mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Refactored obtaining the renderer used
...in videomenu code. Now it allows to use switch statements, to avoid the execution of paths not meant for certain renderers.
This commit is contained in:
parent
13deb72b16
commit
b00e925d47
1 changed files with 223 additions and 175 deletions
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@ -79,6 +79,16 @@ static menuaction_s s_apply_action;
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// gl1, gl3, gles1, gles3, gl4, vk, soft
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#define MAXRENDERERS 7
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typedef enum
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{
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ref_custom,
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ref_gl1, // encompasses gl1 and gles1
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ref_gl3, // encompasses gl3 and gles3
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ref_gl4,
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ref_vk,
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ref_soft
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} renderer_type;
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typedef struct
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{
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const char *boxstr;
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@ -195,36 +205,64 @@ ResetDefaults(void *unused)
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#define CUSTOM_MODE_NAME "[Custom ]"
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#define AUTO_MODE_NAME "[Auto ]"
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static renderer_type
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CurrentRendererByCvar(void)
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{
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if (Q_stricmp(vid_renderer->string, "gl3") == 0 || Q_stricmp(vid_renderer->string, "gles3") == 0)
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{
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return ref_gl3;
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}
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if (Q_stricmp(vid_renderer->string, "gl1") == 0 || Q_stricmp(vid_renderer->string, "gles1") == 0)
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{
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return ref_gl1;
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}
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if (Q_stricmp(vid_renderer->string, "soft") == 0)
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{
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return ref_soft;
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}
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if (Q_stricmp(vid_renderer->string, "gl4") == 0)
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{
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return ref_gl4;
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}
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if (Q_stricmp(vid_renderer->string, "vk") == 0)
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{
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return ref_vk;
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}
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return ref_custom;
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}
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static void
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ApplyFilter(void* unused)
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{
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if (Q_stricmp(vid_renderer->string, "gl3") == 0 || Q_stricmp(vid_renderer->string, "gles3") == 0 ||
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Q_stricmp(vid_renderer->string, "gl1") == 0 || Q_stricmp(vid_renderer->string, "gles1") == 0)
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switch (CurrentRendererByCvar())
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{
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if (s_filter_list.curvalue == 0)
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{
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Cvar_Set("gl_texturemode", "GL_NEAREST");
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}
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else if (s_filter_list.curvalue == 1)
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{
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Cvar_Set("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST");
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}
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else if (s_filter_list.curvalue == 2)
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{
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Cvar_Set("gl_texturemode", "GL_LINEAR_MIPMAP_LINEAR");
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}
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}
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if (Q_stricmp(vid_renderer->string, "soft") == 0)
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{
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if (s_filter_list.curvalue == 0)
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{
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Cvar_Set("sw_texture_filtering", "0");
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}
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else if (s_filter_list.curvalue == 1)
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{
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Cvar_Set("sw_texture_filtering", "1");
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}
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case ref_gl3:
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case ref_gl1:
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if (s_filter_list.curvalue == 0)
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{
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Cvar_Set("gl_texturemode", "GL_NEAREST");
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}
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else if (s_filter_list.curvalue == 1)
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{
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Cvar_Set("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST");
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}
