mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Add support for Mac OS X
These are the code changes and Makefile changes necessary to build and run Yamagi Quake II on Max OS X. OS X 10.6 or higher is required, older version may work but we cannot guarantee it. The documentation will be added in another commit. This patch was contributed by W. Beser, I made only some small cosmetical changes.
This commit is contained in:
parent
dd6ed24104
commit
ba10009aa5
14 changed files with 160 additions and 23 deletions
110
Makefile
110
Makefile
|
@ -34,18 +34,18 @@ WITH_OGG:=yes
|
|||
|
||||
# Enables the optional OpenAL sound system.
|
||||
# To use it your system needs libopenal.so.1
|
||||
# or openal32.dll (we recommend openal-soft)
|
||||
# or openal32.dll (we recommend openal-soft)
|
||||
# installed
|
||||
WITH_OPENAL:=yes
|
||||
|
||||
# Enables retexturing support. Adds
|
||||
# Enables retexturing support. Adds
|
||||
# a dependency to libjpeg
|
||||
WITH_RETEXTURING:=yes
|
||||
|
||||
# Set the gamma via X11 and not via SDL. This works
|
||||
# around problems in some SDL version. Adds dependencies
|
||||
# to pkg-config, libX11 and libXxf86vm. Unsupported on
|
||||
# Windows.
|
||||
# Windows and OS X.
|
||||
WITH_X11GAMMA:=no
|
||||
|
||||
# Enables opening of ZIP files (also known as .pk3 paks).
|
||||
|
@ -55,11 +55,25 @@ WITH_ZIP:=yes
|
|||
# Enable systemwide installation of game assets
|
||||
WITH_SYSTEMWIDE:=no
|
||||
|
||||
# This will set the default SYSTEMDIR, a non-empty string
|
||||
# This will set the default SYSTEMDIR, a non-empty string
|
||||
# would actually be used. On Windows normals slashes (/)
|
||||
# instead of backslashed (\) should be used!
|
||||
WITH_SYSTEMDIR:=
|
||||
|
||||
# This will set the architectures of the OSX-binaries.
|
||||
# You have to make sure your libs/frameworks supports
|
||||
# these architectures to build an universal ppc-compatible
|
||||
# one would add -arch ppc for example, but I did not tested
|
||||
# it!
|
||||
OSX_ARCH := -arch i386 -arch x86_64
|
||||
|
||||
# This will set the build options to create an MacOS .app-bundle.
|
||||
# The app-bundle itself will not be created, but the runtime paths
|
||||
# will be set to expect the linked Frameworks in *.app/Contents/
|
||||
# Frameworks and the game-data will be expected in # *.app/
|
||||
# Contents/Resources
|
||||
OSX_APP := no
|
||||
|
||||
# ====================================================== #
|
||||
# !!! DO NOT ALTER ANYTHING BELOW THIS LINE !!! #
|
||||
# ====================================================== #
|
||||
|
@ -75,8 +89,8 @@ endif
|
|||
ifeq ($(OSTYPE), Windows)
