges; /* are backwards edges */ - int light_s, light_t; // gl lightmap coordinates - int dlight_s, dlight_t; // gl lightmap coordinates for dynamic lightmaps + short texturemins [ 2 ]; + short extents [ 2 ]; - glpoly_t *polys; // multiple if warped - struct msurface_s *texturechain; - struct msurface_s *lightmapchain; + int light_s, light_t; /* gl lightmap coordinates */ + int dlight_s, dlight_t; /* gl lightmap coordinates for dynamic lightmaps */ - mtexinfo_t *texinfo; - - // lighting info - int dlightframe; - int dlightbits; + glpoly_t *polys; /* multiple if warped */ + struct msurface_s *texturechain; + struct msurface_s *lightmapchain; - int lightmaptexturenum; - byte styles[MAXLIGHTMAPS]; - float cached_light[MAXLIGHTMAPS]; // values currently used in lightmap - byte *samples; // [numstyles*surfsize] + mtexinfo_t *texinfo; + + /* lighting info */ + int dlightframe; + int dlightbits; + + int lightmaptexturenum; + byte styles [ MAXLIGHTMAPS ]; + float cached_light [ MAXLIGHTMAPS ]; /* values currently used in lightmap */ + byte *samples; /* [numstyles*surfsize] */ } msurface_t; typedef struct mnode_s { - // common with leaf - int contents; // -1, to differentiate from leafs - int visframe; // node needs to be traversed if current - - float minmaxs[6]; // for bounding box culling + /* common with leaf */ + int contents; /* -1, to differentiate from leafs */ + int visframe; /* node needs to be traversed if current */ - struct mnode_s *parent; + float minmaxs [ 6 ]; /* for bounding box culling */ - // node specific - cplane_t *plane; - struct mnode_s *children[2]; + struct mnode_s *parent; - unsigned short firstsurface; - unsigned short numsurfaces; + /* node specific */ + cplane_t *plane; + struct mnode_s *children [ 2 ]; + + unsigned short firstsurface; + unsigned short numsurfaces; } mnode_t; - - typedef struct mleaf_s { - // common with node - int contents; // wil be a negative contents number - int visframe; // node needs to be traversed if current + /* common with node */ + int contents; /* wil be a negative contents number */ + int visframe; /* node needs to be traversed if current */ - float minmaxs[6]; // for bounding box culling + float minmaxs [ 6 ]; /* for bounding box culling */ - struct mnode_s *parent; + struct mnode_s *parent; - // leaf specific - int cluster; - int area; + /* leaf specific */ + int cluster; + int area; - msurface_t **firstmarksurface; - int nummarksurfaces; + msurface_t **firstmarksurface; + int nummarksurfaces; } mleaf_t; - -//=================================================================== - -// -// Whole model -// - +/* Whole model */ typedef enum {mod_bad, mod_brush, mod_sprite, mod_alias } modtype_t; typedef struct model_s { - char name[MAX_QPATH]; + char name [ MAX_QPATH ]; - int registration_sequence; + int registration_sequence; - modtype_t type; - int numframes; - - int flags; + modtype_t type; + int numframes; - // - // volume occupied by the model graphics - // - vec3_t mins, maxs; - float radius; + int flags; - // - // solid volume for clipping - // - qboolean clipbox; - vec3_t clipmins, clipmaxs; + /* volume occupied by the model graphics */ + vec3_t mins, maxs; + float radius; - // - // brush model - // - int firstmodelsurface, nummodelsurfaces; - int lightmap; // only for submodels + /* solid volume for clipping */ + qboolean clipbox; + vec3_t clipmins, clipmaxs; - int numsubmodels; - mmodel_t *submodels; + /* brush model */ + int firstmodelsurface, nummodelsurfaces; + int lightmap; /* only for submodels */ - int numplanes; - cplane_t *planes; + int numsubmodels; + mmodel_t *submodels; - int numleafs; // number of visible leafs, not counting 0 - mleaf_t *leafs; + int numplanes; + cplane_t *planes; - int numvertexes; - mvertex_t *vertexes; + int numleafs; /* number of visible leafs, not counting 0 */ + mleaf_t *leafs; - int numedges; - medge_t *edges; + int numvertexes; + mvertex_t *vertexes; - int numnodes; - int firstnode; - mnode_t *nodes; + int numedges; + medge_t *edges; - int numtexinfo; - mtexinfo_t *texinfo; + int numnodes; + int firstnode; + mnode_t *nodes; - int numsurfaces; - msurface_t *surfaces; + int numtexinfo; + mtexinfo_t *texinfo; - int numsurfedges; - int *surfedges; + int numsurfaces; + msurface_t *surfaces; - int nummarksurfaces; - msurface_t **marksurfaces; + int numsurfedges; + int *surfedges; - dvis_t *vis; + int nummarksurfaces; + msurface_t **marksurfaces; - byte *lightdata; + dvis_t *vis; - // for alias models and skins - image_t *skins[MAX_MD2SKINS]; + byte *lightdata; - int extradatasize; - void *extradata; + /* for alias models and skins */ + image_t *skins [ MAX_MD2SKINS ]; + + int extradatasize; + void *extradata; } model_t; -//============================================================================ +void Mod_Init ( void ); +void Mod_ClearAll ( void ); +model_t *Mod_ForName ( char *name, qboolean crash ); +mleaf_t *Mod_PointInLeaf ( float *p, model_t *model ); +byte *Mod_ClusterPVS ( int cluster, model_t *model ); -void Mod_Init (void); -void Mod_ClearAll (void); -model_t *Mod_ForName (char *name, qboolean crash); -mleaf_t *Mod_PointInLeaf (float *p, model_t *model); -byte *Mod_ClusterPVS (int cluster, model_t *model); +void Mod_Modellist_f ( void ); -void Mod_Modellist_f (void); +void *Hunk_Begin ( int maxsize ); +void *Hunk_Alloc ( int size ); +int Hunk_End ( void ); +void Hunk_Free ( void *base ); -void *Hunk_Begin (int maxsize); -void *Hunk_Alloc (int size); -int Hunk_End (void); -void Hunk_Free (void *base); +void Mod_FreeAll ( void ); +void Mod_Free ( model_t *mod ); -void Mod_FreeAll (void); -void Mod_Free (model_t *mod); diff --git a/src/refresh/header/qgl.h b/src/refresh/header/qgl.h index 9ae9094b..49842642 100644 --- a/src/refresh/header/qgl.h +++ b/src/refresh/header/qgl.h @@ -1,414 +1,377 @@ -/* -Copyright (C) 1997-2001 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -/* -** QGL.H -*/ - #ifndef __QGL_H__ #define __QGL_H__ #include -qboolean QGL_Init( const char *dllname ); -void QGL_Shutdown( void ); - #ifndef APIENTRY -# define APIENTRY -#endif + #define APIENTRY +#endif -extern void ( APIENTRY * qglAccum )(GLenum op, GLfloat value); -extern void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref); -extern GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); -extern void ( APIENTRY * qglArrayElement )(GLint i); -extern void ( APIENTRY * qglBegin )(GLenum mode); -extern void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture); -extern void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -extern void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor); -extern void ( APIENTRY * qglCallList )(GLuint list); -extern void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists); -extern void ( APIENTRY * qglClear )(GLbitfield mask); -extern void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern void ( APIENTRY * qglClearDepth )(GLclampd depth); -extern void ( APIENTRY * qglClearIndex )(GLfloat c); -extern void ( APIENTRY * qglClearStencil )(GLint s); -extern void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation); -extern void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue); -extern void ( APIENTRY * qglColor3bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue); -extern void ( APIENTRY * qglColor3dv )(const GLdouble *v); -extern void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue); -extern void ( APIENTRY * qglColor3fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue); -extern void ( APIENTRY * qglColor3iv )(const GLint *v); -extern void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue); -extern void ( APIENTRY * qglColor3sv )(const GLshort *v); -extern void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue); -extern void ( APIENTRY * qglColor3ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue); -extern void ( APIENTRY * qglColor3uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue); -extern void ( APIENTRY * qglColor3usv )(const GLushort *v); -extern void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern void ( APIENTRY * qglColor4bv )(const GLbyte *v); -extern void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern void ( APIENTRY * qglColor4dv )(const GLdouble *v); -extern void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern void ( APIENTRY * qglColor4fv )(const GLfloat *v); -extern void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha); -extern void ( APIENTRY * qglColor4iv )(const GLint *v); -extern void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern void ( APIENTRY * qglColor4sv )(const GLshort *v); -extern void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern void ( APIENTRY * qglColor4ubv )(const GLubyte *v); -extern void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern void ( APIENTRY * qglColor4uiv )(const GLuint *v); -extern void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern void ( APIENTRY * qglColor4usv )(const GLushort *v); -extern void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode); -extern void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -extern void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern void ( APIENTRY * qglCullFace )(GLenum mode); -extern void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range); -extern void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures); -extern void ( APIENTRY * qglDepthFunc )(GLenum func); -extern void ( APIENTRY * qglDepthMask )(GLboolean flag); -extern void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar); -extern void ( APIENTRY * qglDisable )(GLenum cap); -extern void ( APIENTRY * qglDisableClientState )(GLenum array); -extern void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count); -extern void ( APIENTRY * qglDrawBuffer )(GLenum mode); -extern void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -extern void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglEdgeFlag )(GLboolean flag); -extern void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag); -extern void ( APIENTRY * qglEnable )(GLenum cap); -extern void ( APIENTRY * qglEnableClientState )(GLenum array); -extern void ( APIENTRY * qglEnd )(void); -extern void ( APIENTRY * qglEndList )(void); -extern void ( APIENTRY * qglEvalCoord1d )(GLdouble u); -extern void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord1f )(GLfloat u); -extern void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v); -extern void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u); -extern void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v); -extern void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u); -extern void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2); -extern void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern void ( APIENTRY * qglEvalPoint1 )(GLint i); -extern void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j); -extern void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); -extern void ( APIENTRY * qglFinish )(void); -extern void ( APIENTRY * qglFlush )(void); -extern void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglFogi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglFrontFace )(GLenum mode); -extern void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern GLuint ( APIENTRY * qglGenLists )(GLsizei range); -extern void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures); -extern void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params); -extern void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation); -extern void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params); -extern GLenum ( APIENTRY * qglGetError )(void); -extern void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v); -extern void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v); -extern void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v); -extern void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values); -extern void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values); -extern void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values); -extern void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params); -extern