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else if (s_filter_list.curvalue == 2)
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{
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Cvar_Set("gl_texturemode", "GL_LINEAR_MIPMAP_LINEAR");
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}
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break;
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case ref_soft:
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if (s_filter_list.curvalue == 0)
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{
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Cvar_Set("sw_texture_filtering", "0");
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}
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else if (s_filter_list.curvalue == 1)
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{
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Cvar_Set("sw_texture_filtering", "1");
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}
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break;
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default:
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break; // avoid compiler warning
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}
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}
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@ -412,6 +450,8 @@ VID_MenuInit(void)
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0
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};
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const renderer_type current_renderer = CurrentRendererByCvar();
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static const char *uiscale_names[] = {
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"auto",
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"1x",
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@ -569,106 +609,111 @@ VID_MenuInit(void)
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s_fov_slider.slidestep = 1;
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s_fov_slider.printformat = "%.0f";
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if (strcmp(vid_renderer->string, "gl3") == 0 || strcmp(vid_renderer->string, "gles3") == 0)
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switch (current_renderer)
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{
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s_gl3_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl3_intensity_slider.generic.name = "color intensity";
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s_gl3_intensity_slider.generic.x = 0;
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s_gl3_intensity_slider.generic.y = (y += 10);
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s_gl3_intensity_slider.cvar = "gl3_intensity";
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s_gl3_intensity_slider.minvalue = 0.1f;
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s_gl3_intensity_slider.maxvalue = 5.0f;
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case ref_gl3:
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s_gl3_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl3_intensity_slider.generic.name = "color intensity";
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s_gl3_intensity_slider.generic.x = 0;
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s_gl3_intensity_slider.generic.y = (y += 10);
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s_gl3_intensity_slider.cvar = "gl3_intensity";
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s_gl3_intensity_slider.minvalue = 0.1f;
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s_gl3_intensity_slider.maxvalue = 5.0f;
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s_gl3_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl3_overbrightbits_slider.generic.name = "overbrights";
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s_gl3_overbrightbits_slider.generic.x = 0;
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s_gl3_overbrightbits_slider.generic.y = (y += 10);
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s_gl3_overbrightbits_slider.cvar = "gl3_overbrightbits";
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s_gl3_overbrightbits_slider.minvalue = 0.1f;
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s_gl3_overbrightbits_slider.maxvalue = 5.0f;
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s_gl3_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl3_overbrightbits_slider.generic.name = "overbrights";
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s_gl3_overbrightbits_slider.generic.x = 0;
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s_gl3_overbrightbits_slider.generic.y = (y += 10);
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s_gl3_overbrightbits_slider.cvar = "gl3_overbrightbits";
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s_gl3_overbrightbits_slider.minvalue = 0.1f;
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s_gl3_overbrightbits_slider.maxvalue = 5.0f;
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gl3_colorlight = Cvar_Get("gl3_colorlight", "1", CVAR_ARCHIVE);
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s_gl3_colorlight_list.generic.type = MTYPE_SPINCONTROL;
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s_gl3_colorlight_list.generic.name = "color light";
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s_gl3_colorlight_list.generic.x = 0;
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s_gl3_colorlight_list.generic.y = (y += 10);
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s_gl3_colorlight_list.itemnames = yesno_names;
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s_gl3_colorlight_list.curvalue = (gl3_colorlight->value != 0);
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}
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if (strcmp(vid_renderer->string, "gl4") == 0)
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{
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s_gl4_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl4_intensity_slider.generic.name = "color intensity";
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s_gl4_intensity_slider.generic.x = 0;
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s_gl4_intensity_slider.generic.y = (y += 10);
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s_gl4_intensity_slider.cvar = "gl4_intensity";
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s_gl4_intensity_slider.minvalue = 0.1f;
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s_gl4_intensity_slider.maxvalue = 5.0f;
