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Add a cvar g_footsteps
to control the generation of footstep sound.
1: The Vanilla Quake II behaviour, footsteps are generated when the player is faster than 255. 0: Footstep sounds are never generated. 2: Footstep sounds are always generated. Defaults to `1`, cheat protected to `1`. Closes #666.
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6 changed files with 21 additions and 1 deletions
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@ -138,6 +138,12 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
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disable it again before playing Ground Zero maps in co-op. By
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default this cvar is disabled (set to 0).
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* **g_footsteps**: If set to `1` (the default) footstep sounds are
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generated when the player faster than 255. This is the behaviour of
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Vanilla Quake II. If set to `2` footestep sound always generated. If
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set to `0` footstep sounds are never generated. Cheat protected to
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`1`.
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* **g_disruptor (Ground Zero only)**: This boolean cvar controls the
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availability of the Disruptor weapon to players. The Disruptor is
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a weapon that was cut from Ground Zero during development but all
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@ -666,6 +666,7 @@ cheatvar_t cheatvars[] = {
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{"gl_lightmap", "0"},
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{"gl_saturatelighting", "0"},
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{"cl_kickangles", "1"},
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{"g_footsteps", "1"},
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{NULL, NULL}
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};
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@ -54,6 +54,7 @@ cvar_t *maxspectators;
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cvar_t *maxentities;
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cvar_t *g_select_empty;
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cvar_t *dedicated;
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cvar_t *g_footsteps;
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cvar_t *filterban;
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@ -519,6 +519,7 @@ extern cvar_t *spectator_password;
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extern cvar_t *needpass;
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extern cvar_t *g_select_empty;
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extern cvar_t *dedicated;
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extern cvar_t *g_footsteps;
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extern cvar_t *filterban;
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@ -1026,7 +1026,17 @@ G_SetClientEvent(edict_t *ent)
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return;
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}
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if (ent->groundentity && (xyspeed > 225))
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if (g_footsteps->value == 1)
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{
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if (ent->groundentity && (xyspeed > 225))
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{
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if ((int)(current_client->bobtime + bobmove) != bobcycle)
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{
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ent->s.event = EV_FOOTSTEP;
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}
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}
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}
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if (g_footsteps->value == 2)
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{
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if ((int)(current_client->bobtime + bobmove) != bobcycle)
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{
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@ -236,6 +236,7 @@ InitGame(void)
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coop_elevator_delay = gi.cvar("coop_elevator_delay", "1.0", CVAR_ARCHIVE);
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skill = gi.cvar("skill", "1", CVAR_LATCH);
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maxentities = gi.cvar("maxentities", "1024", CVAR_LATCH);
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g_footsteps = gi.cvar("g_footsteps", "1", CVAR_ARCHIVE);
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/* change anytime vars */
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dmflags = gi.cvar("dmflags", "0", CVAR_SERVERINFO);
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