menu: fix cppcheck warnings

This commit is contained in:
Denis Pauk 2024-06-01 13:47:58 +03:00
parent 36242bd254
commit acea97c16f

View file

@ -84,13 +84,13 @@ typedef struct
const char *(*key)(int k); const char *(*key)(int k);
} menulayer_t; } menulayer_t;
menulayer_t m_layers[MAX_MENU_DEPTH]; static menulayer_t m_layers[MAX_MENU_DEPTH];
int m_menudepth; static int m_menudepth;
static qboolean static qboolean
M_IsGame(const char *gamename) M_IsGame(const char *gamename)
{ {
cvar_t *game, *gametype; const cvar_t *game, *gametype;
const char* current_game; const char* current_game;
game = Cvar_Get("game", "", CVAR_LATCH | CVAR_SERVERINFO); game = Cvar_Get("game", "", CVAR_LATCH | CVAR_SERVERINFO);
@ -118,7 +118,7 @@ M_IsGame(const char *gamename)
} }
static void static void
M_Banner(char *name) M_Banner(const char *name)
{ {
int w, h; int w, h;
float scale = SCR_GetMenuScale(); float scale = SCR_GetMenuScale();
@ -425,16 +425,6 @@ M_Print(int x, int y, char *str)
} }
} }
/* Unsused, left for backward compability */
void
M_DrawPic(int x, int y, char *pic)
{
float scale = SCR_GetMenuScale();
Draw_PicScaled((x + ((viddef.width - 320) >> 1)) * scale,
(y + ((viddef.height - 240) >> 1)) * scale, pic, scale);
}
/* /*
* Draws an animating cursor with the point at * Draws an animating cursor with the point at
* x,y. The pic will extend to the left of x, * x,y. The pic will extend to the left of x,
@ -743,7 +733,7 @@ InitMainMenu(void)
static void static void
M_Main_Draw(void) M_Main_Draw(void)
{ {
menucommon_s * item = 0; const menucommon_s * item = NULL;
int x = 0; int x = 0;
int y = 0; int y = 0;
@ -769,13 +759,13 @@ M_Main_Key(int key)
void void
M_Menu_Main_f(void) M_Menu_Main_f(void)
{ {
menucommon_s * item = 0;
InitMainMenu(); InitMainMenu();
// force first available item to have focus // force first available item to have focus
while (s_main.cursor >= 0 && s_main.cursor < s_main.nitems) while (s_main.cursor >= 0 && s_main.cursor < s_main.nitems)
{ {
const menucommon_s * item = NULL;
item = ( menucommon_s * )s_main.items[s_main.cursor]; item = ( menucommon_s * )s_main.items[s_main.cursor];
if ((item->flags & (QMF_INACTIVE))) if ((item->flags & (QMF_INACTIVE)))
@ -953,7 +943,7 @@ M_UnbindCommand(char *command, int scope)
for (j = begin; j < end; j++) for (j = begin; j < end; j++)
{ {
char *b; const char *b;
b = keybindings[j]; b = keybindings[j];
if (!b) if (!b)
@ -992,7 +982,7 @@ M_FindKeysForCommand(char *command, int *twokeys, int scope)
for (j = begin; j < end; j++) for (j = begin; j < end; j++)
{ {
char *b; const char *b;
b = keybindings[j]; b = keybindings[j];
if (!b) if (!b)
@ -3469,7 +3459,7 @@ static qboolean menukeyitem_delete = false;
static void static void
PromptDeleteSaveFunc(menuframework_s *m) PromptDeleteSaveFunc(menuframework_s *m)
{ {
menucommon_s *item = Menu_ItemAtCursor(m); const menucommon_s *item = Menu_ItemAtCursor(m);
if (item == NULL || item->type != MTYPE_ACTION) if (item == NULL || item->type != MTYPE_ACTION)
{ {
return; return;
@ -3526,8 +3516,6 @@ Create_Savestrings(void)
{ {
int i; int i;
fileHandle_t f; fileHandle_t f;
char name[MAX_OSPATH];
char tmp[32]; // Same length as m_quicksavestring-
// The quicksave slot... // The quicksave slot...
