README: don't pretend we provide OSX binaries

This commit is contained in:
Daniel Gibson 2016-05-20 01:27:54 +02:00
parent 6f64efbd17
commit ae2ebab17e
1 changed files with 4 additions and 3 deletions

7
README
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@ -342,12 +342,13 @@ now ready.
3.6 Compiling
-------------
Compiling Yamagi Quake II from source is unnecessary as long as you will not
use the github version or want to develop on OS X. If you really want to
compile Yamagi Quake II by yourself follow these steps:
If you want to compile Yamagi Quake II on OS X follow these steps:
1. Make sure that you've installed XCode with the "Unix Develoment Tools".
Depending on your OS X version the name of these can be different.
At least on OS X 10.11 El Capitan it should be sufficient to enter "clang" in a
Terminal to be prompted for installation of the commandline development tools;
full XCode is not needed there.
2. Install dependencies using Homebrew (http://brew.sh). Once you have Homebrew
installed, run the following commands from the terminal to install dependencies:
brew install sdl2 --universal