32 Bit Texturen als Standard

This commit is contained in:
Yamagi Burmeister 2010-02-01 15:04:46 +00:00
parent 976c3f371c
commit bdc0d76219

View file

@ -264,7 +264,7 @@ void VID_MenuInit( void )
if ( !sw_mode )
sw_mode = Cvar_Get( "sw_mode", "0", 0 );
if ( !gl_ext_palettedtexture )
gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "1", CVAR_ARCHIVE );
gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "0", CVAR_ARCHIVE );
if ( !sw_stipplealpha )
sw_stipplealpha = Cvar_Get( "sw_stipplealpha", "0", CVAR_ARCHIVE );