added stereo support info to readme

This commit is contained in:
Valery Guskov 2016-04-04 23:48:08 +03:00
parent 43bd9deccd
commit c168e501de
1 changed files with 26 additions and 0 deletions

26
README
View File

@ -822,3 +822,29 @@ How do I disable the vsync?
not work with SDL 1.2 due to bugs in SDL.
==============================================================================
8. Stereo Support
======
Stereo support was added back.
3d crosshair was added, which requires a model 'models/crosshair/tris.md2' (not included here yet)
added cvars
-----------
- cl_stereo:
- 0 - none
- 1 - native opengl (not tested)
- 2 - anaglyph
- 3 - horizontal interleaved
- 4 - vertical interleaved
- 5 - pixel interleaved
- 6 - horizontal split
- 7 - vertical split
- cl_stereo_separation
- cl_stereo_convergence
- crosshair_3d - non-cheating 3d crosshair
it does not work as iron sights, as is positioned exactly at the center of the view, similar to 2d crosshair
- crosshair_3d_glow (0 - ...) - radius of glow area, can be used without crosshair_3d enabled
- crosshair_3d_glow_r
- crosshair_3d_glow_g
- crosshair_3d_glow_b