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Added some text to cycleweap doc and added name to credits
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@ -5,7 +5,10 @@ original clients (Vanilla Quake II) commands are still in place.
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* **cycleweap <weapons>**: Cycles through the given weapons. Can be used
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to bind several weapons on one key.
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to bind several weapons on one key. The list is provided as a list of
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weapon classnames separated by whitespaces. A weapon in the list is
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skipped if it is not a valid weapon classname, you do not own it in
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your inventory or you do not have enough ammo to use it.
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* **listentities <class>**: Lists the coordinates of all entities of a
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given class. Possible classes are `ammo`, `items`, `keys`, `monsters`
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@ -1568,6 +1568,7 @@ static const char *idcredits[] = {
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"Daniel Gibson",
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"Sander van Dijk",
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"Denis Pauk",
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"Bjorn Alfredsson",
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"",
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"Quake II(tm) (C)1997 Id Software, Inc.",
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"All Rights Reserved. Distributed by",
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