Some clarifications of build under OS X

This commit is contained in:
Yamagi Burmeister 2012-11-18 10:53:27 +01:00
parent 2246ba80a3
commit c6d3b4477c

7
README
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@ -349,14 +349,15 @@ compile Yamagi Quake II by yourself follow these steps:
Depending on your OS X version the name of these can be different.
2. Extract the framework found in stuff/osx-frameworks to /Libraries/
Frameworks. It's generally a good idea to use our versions since
other build might be incompatible.
other builds might be incompatible.
3. Open a terminal and navigate to the Yamagi Quake II source code. Type
"make" to compile it. After that the binaries can be found in the release/
directory.
The binaries can be put into an app-bundle (see 3.5 Binary Installation) or
used in the classic classic unix way. In the last case the game be started
at the command line.
used in the classic classic unix way. In the latter case the game be started
at the command line. Be aware that the app-bundle support has to be deactivated
in the Makefile, otherwise the game is unable to find it's libraries!
3.7 Default Configuration
-------------------------