Add the SDLMain.m license to LICENSE

This commit is contained in:
Yamagi Burmeister 2012-11-05 21:17:44 +01:00
parent c2f887c220
commit bdcc08d7fd

View file

@ -4,6 +4,7 @@ copys for each license:
- Quake II: GPLv2
- Info-ZIP (unzip): Info-ZIP License
- Cocoa SDL entry points
Parts of other Quake II Clients were included into the source. They
covered by the same GPLv2 license as Quake II itself:
@ -435,3 +436,11 @@ freely, subject to the above disclaimer and the following restrictions:
own source and binary releases.
===============================================================================
Main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
===============================================================================