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gl3_colorlight = Cvar_Get("gl3_colorlight", "1", CVAR_ARCHIVE);
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s_gl3_colorlight_list.generic.type = MTYPE_SPINCONTROL;
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s_gl3_colorlight_list.generic.name = "color light";
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s_gl3_colorlight_list.generic.x = 0;
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s_gl3_colorlight_list.generic.y = (y += 10);
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s_gl3_colorlight_list.itemnames = yesno_names;
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s_gl3_colorlight_list.curvalue = (gl3_colorlight->value != 0);
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break;
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s_gl4_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl4_overbrightbits_slider.generic.name = "overbrights";
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s_gl4_overbrightbits_slider.generic.x = 0;
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s_gl4_overbrightbits_slider.generic.y = (y += 10);
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s_gl4_overbrightbits_slider.cvar = "gl4_overbrightbits";
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s_gl4_overbrightbits_slider.minvalue = 0.1f;
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s_gl4_overbrightbits_slider.maxvalue = 5.0f;
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case ref_gl4:
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s_gl4_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl4_intensity_slider.generic.name = "color intensity";
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s_gl4_intensity_slider.generic.x = 0;
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s_gl4_intensity_slider.generic.y = (y += 10);
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s_gl4_intensity_slider.cvar = "gl4_intensity";
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s_gl4_intensity_slider.minvalue = 0.1f;
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s_gl4_intensity_slider.maxvalue = 5.0f;
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gl4_colorlight = Cvar_Get("gl4_colorlight", "1", CVAR_ARCHIVE);
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s_gl4_colorlight_list.generic.type = MTYPE_SPINCONTROL;
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s_gl4_colorlight_list.generic.name = "color light";
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s_gl4_colorlight_list.generic.x = 0;
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s_gl4_colorlight_list.generic.y = (y += 10);
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s_gl4_colorlight_list.itemnames = yesno_names;
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s_gl4_colorlight_list.curvalue = (gl4_colorlight->value != 0);
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}
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else if (strcmp(vid_renderer->string, "vk") == 0)
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{
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s_vk_intensity_slider.generic.type = MTYPE_SLIDER;
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s_vk_intensity_slider.generic.name = "color intensity";
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s_vk_intensity_slider.generic.x = 0;
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s_vk_intensity_slider.generic.y = (y += 10);
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s_vk_intensity_slider.cvar = "vk_intensity";
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s_vk_intensity_slider.minvalue = 0;
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s_vk_intensity_slider.maxvalue = 5;
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s_vk_intensity_slider.slidestep = 1;
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s_vk_intensity_slider.printformat = "%.0f";
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s_gl4_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl4_overbrightbits_slider.generic.name = "overbrights";
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s_gl4_overbrightbits_slider.generic.x = 0;
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s_gl4_overbrightbits_slider.generic.y = (y += 10);
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s_gl4_overbrightbits_slider.cvar = "gl4_overbrightbits";
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s_gl4_overbrightbits_slider.minvalue = 0.1f;
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s_gl4_overbrightbits_slider.maxvalue = 5.0f;
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s_vk_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_vk_overbrightbits_slider.generic.name = "overbrights";
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s_vk_overbrightbits_slider.generic.x = 0;
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s_vk_overbrightbits_slider.generic.y = (y += 10);
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s_vk_overbrightbits_slider.cvar = "vk_overbrightbits";
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s_vk_overbrightbits_slider.minvalue = 0.1f;
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s_vk_overbrightbits_slider.maxvalue = 5.0f;
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gl4_colorlight = Cvar_Get("gl4_colorlight", "1", CVAR_ARCHIVE);
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s_gl4_colorlight_list.generic.type = MTYPE_SPINCONTROL;
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s_gl4_colorlight_list.generic.name = "color light";
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s_gl4_colorlight_list.generic.x = 0;
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s_gl4_colorlight_list.generic.y = (y += 10);
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s_gl4_colorlight_list.itemnames = yesno_names;
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s_gl4_colorlight_list.curvalue = (gl4_colorlight->value != 0);
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break;
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vk_dynamic = Cvar_Get("vk_dynamic", "1", CVAR_ARCHIVE);
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s_vk_dynamic_list.generic.type = MTYPE_SPINCONTROL;
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s_vk_dynamic_list.generic.name = "dynamic light";
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s_vk_dynamic_list.generic.x = 0;
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s_vk_dynamic_list.generic.y = (y += 10);
