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Benennen alle Funktionen in r_lightmap konsistent
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parent
4c9536e400
commit
c79abc2c98
2 changed files with 12 additions and 12 deletions
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@ -142,7 +142,7 @@ LM_AllocBlock ( int w, int h, int *x, int *y )
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}
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void
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GL_BuildPolygonFromSurface ( msurface_t *fa )
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LM_BuildPolygonFromSurface ( msurface_t *fa )
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{
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int i, lindex, lnumverts;
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medge_t *pedges, *r_pedge;
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@ -213,7 +213,7 @@ GL_BuildPolygonFromSurface ( msurface_t *fa )
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}
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void
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GL_CreateSurfaceLightmap ( msurface_t *surf )
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LM_CreateSurfaceLightmap ( msurface_t *surf )
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{
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int smax, tmax;
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byte *base;
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@ -247,7 +247,7 @@ GL_CreateSurfaceLightmap ( msurface_t *surf )
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}
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void
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GL_BeginBuildingLightmaps ( model_t *m )
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LM_BeginBuildingLightmaps ( model_t *m )
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{
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static lightstyle_t lightstyles [ MAX_LIGHTSTYLES ];
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int i;
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@ -292,7 +292,7 @@ GL_BeginBuildingLightmaps ( model_t *m )
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}
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void
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GL_EndBuildingLightmaps ( void )
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LM_EndBuildingLightmaps ( void )
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{
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LM_UploadBlock( false );
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}
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@ -40,10 +40,10 @@ void LoadSP2 ( model_t *mod, void *buffer );
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void Mod_LoadBrushModel ( model_t *mod, void *buffer );
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void LoadMD2 ( model_t *mod, void *buffer );
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model_t *Mod_LoadModel ( model_t *mod, qboolean crash );
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void GL_BuildPolygonFromSurface ( msurface_t *fa );
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void GL_CreateSurfaceLightmap ( msurface_t *surf );
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void GL_EndBuildingLightmaps ( void );
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void GL_BeginBuildingLightmaps ( model_t *m );
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void LM_BuildPolygonFromSurface ( msurface_t *fa );
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void LM_CreateSurfaceLightmap ( msurface_t *surf );
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void LM_EndBuildingLightmaps ( void );
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void LM_BeginBuildingLightmaps ( model_t *m );
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/* the inline * models from the current map are kept seperate */
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model_t mod_inline [ MAX_MOD_KNOWN ];
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@ -571,7 +571,7 @@ Mod_LoadFaces ( lump_t *l )
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currentmodel = loadmodel;
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GL_BeginBuildingLightmaps( loadmodel );
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LM_BeginBuildingLightmaps( loadmodel );
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for ( surfnum = 0; surfnum < count; surfnum++, in++, out++ )
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{
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@ -635,16 +635,16 @@ Mod_LoadFaces ( lump_t *l )
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/* create lightmaps and polygons */
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if ( !( out->texinfo->flags & ( SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP ) ) )
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{
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GL_CreateSurfaceLightmap( out );
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LM_CreateSurfaceLightmap( out );
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}
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if ( !( out->texinfo->flags & SURF_WARP ) )
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{
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GL_BuildPolygonFromSurface( out );
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LM_BuildPolygonFromSurface( out );
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}
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}
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GL_EndBuildingLightmaps();
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LM_EndBuildingLightmaps();
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}
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void
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