Move src/sdl to src/backends/sdl

This commit is contained in:
Yamagi Burmeister 2012-08-01 13:47:32 +02:00
parent 3918d3ba34
commit c5bf1e8c93
6 changed files with 14 additions and 14 deletions

View file

@ -452,6 +452,8 @@ GAME_OBJS_ = \
# Used by the client # Used by the client
CLIENT_OBJS_ := \ CLIENT_OBJS_ := \
src/backends/sdl/cd.o \
src/backends/sdl/sound.o \
src/client/cl_cin.o \ src/client/cl_cin.o \
src/client/cl_console.o \ src/client/cl_console.o \
src/client/cl_download.o \ src/client/cl_download.o \
@ -498,8 +500,6 @@ CLIENT_OBJS_ := \
src/common/shared/shared.o \ src/common/shared/shared.o \
src/common/unzip/ioapi.o \ src/common/unzip/ioapi.o \
src/common/unzip/unzip.o \ src/common/unzip/unzip.o \
src/sdl/cd.o \
src/sdl/sound.o \
src/server/sv_cmd.o \ src/server/sv_cmd.o \
src/server/sv_conless.o \ src/server/sv_conless.o \
src/server/sv_entities.o \ src/server/sv_entities.o \
@ -581,6 +581,8 @@ endif
# Used by the OpenGL refresher # Used by the OpenGL refresher
OPENGL_OBJS_ = \ OPENGL_OBJS_ = \
src/backends/sdl/input.o \
src/backends/sdl/refresh.o \
src/refresh/r_draw.o \ src/refresh/r_draw.o \
src/refresh/r_image.o \ src/refresh/r_image.o \
src/refresh/r_light.o \ src/refresh/r_light.o \
@ -598,8 +600,6 @@ OPENGL_OBJS_ = \
src/refresh/files/tga.o \ src/refresh/files/tga.o \
src/refresh/files/jpeg.o \ src/refresh/files/jpeg.o \
src/refresh/files/wal.o \ src/refresh/files/wal.o \
src/sdl/input.o \
src/sdl/refresh.o \
src/common/glob.o \ src/common/glob.o \
src/common/shared/shared.o src/common/shared/shared.o

View file

@ -35,7 +35,7 @@
#include "SDL.h" #include "SDL.h"
#endif #endif
#include "../client/header/client.h" #include "../../client/header/client.h"
static qboolean cdValid = false; static qboolean cdValid = false;
static qboolean initialized = false; static qboolean initialized = false;

View file

@ -25,15 +25,15 @@
* ======================================================================= * =======================================================================
*/ */
#include "../refresh/header/local.h" #include "../../refresh/header/local.h"
#include "../client/header/keyboard.h" #include "../../client/header/keyboard.h"
#ifdef _WIN32 #ifdef _WIN32
#include <SDL/SDL.h> #include <SDL/SDL.h>
#include "../windows/header/winquake.h" #include "../../windows/header/winquake.h"
#else #else
#include <SDL.h> #include <SDL.h>
#include "../unix/header/unix.h" #include "../../unix/header/unix.h"
#endif #endif
#define MOUSE_MAX 3000 #define MOUSE_MAX 3000

View file

@ -25,15 +25,15 @@
* ======================================================================= * =======================================================================
*/ */
#include "../refresh/header/local.h" #include "../../refresh/header/local.h"
#include <GL/gl.h> #include <GL/gl.h>
#ifdef _WIN32 #ifdef _WIN32
#include <SDL/SDL.h> #include <SDL/SDL.h>
#include "../windows/header/glwindow.h" #include "../../windows/header/glwindow.h"
#else #else
#include <SDL.h> #include <SDL.h>
#include "../unix/header/glwindow.h" #include "../../unix/header/glwindow.h"
#endif #endif
/* The window icon */ /* The window icon */

View file

@ -36,8 +36,8 @@
#include <SDL.h> #include <SDL.h>
#endif #endif
#include "../client/header/client.h" #include "../../client/header/client.h"
#include "../client/sound/header/local.h" #include "../../client/sound/header/local.h"
/* Global stuff */ /* Global stuff */
int snd_inited = 0; int snd_inited = 0;