|
||||
# At this time only i386 is supported on Windows
|
||||
# (amd64 works, but building an 64 bit executable
|
||||
# is not that easy. Especially SDL and OpenAL are
|
||||
# somewhat problematic)
|
||||
# is not that easy. Especially SDL and OpenAL are
|
||||
# somewhat problematic)
|
||||
ARCH := i386
|
||||
else
|
||||
# Some platforms call it "amd64" and some "x86_64"
|
||||
|
@ -106,9 +120,16 @@ endif
|
|||
# CHANGE THIS, since it's our only chance to debug this
|
||||
# crap when random crashes happen!
|
||||
#
|
||||
# -MMD to generate header dependencies.
|
||||
# -MMD to generate header dependencies. (They cannot be
|
||||
# generated if building universal binaries on OSX)
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
CFLAGS := -O2 -fno-strict-aliasing -fomit-frame-pointer \
|
||||
-Wall -pipe -g
|
||||
CFLAGS += $(OSX_ARCH)
|
||||
else
|
||||
CFLAGS := -O2 -fno-strict-aliasing -fomit-frame-pointer \
|
||||
-Wall -pipe -g -MMD
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
|
@ -124,18 +145,24 @@ endif
|
|||
|
||||
# Extra CFLAGS for SDL
|
||||
ifneq ($(OSTYPE), Windows)
|
||||
SDLCFLAGS := $(shell sdl-config --cflags)
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
SDLCFLAGS :=
|
||||
else
|
||||
SDLCFLAGS := $(shell sdl-config --cflags)
|
||||
endif
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
# Extra CFLAGS for X11
|
||||
ifneq ($(OSTYPE), Windows)
|
||||
ifneq ($(OSTYPE), Darwin)
|
||||
ifeq ($(WITH_X11GAMMA),yes)
|
||||
X11CFLAGS := $(shell pkg-config x11 --cflags)
|
||||
X11CFLAGS += $(shell pkg-config xxf86vm --cflags)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
|
@ -146,6 +173,8 @@ else ifeq ($(OSTYPE),FreeBSD)
|
|||
INCLUDE := -I/usr/local/include
|
||||
else ifeq ($(OSTYPE),OpenBSD)
|
||||
INCLUDE := -I/usr/local/include
|
||||
else ifeq ($(OSTYPE),Darwin)
|
||||
INCLUDE :=
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
@ -159,6 +188,8 @@ else ifeq ($(OSTYPE),OpenBSD)
|
|||
LDFLAGS := -L/usr/local/lib -lm
|
||||
else ifeq ($(OSTYPE),Windows)
|
||||
LDFLAGS := -lws2_32 -lwinmm
|
||||
else ifeq ($(OSTYPE), Darwin)
|
||||
LDFLAGS := $(OSX_ARCH) -lm
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
@ -166,6 +197,8 @@ endif
|
|||
# Extra LDFLAGS for SDL
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
SDLLDFLAGS := -lSDL
|
||||
else ifeq ($(OSTYPE), Darwin)
|
||||
SDLLDFLAGS := -framework SDL -framework OpenGL -framework Cocoa
|
||||
else
|
||||
SDLLDFLAGS := $(shell sdl-config --libs)
|
||||
endif
|
||||
|
@ -174,11 +207,13 @@ endif
|
|||
|
||||
# Extra LDFLAGS for X11
|
||||
ifneq ($(OSTYPE), Windows)
|
||||
ifneq ($(OSTYPE), Darwin)
|
||||
ifeq ($(WITH_X11GAMMA),yes)
|
||||
X11LDFLAGS := $(shell pkg-config x11 --libs)
|
||||
X11LDFLAGS += $(shell pkg-config xxf86vm --libs)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
|
@ -218,7 +253,7 @@ endif
|
|||
ifeq ($(OSTYPE), Windows)
|
||||
clean:
|
||||
@echo "===> CLEAN"
|
||||
@-rmdir /S /Q release build
|
||||
@-rmdir /S /Q release build
|
||||
else
|
||||
clean:
|
||||
@echo "===> CLEAN"
|
||||
|
@ -269,18 +304,32 @@ build/client/%.o: %.c
|
|||
${Q}mkdir -p $(@D)
|
||||
${Q}$(CC) -c $(CFLAGS) $(SDLCFLAGS) $(INCLUDE) -o $@ $<
|
||||
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
build/client/%.o : %.m
|
||||
@echo "===> CC $<"
|
||||
${Q}mkdir -p $(@D)
|
||||
${Q}$(CC) $(OSX_ARCH) $(USE_APP_RESOURCES) -x objective-c -c $< -o $@
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_CDA),yes)
|
||||
release/quake2 : CFLAGS += -DCDA
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_OGG),yes)
|
||||
release/quake2 : CFLAGS += -DOGG
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
