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https://github.com/yquake2/yquake2remaster.git
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Remove unused sw_partialflush flag
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parent
5b98640dd2
commit
af27d68483
1 changed files with 11 additions and 13 deletions
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@ -140,7 +140,6 @@ static cvar_t *sw_overbrightbits;
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cvar_t *sw_custom_particles;
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cvar_t *sw_texture_filtering;
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cvar_t *sw_retexturing;
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static cvar_t *sw_partialflush;
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cvar_t *r_drawworld;
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static cvar_t *r_drawentities;
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@ -292,7 +291,6 @@ R_RegisterVariables (void)
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sw_custom_particles = ri.Cvar_Get("sw_custom_particles", "0", CVAR_ARCHIVE);
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sw_texture_filtering = ri.Cvar_Get("sw_texture_filtering", "0", CVAR_ARCHIVE);
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sw_retexturing = ri.Cvar_Get("sw_retexturing", "0", CVAR_ARCHIVE);
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sw_partialflush = ri.Cvar_Get("sw_partialflush", "0", CVAR_ARCHIVE);
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r_mode = ri.Cvar_Get( "r_mode", "0", CVAR_ARCHIVE );
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r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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@ -1941,13 +1939,6 @@ RE_FlushFrame(int vmin, int vmax)
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int pitch;
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Uint32 *pixels;
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// flush whole buffer
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if (!sw_partialflush->value)
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{
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vmin = 0;
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vmax = vid.height * vid.width;
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}
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if (SDL_LockTexture(texture, NULL, (void**)&pixels, &pitch))
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{
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Com_Printf("Can't lock texture: %s\n", SDL_GetError());
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@ -1999,21 +1990,28 @@ RE_EndFrame (void)
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vmin = vid_minu + vid_minv * vid.width;
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vmax = vid_maxu + vid_maxv * vid.width;
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// search real begin/end of difference
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vmin = RE_BufferDifferenceStart(vmin, vmax);
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vmax = RE_BufferDifferenceEnd(vmin, vmax);
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// fix to correct limit
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if (vmax > (vid.height * vid.width))
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{
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vmax = vid.height * vid.width;
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}
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// search real begin/end of difference
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vmin = RE_BufferDifferenceStart(vmin, vmax);
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// no differences found
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if (vmin >= vmax)
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{
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return;
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}
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// search difference end
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vmax = RE_BufferDifferenceEnd(vmin, vmax);
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if (vmax > (vid.height * vid.width))
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{
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vmax = vid.height * vid.width;
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}
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RE_FlushFrame(vmin, vmax);
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}
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