Document the retexturing pack

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Yamagi Burmeister 2012-03-12 10:25:23 +00:00
parent 9339d89bdf
commit b53e53fb32

12
README
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@ -279,6 +279,18 @@ the most common questions are answered.
by your video card and set the desired value "gl_anisotropic". The
value must be a power of 4, in most cases 2, 4, 8 or 16.
- Yamagi Quake II has support for the high resolution retexturing pack,
created by the community. Installation is easy:
1. Download q2_textures.zip and models.zip from
http://www-personal.umich.edu/~jimw/q2/
2. Extract both files into the baseq2/ directory of your Quake II
installation, so that the new directories baseq2/textures/ and
baseq2/models/ are created.
The retexturing pack is used by default if it's installed. It can
be switched of at any time by setting "gl_retexturing" to "1" and
execute "vid_restart" after it.
3.2 Input
---------
Quake II had a rather simple input system, even back then in 1997. It