release/quake2 : LDFLAGS += -framework Vorbis -framework Ogg
|
||||
else
|
||||
release/quake2 : LDFLAGS += -lvorbis -lvorbisfile -logg
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(WITH_OPENAL),yes)
|
||||
ifeq ($(OSTYPE), OpenBSD)
|
||||
release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so"'
|
||||
else ifeq ($(OSTYPE), Darwin)
|
||||
release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"/System/Library/Frameworks/OpenAL.framework/OpenAL"'
|
||||
release/quake2 : LDFLAGS += -framework OpenAL
|
||||
else
|
||||
release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so.1"'
|
||||
endif
|
||||
|
@ -291,7 +340,14 @@ release/quake2 : CFLAGS += -DZIP -DNOUNCRYPT
|
|||
release/quake2 : LDFLAGS += -lz
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
ifeq ($(OSX_APP), yes)
|
||||
release/quake2 : USE_APP_RESOURCES = -DUSE_APP_RESOURCES
|
||||
release/quake2 : LDFLAGS += -Xlinker -rpath -Xlinker @loader_path/../Frameworks
|
||||
endif
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
# The server
|
||||
|
@ -310,7 +366,7 @@ release/q2ded.exe : CFLAGS += -DDEDICATED_ONLY
|
|||
release/q2ded.exe : LDFLAGS += -lz
|
||||
|
||||
ifeq ($(WITH_ZIP),yes)
|
||||
release/q2ded.exe : CFLAGS += -DZIP -DNOUNCRYPT
|
||||
release/q2ded.exe : CFLAGS += -DZIP -DNOUNCRYPT
|
||||
release/q2ded.exe : LDFLAGS += -lz
|
||||
endif
|
||||
else
|
||||
|
@ -322,10 +378,9 @@ server:
|
|||
build/server/%.o: %.c
|
||||
@echo "===> CC $<"
|
||||
${Q}mkdir -p $(@D)
|
||||
${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
|
||||
${Q}$(CC) -c $(CFLAGS) $(INCLUDE) -o $@ $<
|
||||
|
||||
release/q2ded : CFLAGS += -DDEDICATED_ONLY
|
||||
release/q2ded : LDFLAGS += -lz
|
||||
|
||||
ifeq ($(WITH_ZIP),yes)
|
||||
release/q2ded : CFLAGS += -DZIP -DNOUNCRYPT
|
||||
|
@ -372,11 +427,16 @@ release/ref_gl.so : CFLAGS += -DX11GAMMA
|
|||
endif
|
||||
|
||||
ifeq ($(WITH_RETEXTURING),yes)
|
||||
release/ref_gl.so : CFLAGS += -DRETEXTURE
|
||||
release/ref_gl.so : LDFLAGS += -ljpeg
|
||||
release/ref_gl.so : CFLAGS += -DRETEXTURE
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
release/ref_gl.so : LDFLAGS += -framework libjpeg
|
||||
else
|
||||
release/ref_gl.so : LDFLAGS += -ljpeg
|
||||
endif
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
|
||||
# ----------
|
||||
|
||||
# The baseq2 game
|
||||
|
@ -406,7 +466,7 @@ build/baseq2/%.o: %.c
|
|||
release/baseq2/game.so : CFLAGS += -fPIC
|
||||
release/baseq2/game.so : LDFLAGS += -shared
|
||||
endif
|
||||
|
||||
|
||||
# ----------
|
||||
|
||||
# Used by the game
|
||||
|
@ -539,6 +599,10 @@ CLIENT_OBJS_ += \
|
|||
src/backends/unix/system.o
|
||||
endif
|
||||
|
||||
ifeq ($(OSTYPE), Darwin)
|
||||
CLIENT_OBJS_ += src/backends/sdl_osx/SDLMain.o
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
# Used by the server
|
||||
|
@ -577,7 +641,7 @@ ifeq ($(OSTYPE), Windows)
|
|||
SERVER_OBJS_ += \
|
||||
src/backends/windows/mem.o \
|
||||
src/backends/windows/network.o \
|
||||
src/backends/windows/system.o
|
||||
src/backends/windows/system.o
|
||||
else
|
||||
SERVER_OBJS_ += \
|
||||
src/backends/unix/hunk.o \
|
||||
|
@ -658,7 +722,7 @@ release/quake2 : $(CLIENT_OBJS)
|
|||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(CLIENT_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
endif
|
||||
|
||||
|
||||
# release/q2ded
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
release/q2ded.exe : $(SERVER_OBJS) icon
|
||||
|
@ -675,12 +739,16 @@ ifeq ($(OSTYPE), Windows)
|
|||
release/ref_gl.dll : $(OPENGL_OBJS)
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(OPENGL_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
else ifeq ($(OSTYPE), Darwin)
|
||||
release/ref_gl.so : $(OPENGL_OBJS)
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(OPENGL_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
else
|
||||
release/ref_gl.so : $(OPENGL_OBJS)
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(OPENGL_OBJS) $(LDFLAGS) $(X11LDFLAGS) -o $@
|
||||
endif
|
||||
|
||||
|
||||
# release/baseq2/game.so
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
release/baseq2/game.dll : $(GAME_OBJS)
|
||||
|
@ -691,5 +759,5 @@ release/baseq2/game.so : $(GAME_OBJS)
|
|||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(GAME_OBJS) $(LDFLAGS) -o $@
|
||||
endif
|
||||
|
||||
|
||||
# ----------
|
||||
|
|
|
@ -31,8 +31,12 @@
|
|||
#ifndef _QAL_API_H_
|
||||
#define _QAL_API_H_
|
||||
|
||||
#if defined (__APPLE__)
|
||||
#include <OpenAL/al.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/efx.h>
|
||||
#endif
|
||||
|
||||
/* Function pointers used to tie
|
||||
* the qal API to the OpenAL API */
|
||||
|
@ -109,10 +113,12 @@ extern LPALDOPPLERFACTOR qalDopplerFactor;
|
|||
extern LPALDOPPLERVELOCITY qalDopplerVelocity;
|
||||
extern LPALSPEEDOFSOUND qalSpeedOfSound;
|
||||
extern LPALDISTANCEMODEL qalDistanceModel;
|
||||
#if !defined (__APPLE__)
|
||||
extern LPALGENFILTERS qalGenFilters;
|
||||
extern LPALFILTERI qalFilteri;
|
||||
extern LPALFILTERF qalFilterf;
|
||||
extern LPALDELETEFILTERS qalDeleteFilters;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Gives information over the OpenAL
|
||||
|
|
|
@ -31,7 +31,11 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
|
|
|
@ -32,9 +32,14 @@
|
|||
|
||||
#ifdef USE_OPENAL
|
||||
|
||||
#if defined (__APPLE__)
|
||||
#include <OpenAL/al.h>
|
||||
#include <OpenAL/alc.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#include <AL/alext.h>
|
||||
#endif
|
||||
|
||||
#include "../../common/header/common.h"
|
||||
#include "header/qal.h"
|
||||
|
@ -142,10 +147,12 @@ LPALDOPPLERFACTOR qalDopplerFactor;
|
|||
LPALDOPPLERVELOCITY qalDopplerVelocity;
|
||||
LPALSPEEDOFSOUND qalSpeedOfSound;
|
||||
LPALDISTANCEMODEL qalDistanceModel;
|
||||
#if !defined (__APPLE__)
|
||||
LPALGENFILTERS qalGenFilters;
|
||||
LPALFILTERI qalFilteri;
|
||||
LPALFILTERF qalFilterf;
|
||||
LPALDELETEFILTERS qalDeleteFilters;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Gives information over the OpenAL
|
||||
|
@ -316,10 +323,12 @@ QAL_Shutdown()
|
|||
qalDopplerVelocity = NULL;
|
||||
qalSpeedOfSound = NULL;
|
||||
qalDistanceModel = NULL;
|
||||
#if !defined (__APPLE__)
|
||||
qalGenFilters = NULL;
|
||||
qalFilteri = NULL;
|
||||
qalFilterf = NULL;
|
||||
qalDeleteFilters = NULL;
|
||||
#endif
|
||||
|
||||
/* Unload the shared lib */
|
||||
Sys_FreeLibrary(handle);
|
||||
|
@ -445,10 +454,12 @@ QAL_Init()
|
|||
qalDopplerVelocity = Sys_GetProcAddress(handle, "alDopplerVelocity");
|
||||
qalSpeedOfSound = Sys_GetProcAddress(handle, "alSpeedOfSound");
|
||||
qalDistanceModel = Sys_GetProcAddress(handle, "alDistanceModel");
|
||||
#if !defined (__APPLE__)
|
||||
qalGenFilters = Sys_GetProcAddress(handle, "alGenFilters");
|
||||
qalFilteri = Sys_GetProcAddress(handle, "alFilteri");
|
||||
qalFilterf = Sys_GetProcAddress(handle, "alFilterf");
|
||||
qalDeleteFilters = Sys_GetProcAddress(handle, "alDeleteFilters");
|
||||
#endif
|
||||
|
||||
/* Open the OpenAL device */
|
||||
Com_Printf("...opening OpenAL device:");
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
|
||||
#ifdef _WIN32
|
||||
#include "SDL/SDL.h"
|
||||
#elif defined(__APPLE__)
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include "SDL.h"
|
||||
#endif
|
||||
|
|
|
@ -31,6 +31,8 @@
|
|||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
|
|
@ -27,10 +27,16 @@
|
|||
|