FS_FOpenFile("save/quick/server.ssv", &f, true); FS_FOpenFile("save/quick/server.ssv", &f, true);
@ -3539,6 +3527,8 @@ Create_Savestrings(void)
} }
else else
{ {
char tmp[32]; // Same length as m_quicksavestring-
FS_Read(tmp, sizeof(tmp), f); FS_Read(tmp, sizeof(tmp), f);
FS_FCloseFile(f); FS_FCloseFile(f);
@ -3561,6 +3551,8 @@ Create_Savestrings(void)
// ... and everything else. // ... and everything else.
for (i = 0; i < MAX_SAVESLOTS; i++) for (i = 0; i < MAX_SAVESLOTS; i++)
{ {
char name[MAX_OSPATH];
Com_sprintf(name, sizeof(name), "save/save%i/server.ssv", m_loadsave_page * MAX_SAVESLOTS + i); Com_sprintf(name, sizeof(name), "save/save%i/server.ssv", m_loadsave_page * MAX_SAVESLOTS + i);
FS_FOpenFile(name, &f, true); FS_FOpenFile(name, &f, true);
@ -3938,7 +3930,7 @@ static char local_server_netadr_strings[MAX_LOCAL_SERVERS][80];
void void
M_AddToServerList(netadr_t adr, char *info) M_AddToServerList(netadr_t adr, char *info)
{ {
char *s; const char *s;
int i; int i;
if (m_num_servers == MAX_LOCAL_SERVERS) if (m_num_servers == MAX_LOCAL_SERVERS)
@ -4165,7 +4157,6 @@ StartServerActionFunc(void *self)
char startmap[1024]; char startmap[1024];
float timelimit; float timelimit;
float fraglimit; float fraglimit;
float capturelimit;
float maxclients; float maxclients;
char *spot; char *spot;
@ -4177,6 +4168,8 @@ StartServerActionFunc(void *self)
if (M_IsGame("ctf")) if (M_IsGame("ctf"))
{ {
float capturelimit;
capturelimit = (float)strtod(s_capturelimit_field.buffer, (char **)NULL); capturelimit = (float)strtod(s_capturelimit_field.buffer, (char **)NULL);
Cvar_SetValue("capturelimit", ClampCvar(0, capturelimit, capturelimit)); Cvar_SetValue("capturelimit", ClampCvar(0, capturelimit, capturelimit));
Cvar_SetValue("ctf", 1); Cvar_SetValue("ctf", 1);
@ -4549,7 +4542,7 @@ static menulist_s s_no_spheres_box;
static void static void
DMFlagCallback(void *self) DMFlagCallback(void *self)
{ {
menulist_s *f = (menulist_s *)self; const menulist_s *f = (menulist_s *)self;
int flags; int flags;
int bit = 0; int bit = 0;
@ -5024,7 +5017,7 @@ static menulist_s s_allow_download_sounds_box;
static void static void
DownloadCallback(void *self) DownloadCallback(void *self)
{ {
menulist_s *f = (menulist_s *)self; const menulist_s *f = (menulist_s *)self;
if (f == &s_allow_download_box) if (f == &s_allow_download_box)
{ {
@ -5189,7 +5182,7 @@ AddressBook_MenuInit(void)
for (i = 0; i < NUM_ADDRESSBOOK_ENTRIES; i++) for (i = 0; i < NUM_ADDRESSBOOK_ENTRIES; i++)
{ {
cvar_t *adr; const cvar_t *adr;
char buffer[20]; char buffer[20];
Com_sprintf(buffer, sizeof(buffer), "adr%d", i); Com_sprintf(buffer, sizeof(buffer), "adr%d", i);
@ -5308,7 +5301,7 @@ ModelCallback(void *unused)
// returns true if icon .pcx exists for skin .pcx // returns true if icon .pcx exists for skin .pcx
static qboolean static qboolean
IconOfSkinExists(char* skin, char** pcxfiles, int npcxfiles, IconOfSkinExists(const char* skin, char** pcxfiles, int npcxfiles,
const char *ext) const char *ext)
{ {
int i; int i;
@ -5358,13 +5351,14 @@ StripExtension(char* path)
static qboolean static qboolean
ContainsFile(char* path, char* file) ContainsFile(char* path, char* file)
{ {
char pathname[MAX_QPATH];
int handle = 0; int handle = 0;
int length = 0;
qboolean result = false; qboolean result = false;
if (path != 0 && file != 0) if (path != 0 && file != 0)
{ {
char pathname[MAX_QPATH];
int length = 0;
Com_sprintf(pathname, MAX_QPATH, "%s/%s", path, file); Com_sprintf(pathname, MAX_QPATH, "%s/%s", path, file);
length = FS_FOpenFile(pathname, &handle, false); length = FS_FOpenFile(pathname, &handle, false);
@ -5446,19 +5440,19 @@ PlayerModelFree()
while (s_skinnames[s_modelname.num].num-- > 0) while (s_skinnames[s_modelname.num].num-- > 0)
{ {
