From ae2ebab17ec44441a8228dc4d45e685727752b37 Mon Sep 17 00:00:00 2001 From: Daniel Gibson Date: Fri, 20 May 2016 01:27:54 +0200 Subject: [PATCH] README: don't pretend we provide OSX binaries --- README | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README b/README index 9d64c856..60f02a12 100644 --- a/README +++ b/README @@ -342,12 +342,13 @@ now ready. 3.6 Compiling ------------- -Compiling Yamagi Quake II from source is unnecessary as long as you will not -use the github version or want to develop on OS X. If you really want to -compile Yamagi Quake II by yourself follow these steps: +If you want to compile Yamagi Quake II on OS X follow these steps: 1. Make sure that you've installed XCode with the "Unix Develoment Tools". Depending on your OS X version the name of these can be different. + At least on OS X 10.11 El Capitan it should be sufficient to enter "clang" in a + Terminal to be prompted for installation of the commandline development tools; + full XCode is not needed there. 2. Install dependencies using Homebrew (http://brew.sh). Once you have Homebrew installed, run the following commands from the terminal to install dependencies: brew install sdl2 --universal