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s_vk_dynamic_list.itemnames = yesno_names;
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s_vk_dynamic_list.curvalue = (vk_dynamic->value != 0);
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}
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else
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{
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gl3_colorlight = NULL;
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s_gl1_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl1_intensity_slider.generic.name = "color intensity";
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s_gl1_intensity_slider.generic.x = 0;
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s_gl1_intensity_slider.generic.y = (y += 10);
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s_gl1_intensity_slider.cvar = "gl1_intensity";
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s_gl1_intensity_slider.minvalue = 1.0f;
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s_gl1_intensity_slider.maxvalue = 10.0f;
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case ref_vk:
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s_vk_intensity_slider.generic.type = MTYPE_SLIDER;
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s_vk_intensity_slider.generic.name = "color intensity";
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s_vk_intensity_slider.generic.x = 0;
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s_vk_intensity_slider.generic.y = (y += 10);
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s_vk_intensity_slider.cvar = "vk_intensity";
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s_vk_intensity_slider.minvalue = 0;
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s_vk_intensity_slider.maxvalue = 5;
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s_vk_intensity_slider.slidestep = 1;
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s_vk_intensity_slider.printformat = "%.0f";
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s_gl1_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl1_overbrightbits_slider.generic.name = "overbrights";
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s_gl1_overbrightbits_slider.generic.x = 0;
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s_gl1_overbrightbits_slider.generic.y = (y += 10);
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s_gl1_overbrightbits_slider.cvar = "gl1_overbrightbits";
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s_gl1_overbrightbits_slider.minvalue = 0;
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s_gl1_overbrightbits_slider.maxvalue = 2;
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s_gl1_overbrightbits_slider.slidestep = 1;
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s_gl1_overbrightbits_slider.printformat = "%.0f";
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s_vk_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_vk_overbrightbits_slider.generic.name = "overbrights";
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s_vk_overbrightbits_slider.generic.x = 0;
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s_vk_overbrightbits_slider.generic.y = (y += 10);
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s_vk_overbrightbits_slider.cvar = "vk_overbrightbits";
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s_vk_overbrightbits_slider.minvalue = 0.1f;
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s_vk_overbrightbits_slider.maxvalue = 5.0f;
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vk_dynamic = Cvar_Get("vk_dynamic", "1", CVAR_ARCHIVE);
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s_vk_dynamic_list.generic.type = MTYPE_SPINCONTROL;
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s_vk_dynamic_list.generic.name = "dynamic light";
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s_vk_dynamic_list.generic.x = 0;
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s_vk_dynamic_list.generic.y = (y += 10);
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s_vk_dynamic_list.itemnames = yesno_names;
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s_vk_dynamic_list.curvalue = (vk_dynamic->value != 0);
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break;
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case ref_gl1:
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gl3_colorlight = NULL;
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s_gl1_intensity_slider.generic.type = MTYPE_SLIDER;
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s_gl1_intensity_slider.generic.name = "color intensity";
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s_gl1_intensity_slider.generic.x = 0;
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s_gl1_intensity_slider.generic.y = (y += 10);
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s_gl1_intensity_slider.cvar = "gl1_intensity";
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s_gl1_intensity_slider.minvalue = 1.0f;
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s_gl1_intensity_slider.maxvalue = 10.0f;
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s_gl1_overbrightbits_slider.generic.type = MTYPE_SLIDER;
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s_gl1_overbrightbits_slider.generic.name = "overbrights";
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s_gl1_overbrightbits_slider.generic.x = 0;
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s_gl1_overbrightbits_slider.generic.y = (y += 10);
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s_gl1_overbrightbits_slider.cvar = "gl1_overbrightbits";
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s_gl1_overbrightbits_slider.minvalue = 0;
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s_gl1_overbrightbits_slider.maxvalue = 2;
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s_gl1_overbrightbits_slider.slidestep = 1;
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s_gl1_overbrightbits_slider.printformat = "%.0f";
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break;
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default:
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break;
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}
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s_uiscale_list.generic.type = MTYPE_SPINCONTROL;
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@ -747,46 +792,50 @@ VID_MenuInit(void)
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s_filter_list.generic.name = "texture filter";
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s_filter_list.curvalue = 0;