void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask); -extern const GLubyte * ( APIENTRY * qglGetString )(GLenum name); -extern void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); -extern void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); -extern void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); -extern void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); -extern void ( APIENTRY * qglHint )(GLenum target, GLenum mode); -extern void ( APIENTRY * qglIndexMask )(GLuint mask); -extern void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglIndexd )(GLdouble c); -extern void ( APIENTRY * qglIndexdv )(const GLdouble *c); -extern void ( APIENTRY * qglIndexf )(GLfloat c); -extern void ( APIENTRY * qglIndexfv )(const GLfloat *c); -extern void ( APIENTRY * qglIndexi )(GLint c); -extern void ( APIENTRY * qglIndexiv )(const GLint *c); -extern void ( APIENTRY * qglIndexs )(GLshort c); -extern void ( APIENTRY * qglIndexsv )(const GLshort *c); -extern void ( APIENTRY * qglIndexub )(GLubyte c); -extern void ( APIENTRY * qglIndexubv )(const GLubyte *c); -extern void ( APIENTRY * qglInitNames )(void); -extern void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); -extern GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap); -extern GLboolean ( APIENTRY * qglIsList )(GLuint list); -extern GLboolean ( APIENTRY * qglIsTexture )(GLuint texture); -extern void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param); -extern void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param); -extern void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern); -extern void ( APIENTRY * qglLineWidth )(GLfloat width); -extern void ( APIENTRY * qglListBase )(GLuint base); -extern void ( APIENTRY * qglLoadIdentity )(void); -extern void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m); -extern void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglLoadName )(GLuint name); -extern void ( APIENTRY * qglLogicOp )(GLenum opcode); -extern void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -extern void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -extern void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -extern void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -extern void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); -extern void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); -extern void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param); -extern void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglMatrixMode )(GLenum mode); -extern void ( APIENTRY * qglMultMatrixd )(const GLdouble *m); -extern void ( APIENTRY * qglMultMatrixf )(const GLfloat *m); -extern void ( APIENTRY * qglNewList )(GLuint list, GLenum mode); -extern void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); -extern void ( APIENTRY * qglNormal3bv )(const GLbyte *v); -extern void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); -extern void ( APIENTRY * qglNormal3dv )(const GLdouble *v); -extern void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); -extern void ( APIENTRY * qglNormal3fv )(const GLfloat *v); -extern void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz); -extern void ( APIENTRY * qglNormal3iv )(const GLint *v); -extern void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz); -extern void ( APIENTRY * qglNormal3sv )(const GLshort *v); -extern void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern void ( APIENTRY * qglPassThrough )(GLfloat token); -extern void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); -extern void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); -extern void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); -extern void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param); -extern void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param); -extern void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor); -extern void ( APIENTRY * qglPointSize )(GLfloat size); -extern void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode); -extern void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units); -extern void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask); -extern void ( APIENTRY * qglPopAttrib )(void); -extern void ( APIENTRY * qglPopClientAttrib )(void); -extern void ( APIENTRY * qglPopMatrix )(void); -extern void ( APIENTRY * qglPopName )(void); -extern void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); -extern void ( APIENTRY * qglPushAttrib )(GLbitfield mask); -extern void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask); -extern void ( APIENTRY * qglPushMatrix )(void); -extern void ( APIENTRY * qglPushName )(GLuint name); -extern void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y); -extern void ( APIENTRY * qglRasterPos2iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglRasterPos2sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglRasterPos3iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglRasterPos3sv )(const GLshort *v); -extern void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v); -extern void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v); -extern void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglRasterPos4iv )(const GLint *v); -extern void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglRasterPos4sv )(const GLshort *v); -extern void ( APIENTRY * qglReadBuffer )(GLenum mode); -extern void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -extern void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2); -extern void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2); -extern void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2); -extern void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2); -extern void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2); -extern GLint ( APIENTRY * qglRenderMode )(GLenum mode); -extern void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height); -extern void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer); -extern