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client sound fade_data is only really used later.
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1 changed files with 1 additions and 2 deletions
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@ -385,7 +385,7 @@ S_GetStatistics(const byte *data, int sound_length, int width, int channels,
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// calculate attack/fade length
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byte *sound_data = (byte *)data;
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byte *delay_data = sound_data;
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byte *fade_data = sound_data;
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byte *fade_data;
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byte *sound_end = sound_data + sound_length;
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short sound_sample = 0;
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short sound_treshold = sound_max / 2;
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@ -401,7 +401,6 @@ S_GetStatistics(const byte *data, int sound_length, int width, int channels,
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/* delay_data == (short *)(data + info.dataofs) */
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*begin_length = (sound_data - delay_data) / channels;
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delay_data = sound_data;
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fade_data = sound_data;
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/* attack calculate */
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do
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