||||
#include "../../refresh/header/local.h"
|
||||
#include "../generic/header/glwindow.h"
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
|
|
@ -32,6 +32,8 @@
|
|||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
@ -122,6 +124,8 @@ SNDDMA_Init(void)
|
|||
s_sdldriver = (Cvar_Get("s_sdldriver", "dsound", CVAR_ARCHIVE));
|
||||
#elif __linux__
|
||||
s_sdldriver = (Cvar_Get("s_sdldriver", "alsa", CVAR_ARCHIVE));
|
||||
#elif __APPLE__
|
||||
s_sdldriver = (Cvar_Get("s_sdldriver", "CoreAudio", CVAR_ARCHIVE));
|
||||
#else
|
||||
s_sdldriver = (Cvar_Get("s_sdldriver", "dsp", CVAR_ARCHIVE));
|
||||
#endif
|
||||
|
|
|
@ -41,6 +41,11 @@
|
|||
#define MAP_ANONYMOUS MAP_ANON
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <sys/types.h>
|
||||
#define MAP_ANONYMOUS MAP_ANON
|
||||
#endif
|
||||
|
||||
byte *membase;
|
||||
int maxhunksize;
|
||||
int curhunksize;
|
||||
|
|
|
@ -34,6 +34,10 @@
|
|||
#include "../../common/header/common.h"
|
||||
#include "header/unix.h"
|
||||
|
||||
#if defined(__APPLE__) && !defined(DEDICATED_ONLY)
|
||||
#include <SDL/SDL.h>
|
||||
#endif
|
||||
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
{
|
||||
|
|
|
@ -74,6 +74,9 @@ AL_InitStreamSource()
|
|||
static void
|
||||
AL_InitUnderwaterFilter()
|
||||
{
|
||||
#if defined (__APPLE__)
|
||||
return;
|
||||
#else
|
||||
/* Generate a filter */
|
||||
qalGenFilters(1, &underwaterFilter);
|
||||
|
||||
|
@ -95,6 +98,7 @@ AL_InitUnderwaterFilter()
|
|||
/* The effect */
|
||||
qalFilterf(underwaterFilter, AL_LOWPASS_GAIN, 1.5);
|
||||
qalFilterf(underwaterFilter, AL_LOWPASS_GAINHF, 0.25);
|
||||
#endif
|
||||
}
|
||||
|
||||
qboolean
|
||||
|
@ -166,8 +170,9 @@ AL_Shutdown(void)
|
|||
S_AL_StreamDie();
|
||||
|
||||
qalDeleteSources(1, &streamSource);
|
||||
#if !defined (__APPLE__)
|
||||
qalDeleteFilters(1, &underwaterFilter);
|
||||
|
||||
#endif
|
||||
if (s_numchannels)
|
||||
{
|
||||
/* delete source names */
|
||||
|
@ -537,7 +542,9 @@ AL_Underwater()
|
|||
/* Apply to all sources */
|
||||
for (i = 0; i < s_numchannels; i++)
|
||||
{
|
||||
#if !defined (__APPLE__)
|
||||
qalSourcei(s_srcnums[i], AL_DIRECT_FILTER, underwaterFilter);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -554,7 +561,9 @@ AL_Overwater()
|
|||
/* Apply to all sources */
|
||||
for (i = 0; i < s_numchannels; i++)
|
||||
{
|
||||
#if !defined (__APPLE__)
|
||||
qalSourcei(s_srcnums[i], AL_DIRECT_FILTER, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -45,6 +45,8 @@
|
|||
#define BUILDSTRING "OpenBSD"
|
||||
#elif defined _WIN32
|
||||
#define BUILDSTRING "Windows"
|
||||
#elif defined __APPLE__
|
||||
#define BUILDSTRING "MacOS X"
|
||||
#else
|
||||
#define BUILDSTRING "Unknown"
|
||||
#endif
|
||||
|
@ -69,6 +71,8 @@
|
|||
#define LIBGL "opengl32.dll"
|
||||
#elif defined __OpenBSD__
|
||||
#define LIBGL "libGL.so"
|
||||
#elif defined __APPLE__
|
||||
#define LIBGL "/System/Library/Frameworks/OpenGL.framework/OpenGL"
|
||||
#else
|
||||
#define LIBGL "libGL.so.1"
|
||||
#endif
|
||||
|
|
|
@ -36,8 +36,15 @@
|
|||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
typedef unsigned char byte;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <stdbool.h>
|
||||
typedef bool qboolean;
|
||||
#else
|
||||
typedef enum {false, true} qboolean;
|
||||
#endif
|
||||
|
||||
typedef unsigned char byte;
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL ((void *)0)
|
||||
|
|
|
@ -30,7 +30,12 @@
|
|||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <math.h>
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#include "../../client/header/ref.h"
|
||||
#include "../../backends/generic/header/qgl.h"
|
||||
|
|
Loading…
Reference in a new issue