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Man sollte die Game-ABI auch linken
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1 changed files with 2 additions and 2 deletions
4
Makefile
4
Makefile
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@ -534,7 +534,7 @@ build/ref_gl/gl_warp.o: src/refresh/opengl/gl_warp.c
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# ----------
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build/ref_gl_game/q_shared.o: src/game/quake2/q_shared.c
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$(CC) $(CFLAGS_OPENGL) $(SDLCFLAGS) -o $@ -c $<
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$(CC) $(CFLAGS_OPENGL) -o $@ -c $<
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# ----------
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@ -569,5 +569,5 @@ release/q2ded : $(DEDICATED_SERVER_OBJS) $(DEDICATED_SERVER_COMMON_OBJS) \
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# OpenGL refresher
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release/ref_gl.so : $(OPENGL_OBJS) $(OPENGL_POSIX_OBJS) $(OPENGL_GAME_OBJS)
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$(CC) $(CFLAGS_OPENGL) -o $@ $(OPENGL_OBJS) $(OPENGL_POSIX_OBJS) \
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$(LDFLAGS) $(SDLLDFLAGS) $(OPENGLLDFLAGS)
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$(OPENGL_GAME_OBJS) $(LDFLAGS) $(SDLLDFLAGS) $(OPENGLLDFLAGS)
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