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Remove the SDL.h even in !DEDICTED_SERVER builds
It was used for SDL on APPLE only. I just missread the code. :(
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1 changed files with 0 additions and 4 deletions
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@ -34,10 +34,6 @@
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#include "../../common/header/common.h"
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#include "header/unix.h"
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#if !defined(DEDICATED_ONLY)
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#include <SDL/SDL.h>
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#endif
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int
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main(int argc, char **argv)
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{
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