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added stereo support info to readme
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README
26
README
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@ -822,3 +822,29 @@ How do I disable the vsync?
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not work with SDL 1.2 due to bugs in SDL.
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==============================================================================
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8. Stereo Support
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======
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Stereo support was added back.
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3d crosshair was added, which requires a model 'models/crosshair/tris.md2' (not included here yet)
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added cvars
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-----------
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- cl_stereo:
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- 0 - none
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- 1 - native opengl (not tested)
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- 2 - anaglyph
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- 3 - horizontal interleaved
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- 4 - vertical interleaved
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- 5 - pixel interleaved
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- 6 - horizontal split
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- 7 - vertical split
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- cl_stereo_separation
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- cl_stereo_convergence
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- crosshair_3d - non-cheating 3d crosshair
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it does not work as iron sights, as is positioned exactly at the center of the view, similar to 2d crosshair
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- crosshair_3d_glow (0 - ...) - radius of glow area, can be used without crosshair_3d enabled
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- crosshair_3d_glow_r
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- crosshair_3d_glow_g
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- crosshair_3d_glow_b
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