From bcadbf5ab3f15908c66d5057754698330c91799b Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Fri, 2 Dec 2016 16:29:25 +0100 Subject: [PATCH] Update CHANGELOG for 6.0 --- CHANGELOG | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index 280e7ffe..200ced36 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,3 +1,17 @@ +Quake II 5.34 to 6.00: +- Make the client asynchronous. The old behaviour can be forced by + setting cl_async to 0. Please note that asynchronicity can lead to + problems if the old SDL 1.2 backend is used and vsync is enabled. +- Implement gl_overbrightbits in the non multitexturing case. A + value of 1 just fixes lighting on water surfaces, higher values + increase the brightness of everything. +- General renderer overhaul for better compatibility with modern GPUs. + OpenGL 1.4 is now required, older versions are no longer supported. + Multitexturing was deprecated and will be removed in a future + release. +- Fix some longstanding AI problems. +- Several general gameplay fixes. + Quake II 5.33 to 5.34: - Add support for stereo 3D (by Valery Guskov) - Make gibt solid so they move with conveyor belts.