s = s_skinnames[s_modelname.num].data[s_skinnames[s_modelname.num].num]; s = s_skinnames[s_modelname.num].data[s_skinnames[s_modelname.num].num];
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0; s = NULL;
} }
} }
s = (char*)s_skinnames[s_modelname.num].data; s = (char*)s_skinnames[s_modelname.num].data;
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0; s = NULL;
} }
s_skinnames[s_modelname.num].data = 0; s_skinnames[s_modelname.num].data = 0;
@ -5466,19 +5460,19 @@ PlayerModelFree()
// models // models
s = s_modelname.data[s_modelname.num]; s = s_modelname.data[s_modelname.num];
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0; s = NULL;
} }
} }
} }
s = (char*)s_modelname.data; s = (char*)s_modelname.data;
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0; s = NULL;
} }
s_modelname.data = 0; s_modelname.data = 0;
@ -5488,18 +5482,17 @@ PlayerModelFree()
while (s_directory.num-- > 0) while (s_directory.num-- > 0)
{ {
s = s_directory.data[s_directory.num]; s = s_directory.data[s_directory.num];
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0; s = NULL;
} }
} }
s = (char*)s_directory.data; s = (char*)s_directory.data;
if (s != 0) if (s != NULL)
{ {
free(s); free(s);
s = 0;
} }
s_directory.data = 0; s_directory.data = 0;
@ -5538,8 +5531,9 @@ PlayerDirectoryList(void)
for (int i = 0; i < num; ++i) for (int i = 0; i < num; ++i)
{ {
char dirname[MAX_QPATH], *dirsize; char dirname[MAX_QPATH];
int dirnamelen = 0, j; const char *dirsize;
int j;
// last element of FS_FileList maybe null // last element of FS_FileList maybe null
if (list[i] == 0) if (list[i] == 0)
@ -5552,6 +5546,8 @@ PlayerDirectoryList(void)
dirsize = strchr(list[i] + listoff, '/'); dirsize = strchr(list[i] + listoff, '/');
if (dirsize) if (dirsize)
{ {
int dirnamelen = 0;
dirnamelen = dirsize - list[i]; dirnamelen = dirsize - list[i];
memcpy(dirname, list[i], dirnamelen); memcpy(dirname, list[i], dirnamelen);
dirname[dirnamelen] = 0; dirname[dirnamelen] = 0;
@ -5896,7 +5892,7 @@ static qboolean
PlayerConfig_MenuInit(void) PlayerConfig_MenuInit(void)
{ {
extern cvar_t *name; extern cvar_t *name;
extern cvar_t *skin; const extern cvar_t *skin;
cvar_t *hand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE ); cvar_t *hand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
static const char *handedness[] = { "right", "left", "center", 0 }; static const char *handedness[] = { "right", "left", "center", 0 };
char mdlname[MAX_QPATH]; char mdlname[MAX_QPATH];
@ -5936,7 +5932,7 @@ PlayerConfig_MenuInit(void)
for (i = 0; i < s_skinnames[mdlindex].num; i++) for (i = 0; i < s_skinnames[mdlindex].num; i++)
{ {
char* names = s_skinnames[mdlindex].data[i]; const char* names = s_skinnames[mdlindex].data[i];
if (Q_stricmp(names, imgname) == 0) if (Q_stricmp(names, imgname) == 0)
{ {
imgindex = i; imgindex = i;
@ -6070,7 +6066,7 @@ extern float CalcFov(float fov_x, float w, float h);
static void static void
PlayerConfig_AnimateModel(entity_t *entity, int curTime) PlayerConfig_AnimateModel(entity_t *entity, int curTime)
{ {
cvar_t *cl_start_frame, *cl_end_frame; const cvar_t *cl_start_frame, *cl_end_frame;
int startFrame, endFrame; int startFrame, endFrame;
cl_start_frame = Cvar_Get("cl_model_preview_start", "84", CVAR_ARCHIVE); cl_start_frame = Cvar_Get("cl_model_preview_start", "84", CVAR_ARCHIVE);
@ -6164,10 +6160,10 @@ PlayerConfig_MenuKey(int key)
key = Key_GetMenuKey(key); key = Key_GetMenuKey(key);
if (key == K_ESCAPE) if (key == K_ESCAPE)
{ {
const char* name = NULL;
char skin[MAX_QPATH]; char skin[MAX_QPATH];
char* name = 0; char* mdl = NULL;
char* mdl = 0; char* img = NULL;
char* img = 0;
name = s_player_name_field.buffer; name = s_player_name_field.buffer;
mdl = s_modelname.data[s_player_model_box.curvalue]; mdl = s_modelname.data[s_player_model_box.curvalue];