make cppcheck happy and use same version messages as other renders

This commit is contained in:
Denis Pauk 2020-02-23 08:19:02 +02:00
parent aaade648b9
commit b3c23dee5b
3 changed files with 8 additions and 7 deletions

View file

@ -31,7 +31,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <string.h>
#include <stdarg.h>
#define REF_VERSION "SOFT 0.01"
#define REF_VERSION "Yamagi Quake II Software Refresher"
// up / down
#define PITCH 0

View file

@ -423,6 +423,9 @@ R_Init
static qboolean
RE_Init(void)
{
R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
R_Printf(PRINT_ALL, "Client: " YQ2VERSION "\n\n");
R_RegisterVariables ();
R_InitImages ();
Mod_Init ();
@ -455,8 +458,6 @@ RE_Init(void)
// create the window
ri.Vid_MenuInit();
R_Printf(PRINT_ALL, "ref_soft version: "REF_VERSION"\n");
return true;
}
@ -1480,7 +1481,7 @@ RE_SetMode(void)
vid_fullscreen->modified = false;
R_Printf(PRINT_ALL, "%s() - fullscreen unavailable in this mode\n", __func__);
if ((err = SWimp_SetMode(&vid.width, &vid.height, r_mode->value, 0)) == rserr_ok)
if ((SWimp_SetMode(&vid.width, &vid.height, r_mode->value, 0)) == rserr_ok)
{
return true;
}
@ -1501,7 +1502,7 @@ RE_SetMode(void)
}
/* try setting it back to something safe */
if ((err = SWimp_SetMode(&vid.width, &vid.height, sw_state.prev_mode, 0)) != rserr_ok)
if ((SWimp_SetMode(&vid.width, &vid.height, sw_state.prev_mode, 0)) != rserr_ok)
{
R_Printf(PRINT_ALL, "%s() - could not revert to safe mode\n", __func__);
return false;

View file

@ -140,7 +140,7 @@ Mod_ForName (char *name, qboolean crash)
if (i == mod_numknown)
{
if (mod_numknown == MAX_MOD_KNOWN)
ri.Sys_Error(ERR_DROP, "mod_numknown == MAX_MOD_KNOWN");
ri.Sys_Error(ERR_DROP, "%s: mod_numknown == MAX_MOD_KNOWN", __func__);
mod_numknown++;
}
strcpy (mod->name, name);
@ -962,7 +962,7 @@ Mod_LoadBrushModel(model_t *mod, void *buffer, int modfilelen)
dmodel_t *bm;
if (loadmodel != mod_known)
ri.Sys_Error(ERR_DROP, "Loaded a brush model after the world");
ri.Sys_Error(ERR_DROP, "%s: Loaded a brush model after the world", __func__);
header = (dheader_t *)buffer;