From beadebbdec30cf2fe8cff3466f87639329180cbe Mon Sep 17 00:00:00 2001 From: Yamagi Date: Tue, 21 Apr 2020 13:00:00 +0200 Subject: [PATCH] Document `aimfix`. --- doc/040_cvarlist.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/doc/040_cvarlist.md b/doc/040_cvarlist.md index dfcbd21d..5b2d54b2 100644 --- a/doc/040_cvarlist.md +++ b/doc/040_cvarlist.md @@ -43,7 +43,11 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable` ## General -* **busywait**: By default this is set to `1`. causing Quake II to spin +* **aimfix**: Fix aiming. When set to to `0` (the default) aiming is + slightly inaccurate, bullets and the like have a little drift. When + set to `1` they hit exactly were the crosshair is. + +* **busywait**: By default this is set to `1`, causing Quake II to spin in a very tight loop until it's time to process the next frame. This is a very accurate way to determine the internal timing, but comes with a relatively high CPU usage. If set to `0` Quake II lays itself to