void ( APIENTRY * qglShadeModel )(GLenum mode); -extern void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask); -extern void ( APIENTRY * qglStencilMask )(GLuint mask); -extern void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); -extern void ( APIENTRY * qglTexCoord1d )(GLdouble s); -extern void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord1f )(GLfloat s); -extern void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord1i )(GLint s); -extern void ( APIENTRY * qglTexCoord1iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord1s )(GLshort s); -extern void ( APIENTRY * qglTexCoord1sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t); -extern void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t); -extern void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t); -extern void ( APIENTRY * qglTexCoord2iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t); -extern void ( APIENTRY * qglTexCoord2sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); -extern void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); -extern void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r); -extern void ( APIENTRY * qglTexCoord3iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r); -extern void ( APIENTRY * qglTexCoord3sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v); -extern void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v); -extern void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q); -extern void ( APIENTRY * qglTexCoord4iv )(const GLint *v); -extern void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); -extern void ( APIENTRY * qglTexCoord4sv )(const GLshort *v); -extern void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param); -extern void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); -extern void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param); -extern void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); -extern void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param); -extern void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params); -extern void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -extern void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y); -extern void ( APIENTRY * qglVertex2dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y); -extern void ( APIENTRY * qglVertex2fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex2i )(GLint x, GLint y); -extern void ( APIENTRY * qglVertex2iv )(const GLint *v); -extern void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y); -extern void ( APIENTRY * qglVertex2sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z); -extern void ( APIENTRY * qglVertex3dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z); -extern void ( APIENTRY * qglVertex3fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z); -extern void ( APIENTRY * qglVertex3iv )(const GLint *v); -extern void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z); -extern void ( APIENTRY * qglVertex3sv )(const GLshort *v); -extern void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void ( APIENTRY * qglVertex4dv )(const GLdouble *v); -extern void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void ( APIENTRY * qglVertex4fv )(const GLfloat *v); -extern void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w); -extern void ( APIENTRY * qglVertex4iv )(const GLint *v); -extern void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); -extern void ( APIENTRY * qglVertex4sv )(const GLshort *v); -extern void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height); +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -extern void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value ); -extern void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value ); -extern void ( APIENTRY * qglColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid * ); +qboolean QGL_Init ( const char *dllname ); +void QGL_Shutdown ( void ); -extern void ( APIENTRY * qglLockArraysEXT) (int , int); -extern void ( APIENTRY * qglUnlockArraysEXT) (void); +extern void ( APIENTRY *qglAccum )( GLenum op, GLfloat value ); +extern void ( APIENTRY *qglAlphaFunc )( GLenum func, GLclampf ref ); +extern GLboolean ( APIENTRY *qglAreTexturesResident )( GLsizei n, const GLuint *textures, GLboolean *residences ); +extern void ( APIENTRY *qglArrayElement )( GLint i ); +extern void ( APIENTRY *qglBegin )( GLenum mode ); +extern void ( APIENTRY *qglBindTexture )( GLenum target, GLuint texture ); +extern void ( APIENTRY *qglBitmap )( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ); +extern void ( APIENTRY *qglBlendFunc )( GLenum sfactor, GLenum dfactor ); +extern void ( APIENTRY *qglCallList )( GLuint list ); +extern void ( APIENTRY *qglCallLists )( GLsizei n, GLenum type, const GLvoid *lists ); +extern void ( APIENTRY *qglClear )( GLbitfield mask ); +extern void ( APIENTRY *qglClearAccum )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); +extern void ( APIENTRY *qglClearColor )( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); +extern void ( APIENTRY *qglClearDepth )( GLclampd depth ); +extern void ( APIENTRY *qglClearIndex )( GLfloat c ); +extern void ( APIENTRY *qglClearStencil )( GLint s ); +extern void ( APIENTRY *qglClipPlane )( GLenum plane, const GLdouble *equation ); +extern void ( APIENTRY *qglColor3b )( GLbyte red, GLbyte green, GLbyte blue ); +extern void ( APIENTRY *qglColor3bv )( const GLbyte *v ); +extern void ( APIENTRY *qglColor3d )( GLdouble red, GLdouble green, GLdouble blue ); +extern void ( APIENTRY *qglColor3dv )( const GLdouble *v ); +extern void ( APIENTRY *qglColor3f )( GLfloat red, GLfloat green, GLfloat blue ); +extern void ( APIENTRY *qglColor3fv )( const GLfloat *v ); +extern void ( APIENTRY *qglColor3i )( GLint red, GLint green, GLint blue ); +extern void ( APIENTRY *qglColor3iv )( const GLint *v ); +extern void ( APIENTRY *qglColor3s )( GLshort red, GLshort green, GLshort blue ); +extern void ( APIENTRY *qglColor3sv )( const GLshort *v ); +extern void ( APIENTRY *qglColor3ub )( GLubyte red, GLubyte green, GLubyte blue ); +extern void ( APIENTRY *qglColor3ubv )( const GLubyte *v ); +extern void ( APIENTRY *qglColor3ui )( GLuint red, GLuint green, GLuint blue ); +extern void ( APIENTRY *qglColor3uiv )( const GLuint *v ); +extern void ( APIENTRY *qglColor3us )( GLushort red, GLushort green, GLushort blue ); +extern void ( APIENTRY *qglColor3usv )( const GLushort *v ); +extern void ( APIENTRY *qglColor4b )( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); +extern void ( APIENTRY *qglColor4bv )( const GLbyte *v ); +extern void ( APIENTRY *qglColor4d )( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); +extern void ( APIENTRY *qglColor4dv )( const GLdouble *v ); +extern void ( APIENTRY *qglColor4f )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); +extern void ( APIENTRY *qglColor4fv )( const GLfloat *v ); +extern void ( APIENTRY *qglColor4i )( GLint red, GLint green, GLint blue, GLint alpha ); +extern void ( APIENTRY *qglColor4iv )( const GLint *v ); +extern void ( APIENTRY *qglColor4s )( GLshort red, GLshort green, GLshort blue, GLshort alpha ); +extern void ( APIENTRY *qglColor4sv )( const GLshort *v ); +extern void ( APIENTRY *qglColor4ub )( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); +extern void ( APIENTRY *qglColor4ubv )( const GLubyte *v ); +extern void ( APIENTRY *qglColor4ui )( GLuint red, GLuint green, GLuint blue, GLuint alpha ); +extern void ( APIENTRY *qglColor4uiv )( const GLuint *v ); +extern void ( APIENTRY *qglColor4us )( GLushort red, GLushort green, GLushort blue, GLushort alpha ); +extern void ( APIENTRY *qglColor4usv )( const GLushort *v ); +extern void ( APIENTRY *qglColorMask )( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void ( APIENTRY *qglColorMaterial )( GLenum face, GLenum mode ); +extern void ( APIENTRY *qglColorPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglCopyPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ); +extern void ( APIENTRY *qglCopyTexImage1D )( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, + GLint border ); +extern void ( APIENTRY *qglCopyTexImage2D )( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, + GLsizei height, GLint border ); +extern void ( APIENTRY *qglCopyTexSubImage1D )( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); +extern void ( APIENTRY *qglCopyTexSubImage2D )( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, + GLsizei width, GLsizei height ); +extern void ( APIENTRY *qglCullFace )( GLenum mode ); +extern void ( APIENTRY *qglDeleteLists )( GLuint list, GLsizei range ); +extern void ( APIENTRY *qglDeleteTextures )( GLsizei n, const GLuint *textures ); +extern void ( APIENTRY *qglDepthFunc )( GLenum func ); +extern void ( APIENTRY *qglDepthMask )( GLboolean flag ); +extern void ( APIENTRY *qglDepthRange )( GLclampd zNear, GLclampd zFar ); +extern void ( APIENTRY *qglDisable )( GLenum cap ); +extern void ( APIENTRY *qglDisableClientState )( GLenum array ); +extern void ( APIENTRY *qglDrawArrays )( GLenum mode, GLint first, GLsizei count ); +extern void ( APIENTRY *qglDrawBuffer )( GLenum mode ); +extern void ( APIENTRY *qglDrawElements )( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); +extern void ( APIENTRY *qglDrawPixels )( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); +extern void ( APIENTRY *qglEdgeFlag )( GLboolean flag ); +extern void ( APIENTRY *qglEdgeFlagPointer )( GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglEdgeFlagv )( const GLboolean *flag ); +extern void ( APIENTRY *qglEnable )( GLenum cap ); +extern void ( APIENTRY *qglEnableClientState )( GLenum array ); +extern void ( APIENTRY *qglEnd )( void ); +extern void ( APIENTRY *qglEndList )( void ); +extern void ( APIENTRY *qglEvalCoord1d )( GLdouble u ); +extern void ( APIENTRY *qglEvalCoord1dv )( const GLdouble *u ); +extern void ( APIENTRY *qglEvalCoord1f )( GLfloat u ); +extern void ( APIENTRY *qglEvalCoord1fv )( const GLfloat *u ); +extern void ( APIENTRY *qglEvalCoord2d )( GLdouble u, GLdouble v ); +extern void ( APIENTRY *qglEvalCoord2dv )( const GLdouble *u ); +extern void ( APIENTRY *qglEvalCoord2f )( GLfloat u, GLfloat v ); +extern void ( APIENTRY *qglEvalCoord2fv )( const GLfloat *u ); +extern void ( APIENTRY *qglEvalMesh1 )( GLenum mode, GLint i1, GLint i2 ); +extern void ( APIENTRY *qglEvalMesh2 )( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); +extern void ( APIENTRY *qglEvalPoint1 )( GLint i ); +extern void ( APIENTRY *qglEvalPoint2 )( GLint i, GLint j ); +extern void ( APIENTRY *qglFeedbackBuffer )( GLsizei size, GLenum type, GLfloat *buffer ); +extern void ( APIENTRY *qglFinish )( void ); +extern void ( APIENTRY *qglFlush )( void ); +extern void ( APIENTRY *qglFogf )( GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglFogfv )( GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglFogi )( GLenum pname, GLint param ); +extern void ( APIENTRY *qglFogiv )( GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglFrontFace )( GLenum mode ); +extern void ( APIENTRY *qglFrustum )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); +extern GLuint ( APIENTRY *qglGenLists )( GLsizei range ); +extern void ( APIENTRY *qglGenTextures )( GLsizei n, GLuint *textures ); +extern void ( APIENTRY *qglGetBooleanv )( GLenum pname, GLboolean *params ); +extern void ( APIENTRY *qglGetClipPlane )( GLenum plane, GLdouble *equation ); +extern void ( APIENTRY *qglGetDoublev )( GLenum pname, GLdouble *params ); +extern GLenum ( APIENTRY *qglGetError )( void ); +extern void ( APIENTRY *qglGetFloatv )( GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetIntegerv )( GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetLightfv )( GLenum light, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetLightiv )( GLenum light, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetMapdv )( GLenum target, GLenum query, GLdouble *v ); +extern void ( APIENTRY *qglGetMapfv )( GLenum target, GLenum query, GLfloat *v ); +extern void ( APIENTRY *qglGetMapiv )( GLenum target, GLenum query, GLint *v ); +extern void ( APIENTRY *qglGetMaterialfv )( GLenum face, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetMaterialiv )( GLenum face, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetPixelMapfv )( GLenum map, GLfloat *values ); +extern void ( APIENTRY *qglGetPixelMapuiv )( GLenum map, GLuint *values ); +extern void ( APIENTRY *qglGetPixelMapusv )( GLenum map, GLushort *values ); +extern void ( APIENTRY *qglGetPointerv )( GLenum pname, GLvoid **params ); +extern void ( APIENTRY *qglGetPolygonStipple )( GLubyte *mask ); +extern const GLubyte * ( APIENTRY * qglGetString )(GLenum name); +extern void ( APIENTRY *qglGetTexEnvfv )( GLenum target, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetTexEnviv )( GLenum target, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetTexGendv )( GLenum coord, GLenum pname, GLdouble *params ); +extern void ( APIENTRY *qglGetTexGenfv )( GLenum coord, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetTexGeniv )( GLenum coord, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetTexImage )( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); +extern void ( APIENTRY *qglGetTexLevelParameterfv )( GLenum target, GLint level, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetTexLevelParameteriv )( GLenum target, GLint level, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglGetTexParameterfv )( GLenum target, GLenum pname, GLfloat *params ); +extern void ( APIENTRY *qglGetTexParameteriv )( GLenum target, GLenum pname, GLint *params ); +extern void ( APIENTRY *qglHint )( GLenum target, GLenum mode ); +extern void ( APIENTRY *qglIndexMask )( GLuint mask ); +extern void ( APIENTRY *qglIndexPointer )( GLenum type, GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglIndexd )( GLdouble c ); +extern void ( APIENTRY *qglIndexdv )( const GLdouble *c ); +extern void ( APIENTRY *qglIndexf )( GLfloat c ); +extern void ( APIENTRY *qglIndexfv )( const GLfloat *c ); +extern void ( APIENTRY *qglIndexi )( GLint c ); +extern void ( APIENTRY *qglIndexiv )( const GLint *c ); +extern void ( APIENTRY *qglIndexs )( GLshort c ); +extern void ( APIENTRY *qglIndexsv )( const GLshort *c ); +extern void ( APIENTRY *qglIndexub )( GLubyte c ); +extern void ( APIENTRY *qglIndexubv )( const GLubyte *c ); +extern void ( APIENTRY *qglInitNames )( void ); +extern void ( APIENTRY *qglInterleavedArrays )( GLenum format, GLsizei stride, const GLvoid *pointer ); +extern GLboolean ( APIENTRY *qglIsEnabled )( GLenum cap ); +extern GLboolean ( APIENTRY *qglIsList )( GLuint list ); +extern GLboolean ( APIENTRY *qglIsTexture )( GLuint texture ); +extern void ( APIENTRY *qglLightModelf )( GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglLightModelfv )( GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglLightModeli )( GLenum pname, GLint param ); +extern void ( APIENTRY *qglLightModeliv )( GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglLightf )( GLenum light, GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglLightfv )( GLenum light, GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglLighti )( GLenum light, GLenum pname, GLint param ); +extern void ( APIENTRY *qglLightiv )( GLenum light, GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglLineStipple )( GLint factor, GLushort pattern ); +extern void ( APIENTRY *qglLineWidth )( GLfloat width ); +extern void ( APIENTRY *qglListBase )( GLuint base ); +extern void ( APIENTRY *qglLoadIdentity )( void ); +extern void ( APIENTRY *qglLoadMatrixd )( const GLdouble *m ); +extern void ( APIENTRY *qglLoadMatrixf )( const GLfloat *m ); +extern void ( APIENTRY *qglLoadName )( GLuint name ); +extern void ( APIENTRY *qglLogicOp )( GLenum opcode ); +extern void ( APIENTRY *qglMap1d )( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); +extern void ( APIENTRY *qglMap1f )( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); +extern void ( APIENTRY *qglMap2d )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, + GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); +extern void ( APIENTRY *qglMap2f )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, + GLint vstride, GLint vorder, const GLfloat *points ); +extern void ( APIENTRY *qglMapGrid1d )( GLint un, GLdouble u1, GLdouble u2 ); +extern void ( APIENTRY *qglMapGrid1f )( GLint un, GLfloat u1, GLfloat u2 ); +extern void ( APIENTRY *qglMapGrid2d )( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); +extern void ( APIENTRY *qglMapGrid2f )( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); +extern void ( APIENTRY *qglMaterialf )( GLenum face, GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglMaterialfv )( GLenum face, GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglMateriali )( GLenum face, GLenum pname, GLint param ); +extern void ( APIENTRY *qglMaterialiv )( GLenum face, GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglMatrixMode )( GLenum mode ); +extern void ( APIENTRY *qglMultMatrixd )( const GLdouble *m ); +extern void ( APIENTRY *qglMultMatrixf )( const GLfloat *m ); +extern void ( APIENTRY *qglNewList )( GLuint list, GLenum mode ); +extern void ( APIENTRY *qglNormal3b )( GLbyte nx, GLbyte ny, GLbyte nz ); +extern void ( APIENTRY *qglNormal3bv )( const GLbyte *v ); +extern void ( APIENTRY *qglNormal3d )( GLdouble nx, GLdouble ny, GLdouble nz ); +extern void ( APIENTRY *qglNormal3dv )( const GLdouble *v ); +extern void ( APIENTRY *qglNormal3f )( GLfloat nx, GLfloat ny, GLfloat nz ); +extern void ( APIENTRY *qglNormal3fv )( const GLfloat *v ); +extern void ( APIENTRY *qglNormal3i )( GLint nx, GLint ny, GLint nz ); +extern void ( APIENTRY *qglNormal3iv )( const GLint *v ); +extern void ( APIENTRY *qglNormal3s )( GLshort nx, GLshort ny, GLshort nz ); +extern void ( APIENTRY *qglNormal3sv )( const GLshort *v ); +extern void ( APIENTRY *qglNormalPointer )( GLenum type, GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglOrtho )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); +extern void ( APIENTRY *qglPassThrough )( GLfloat token ); +extern void ( APIENTRY *qglPixelMapfv )( GLenum map, GLsizei mapsize, const GLfloat *values ); +extern void ( APIENTRY *qglPixelMapuiv )( GLenum map, GLsizei mapsize, const GLuint *values ); +extern void ( APIENTRY *qglPixelMapusv )( GLenum map, GLsizei mapsize, const GLushort *values ); +extern void ( APIENTRY *qglPixelStoref )( GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglPixelStorei )( GLenum pname, GLint param ); +extern void ( APIENTRY *qglPixelTransferf )( GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglPixelTransferi )( GLenum pname, GLint param ); +extern void ( APIENTRY *qglPixelZoom )( GLfloat xfactor, GLfloat yfactor ); +extern void ( APIENTRY *qglPointSize )( GLfloat size ); +extern void ( APIENTRY *qglPolygonMode )( GLenum face, GLenum mode ); +extern void ( APIENTRY *qglPolygonOffset )( GLfloat factor, GLfloat units ); +extern void ( APIENTRY *qglPolygonStipple )( const GLubyte *mask ); +extern void ( APIENTRY *qglPopAttrib )( void ); +extern void ( APIENTRY *qglPopClientAttrib )( void ); +extern void ( APIENTRY *qglPopMatrix )( void ); +extern void ( APIENTRY *qglPopName )( void ); +extern void ( APIENTRY *qglPrioritizeTextures )( GLsizei n, const GLuint *textures, const GLclampf *priorities ); +extern void ( APIENTRY *qglPushAttrib )( GLbitfield mask ); +extern void ( APIENTRY *qglPushClientAttrib )( GLbitfield mask ); +extern void ( APIENTRY *qglPushMatrix )( void ); +extern void ( APIENTRY *qglPushName )( GLuint name ); +extern void ( APIENTRY *qglRasterPos2d )( GLdouble x, GLdouble y ); +extern void ( APIENTRY *qglRasterPos2dv )( const GLdouble *v ); +extern void ( APIENTRY *qglRasterPos2f )( GLfloat x, GLfloat y ); +extern void ( APIENTRY *qglRasterPos2fv )( const GLfloat *v ); +extern void ( APIENTRY *qglRasterPos2i )( GLint x, GLint y ); +extern void ( APIENTRY *qglRasterPos2iv )( const GLint *v ); +extern void ( APIENTRY *qglRasterPos2s )( GLshort x, GLshort y ); +extern void ( APIENTRY *qglRasterPos2sv )( const GLshort *v ); +extern void ( APIENTRY *qglRasterPos3d )( GLdouble x, GLdouble y, GLdouble z ); +extern void ( APIENTRY *qglRasterPos3dv )( const GLdouble *v ); +extern void ( APIENTRY *qglRasterPos3f )( GLfloat x, GLfloat y, GLfloat z ); +extern void ( APIENTRY *qglRasterPos3fv )( const GLfloat *v ); +extern void ( APIENTRY *qglRasterPos3i )( GLint x, GLint y, GLint z ); +extern void ( APIENTRY *qglRasterPos3iv )( const GLint *v ); +extern void ( APIENTRY *qglRasterPos3s )( GLshort x, GLshort y, GLshort z ); +extern void ( APIENTRY *qglRasterPos3sv )( const GLshort *v ); +extern void ( APIENTRY *qglRasterPos4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +extern void ( APIENTRY *qglRasterPos4dv )( const GLdouble *v ); +extern void ( APIENTRY *qglRasterPos4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +extern void ( APIENTRY *qglRasterPos4fv )( const GLfloat *v ); +extern void ( APIENTRY *qglRasterPos4i )( GLint x, GLint y, GLint z, GLint w ); +extern void ( APIENTRY *qglRasterPos4iv )( const GLint *v ); +extern void ( APIENTRY *qglRasterPos4s )( GLshort x, GLshort y, GLshort z, GLshort w ); +extern void ( APIENTRY *qglRasterPos4sv )( const GLshort *v ); +extern void ( APIENTRY *qglReadBuffer )( GLenum mode ); +extern void ( APIENTRY *qglReadPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, + GLvoid *pixels ); +extern void ( APIENTRY *qglRectd )( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); +extern void ( APIENTRY *qglRectdv )( const GLdouble *v1, const GLdouble *v2 ); +extern void ( APIENTRY *qglRectf )( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); +extern void ( APIENTRY *qglRectfv )( const GLfloat *v1, const GLfloat *v2 ); +extern void ( APIENTRY *qglRecti )( GLint x1, GLint y1, GLint x2, GLint y2 ); +extern void ( APIENTRY *qglRectiv )( const GLint *v1, const GLint *v2 ); +extern void ( APIENTRY *qglRects )( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); +extern void ( APIENTRY *qglRectsv )( const GLshort *v1, const GLshort *v2 ); +extern GLint ( APIENTRY *qglRenderMode )( GLenum mode ); +extern void ( APIENTRY *qglRotated )( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); +extern void ( APIENTRY *qglRotatef )( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); +extern void ( APIENTRY *qglScaled )( GLdouble x, GLdouble y, GLdouble z ); +extern void ( APIENTRY *qglScalef )( GLfloat x, GLfloat y, GLfloat z ); +extern void ( APIENTRY *qglScissor )( GLint x, GLint y, GLsizei width, GLsizei height ); +extern void ( APIENTRY *qglSelectBuffer )( GLsizei size, GLuint *buffer ); +extern void ( APIENTRY *qglShadeModel )( GLenum mode ); +extern void ( APIENTRY *qglStencilFunc )( GLenum func, GLint ref, GLuint mask ); +extern void ( APIENTRY *qglStencilMask )( GLuint mask ); +extern void ( APIENTRY *qglStencilOp )( GLenum fail, GLenum zfail, GLenum zpass ); +extern void ( APIENTRY *qglTexCoord1d )( GLdouble s ); +extern void ( APIENTRY *qglTexCoord1dv )( const GLdouble *v ); +extern void ( APIENTRY *qglTexCoord1f )( GLfloat s ); +extern void ( APIENTRY *qglTexCoord1fv )( const GLfloat *v ); +extern void ( APIENTRY *qglTexCoord1i )( GLint s ); +extern void ( APIENTRY *qglTexCoord1iv )( const GLint *v ); +extern void ( APIENTRY *qglTexCoord1s )( GLshort s ); +extern void ( APIENTRY *qglTexCoord1sv )( const GLshort *v ); +extern void ( APIENTRY *qglTexCoord2d )( GLdouble s, GLdouble t ); +extern void ( APIENTRY *qglTexCoord2dv )( const GLdouble *v ); +extern void ( APIENTRY *qglTexCoord2f )( GLfloat s, GLfloat t ); +extern void ( APIENTRY *qglTexCoord2fv )( const GLfloat *v ); +extern void ( APIENTRY *qglTexCoord2i )( GLint s, GLint t ); +extern void ( APIENTRY *qglTexCoord2iv )( const GLint *v ); +extern void ( APIENTRY *qglTexCoord2s )( GLshort s, GLshort t ); +extern void ( APIENTRY *qglTexCoord2sv )( const GLshort *v ); +extern void ( APIENTRY *qglTexCoord3d )( GLdouble s, GLdouble t, GLdouble r ); +extern void ( APIENTRY *qglTexCoord3dv )( const GLdouble *v ); +extern void ( APIENTRY *qglTexCoord3f )( GLfloat s, GLfloat t, GLfloat r ); +extern void ( APIENTRY *qglTexCoord3fv )( const GLfloat *v ); +extern void ( APIENTRY *qglTexCoord3i )( GLint s, GLint t, GLint r ); +extern void ( APIENTRY *qglTexCoord3iv )( const GLint *v ); +extern void ( APIENTRY *qglTexCoord3s )( GLshort s, GLshort t, GLshort r ); +extern void ( APIENTRY *qglTexCoord3sv )( const GLshort *v ); +extern void ( APIENTRY *qglTexCoord4d )( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); +extern void ( APIENTRY *qglTexCoord4dv )( const GLdouble *v ); +extern void ( APIENTRY *qglTexCoord4f )( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); +extern void ( APIENTRY *qglTexCoord4fv )( const GLfloat *v ); +extern void ( APIENTRY *qglTexCoord4i )( GLint s, GLint t, GLint r, GLint q ); +extern void ( APIENTRY *qglTexCoord4iv )( const GLint *v ); +extern void ( APIENTRY *qglTexCoord4s )( GLshort s, GLshort t, GLshort r, GLshort q ); +extern void ( APIENTRY *qglTexCoord4sv )( const GLshort *v ); +extern void ( APIENTRY *qglTexCoordPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglTexEnvf )( GLenum target, GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglTexEnvfv )( GLenum target, GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglTexEnvi )( GLenum target, GLenum pname, GLint param ); +extern void ( APIENTRY *qglTexEnviv )( GLenum target, GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglTexGend )( GLenum coord, GLenum pname, GLdouble param ); +extern void ( APIENTRY *qglTexGendv )( GLenum coord, GLenum pname, const GLdouble *params ); +extern void ( APIENTRY *qglTexGenf )( GLenum coord, GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglTexGenfv )( GLenum coord, GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglTexGeni )( GLenum coord, GLenum pname, GLint param ); +extern void ( APIENTRY *qglTexGeniv )( GLenum coord, GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglTexImage1D )( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels ); +extern void ( APIENTRY *qglTexImage2D )( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, + GLint border, GLenum format, GLenum type, const GLvoid *pixels ); +extern void ( APIENTRY *qglTexParameterf )( GLenum target, GLenum pname, GLfloat param ); +extern void ( APIENTRY *qglTexParameterfv )( GLenum target, GLenum pname, const GLfloat *params ); +extern void ( APIENTRY *qglTexParameteri )( GLenum target, GLenum pname, GLint param ); +extern void ( APIENTRY *qglTexParameteriv )( GLenum target, GLenum pname, const GLint *params ); +extern void ( APIENTRY *qglTexSubImage1D )( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, + const GLvoid *pixels ); +extern void ( APIENTRY *qglTexSubImage2D )( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, + GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); +extern void ( APIENTRY *qglTranslated )( GLdouble x, GLdouble y, GLdouble z ); +extern void ( APIENTRY *qglTranslatef )( GLfloat x, GLfloat y, GLfloat z ); +extern void ( APIENTRY *qglVertex2d )( GLdouble x, GLdouble y ); +extern void ( APIENTRY *qglVertex2dv )( const GLdouble *v ); +extern void ( APIENTRY *qglVertex2f )( GLfloat x, GLfloat y ); +extern void ( APIENTRY *qglVertex2fv )( const GLfloat *v ); +extern void ( APIENTRY *qglVertex2i )( GLint x, GLint y ); +extern void ( APIENTRY *qglVertex2iv )( const GLint *v ); +extern void ( APIENTRY *qglVertex2s )( GLshort x, GLshort y ); +extern void ( APIENTRY *qglVertex2sv )( const GLshort *v ); +extern void ( APIENTRY *qglVertex3d )( GLdouble x, GLdouble y, GLdouble z ); +extern void ( APIENTRY *qglVertex3dv )( const GLdouble *v ); +extern void ( APIENTRY *qglVertex3f )( GLfloat x, GLfloat y, GLfloat z ); +extern void ( APIENTRY *qglVertex3fv )( const GLfloat *v ); +extern void ( APIENTRY *qglVertex3i )( GLint x, GLint y, GLint z ); +extern void ( APIENTRY *qglVertex3iv )( const GLint *v ); +extern void ( APIENTRY *qglVertex3s )( GLshort x, GLshort y, GLshort z ); +extern void ( APIENTRY *qglVertex3sv )( const GLshort *v ); +extern void ( APIENTRY *qglVertex4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +extern void ( APIENTRY *qglVertex4dv )( const GLdouble *v ); +extern void ( APIENTRY *qglVertex4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +extern void ( APIENTRY *qglVertex4fv )( const GLfloat *v ); +extern void ( APIENTRY *qglVertex4i )( GLint x, GLint y, GLint z, GLint w ); +extern void ( APIENTRY *qglVertex4iv )( const GLint *v ); +extern void ( APIENTRY *qglVertex4s )( GLshort x, GLshort y, GLshort z, GLshort w ); +extern void ( APIENTRY *qglVertex4sv )( const GLshort *v ); +extern void ( APIENTRY *qglVertexPointer )( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ); +extern void ( APIENTRY *qglViewport )( GLint x, GLint y, GLsizei width, GLsizei height ); -#if defined __linux__ || defined __FreeBSD__ -// local function in dll -extern void *qwglGetProcAddress(char *symbol); +extern void ( APIENTRY *qglPointParameterfEXT )( GLenum param, GLfloat value ); +extern void ( APIENTRY *qglPointParameterfvEXT )( GLenum param, const GLfloat *value ); +extern void ( APIENTRY *qglColorTableEXT )( GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid * ); -// 3dfxSetPaletteEXT shunt -void Fake_glColorTableEXT( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, GLenum type, - const GLvoid *table ); -#endif // linux +extern void ( APIENTRY *qglLockArraysEXT )( int, int ); +extern void ( APIENTRY *qglUnlockArraysEXT )( void ); -/* deprecated */ -#define GL_TEXTURE0_SGIS 0x835E -#define GL_TEXTURE1_SGIS 0x835F +/* local function in dll */ +extern void *qwglGetProcAddress ( char *symbol ); -extern int QGL_TEXTURE0, QGL_TEXTURE1; /* ARB/SGIS texture defs */ - -#ifdef SOLARIS /* these are in glext.h, on platforms that have it */ -/* -** extension constants -*/ -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 -#endif - -#ifdef __sgi -#define GL_SHARED_TEXTURE_PALETTE_EXT GL_TEXTURE_COLOR_TABLE_SGI -#else -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -#endif +void Fake_glColorTableEXT ( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); +extern int QGL_TEXTURE0, QGL_TEXTURE1; #endif