Document the gamemode command.

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Yamagi 2021-11-13 11:48:09 +01:00
parent 91e2cfdada
commit b0fb26c6aa

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@ -10,6 +10,10 @@ original clients (Vanilla Quake II) commands are still in place.
skipped if it is not a valid weapon classname, you do not own it in
your inventory or you do not have enough ammo to use it.
* **gamemode <mode>**: Provides a convenient way to switch the game mode
between `coop`, `dm` and `sp` without having to set three cvars the
correct way. `?` prints the current mode.
* **listentities <class>**: Lists the coordinates of all entities of a
given class. Possible classes are `ammo`, `items`, `keys`, `monsters`
and `weapons`. Multiple classes can be given, they're separated by