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s_filter_list.generic.callback = ApplyFilter;
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s_filter_list.generic.x = 0;
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const char* filter = NULL;
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int mode = 0;
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if (Q_stricmp(vid_renderer->string, "gl3") == 0 || Q_stricmp(vid_renderer->string, "gles3") == 0 ||
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Q_stricmp(vid_renderer->string, "gl1") == 0 || Q_stricmp(vid_renderer->string, "gles1") == 0)
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switch (current_renderer)
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{
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s_filter_list.generic.x = 0;
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s_filter_list.generic.y = (y += 10);
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s_filter_list.itemnames = filter_names;
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case ref_gl3:
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case ref_gl1:
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s_filter_list.generic.y = (y += 10);
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s_filter_list.itemnames = filter_names;
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filter = Cvar_VariableString("gl_texturemode");
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mode = 3;
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filter = Cvar_VariableString("gl_texturemode");
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mode = 3;
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if (Q_stricmp(filter, "GL_NEAREST") == 0)
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{
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if (Q_stricmp(filter, "GL_NEAREST") == 0)
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{
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mode = 0;
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}
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else if (Q_stricmp(filter, "GL_LINEAR_MIPMAP_NEAREST") == 0)
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{
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mode = 1;
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}
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else if (Q_stricmp(filter, "GL_LINEAR_MIPMAP_LINEAR") == 0)
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{
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mode = 2;
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}
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break;
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case ref_soft:
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s_filter_list.generic.y = (y += 10);
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s_filter_list.itemnames = onoff_names;
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filter = Cvar_VariableString("sw_texture_filtering");
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mode = 0;
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}
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else if (Q_stricmp(filter, "GL_LINEAR_MIPMAP_NEAREST") == 0)
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{
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mode = 1;
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}
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else if (Q_stricmp(filter, "GL_LINEAR_MIPMAP_LINEAR") == 0)
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{
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mode = 2;
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}
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}
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else if (Q_stricmp(vid_renderer->string, "soft") == 0)
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{
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s_filter_list.generic.x = 0;
|
||||
s_filter_list.generic.y = (y += 10);
|
||||
s_filter_list.itemnames = onoff_names;
|
||||
|
||||
filter = Cvar_VariableString("sw_texture_filtering");
|
||||
mode = 0;
|
||||
if (Q_stricmp(filter, "1") == 0)
|
||||
{
|
||||
mode = 1;
|
||||
}
|
||||
break;
|
||||
|
||||
if (Q_stricmp(filter, "1") == 0)
|
||||
{
|
||||
mode = 1;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
s_filter_list.curvalue = mode;
|
||||
|
@ -814,37 +863,36 @@ VID_MenuInit(void)
|
|||
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_brightness_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_fov_slider);
|
||||
if (strcmp(vid_renderer->string, "gl3") == 0 || strcmp(vid_renderer->string, "gles3") == 0)
|
||||
switch (current_renderer)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_colorlight_list);
|
||||
}
|
||||
else if (strcmp(vid_renderer->string, "gl4") == 0)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_colorlight_list);
|
||||
}
|
||||
else if (strcmp(vid_renderer->string, "vk") == 0)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_dynamic_list);
|
||||
}
|
||||
else if (strcmp(vid_renderer->string, "gl1") == 0 || strcmp(vid_renderer->string, "gles1") == 0)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl1_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl1_overbrightbits_slider);
|
||||
case ref_gl3:
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_colorlight_list);
|
||||
break;
|
||||
case ref_gl4:
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_colorlight_list);
|
||||
break;
|
||||
case ref_vk:
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_dynamic_list);
|
||||
break;
|
||||
case ref_gl1:
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl1_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_gl1_overbrightbits_slider);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_uiscale_list);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_fs_box);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vsync_list);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_af_list);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_msaa_list);
|
||||
if (Q_stricmp(vid_renderer->string, "gl3") == 0 || Q_stricmp(vid_renderer->string, "gles3") == 0 ||
|
||||
Q_stricmp(vid_renderer->string, "gl1") == 0 || Q_stricmp(vid_renderer->string, "gles1") == 0 ||
|
||||
Q_stricmp(vid_renderer->string, "soft") == 0)
|
||||
if (current_renderer == ref_gl3 || current_renderer == ref_gl1 || current_renderer == ref_soft)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_filter_list);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue