Add new cvar to the documentation

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De-Seppe 2021-09-27 13:06:58 +02:00
parent ed1d1bc0c6
commit c1e0372366
1 changed files with 6 additions and 0 deletions

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@ -48,6 +48,12 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
* **aimfix**: Fix aiming. When set to to `0` (the default) aiming is
slightly inaccurate, bullets and the like have a little drift. When
set to `1` they hit exactly were the crosshair is.
* **machinegun_norecoil**: Disable machine gun recoil in single player.
By default this is set to `0`, this keeps the original machine gun
recoil in single player. When set to `1` the recoil is disabled in
single player, the same way as in multiplayer.
This cvar only works if the game.dll implements this behaviour.
* **busywait**: By default this is set to `1`, causing Quake II to spin
in a very tight loop until it's time to process the next frame. This