mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 12:41:21 +00:00
client: reuse combined colors in CL_BfgParticles
This commit is contained in:
parent
8ab3e54f6a
commit
aba2dc9ccf
3 changed files with 14 additions and 8 deletions
|
@ -1803,7 +1803,7 @@ CL_BfgParticles(entity_t *ent)
|
|||
|
||||
VectorSubtract(p->org, ent->origin, v);
|
||||
dist = VectorLength(v) / 90.0f;
|
||||
p->color = VID_PaletteColor((int)floor(0xd0 + dist * 7));
|
||||
p->color = CL_CombineColors(0xff00ff00, 0xffffffff, dist);
|
||||
p->alpha = 1.0f - dist;
|
||||
p->alphavel = -100;
|
||||
}
|
||||
|
@ -2138,8 +2138,8 @@ CL_DebugTrail(vec3_t start, vec3_t end)
|
|||
}
|
||||
|
||||
void
|
||||
CL_SmokeTrail(vec3_t start, vec3_t end, int colorStart,
|
||||
int colorRun, int spacing)
|
||||
CL_SmokeTrail(vec3_t start, vec3_t end, unsigned int basecolor, unsigned int finalcolor,
|
||||
int spacing)
|
||||
{
|
||||
vec3_t move;
|
||||
vec3_t vec;
|
||||
|
@ -2174,7 +2174,9 @@ CL_SmokeTrail(vec3_t start, vec3_t end, int colorStart,
|
|||
|
||||
p->alpha = 1.0;
|
||||
p->alphavel = -1.0f / (1 + frandk() * 0.5f);
|
||||
p->color = VID_PaletteColor(colorStart + (float)(randk() % colorRun));
|
||||
p->color = CL_CombineColors(basecolor, finalcolor,
|
||||
(float)(randk() & 7) / 7.0);
|
||||
|
||||
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
|
@ -2466,7 +2468,8 @@ CL_ParticleSteamEffect2(cl_sustain_t *self)
|
|||
active_particles = p;
|
||||
|
||||
p->time = cl.time;
|
||||
p->color = VID_PaletteColor(self->color + (randk() & 7));
|
||||
p->color = CL_CombineColors(self->basecolor, self->finalcolor,
|
||||
(float)(randk() & 7) / 7.0);
|
||||
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
|
|
|
@ -549,7 +549,8 @@ CL_ParseSteam(void)
|
|||
MSG_ReadPos(&net_message, s->org);
|
||||
MSG_ReadDir(&net_message, s->dir);
|
||||
r = MSG_ReadByte(&net_message);
|
||||
s->color = r & 0xff;
|
||||
s->basecolor = VID_PaletteColor(r & 0xff);
|
||||
s->finalcolor = VID_PaletteColor((r + 7) & 0xff);
|
||||
s->magnitude = MSG_ReadShort(&net_message);
|
||||
s->endtime = cl.time + MSG_ReadLong(&net_message);
|
||||
s->think = CL_ParticleSteamEffect2;
|
||||
|
|
|
@ -355,7 +355,8 @@ typedef struct cl_sustain
|
|||
int thinkinterval;
|
||||
vec3_t org;
|
||||
vec3_t dir;
|
||||
int color;
|
||||
unsigned int basecolor;
|
||||
unsigned int finalcolor;
|
||||
int count;
|
||||
int magnitude;
|
||||
void (*think)(struct cl_sustain *self);
|
||||
|
@ -400,7 +401,8 @@ void CL_IonripperTrail (vec3_t start, vec3_t end);
|
|||
void CL_BlasterParticles2 (vec3_t org, vec3_t dir, unsigned int basecolor, unsigned int finalcolor);
|
||||
void CL_BlasterTrail2 (vec3_t start, vec3_t end);
|
||||
void CL_DebugTrail (vec3_t start, vec3_t end);
|
||||
void CL_SmokeTrail (vec3_t start, vec3_t end, int colorStart, int colorRun, int spacing);
|
||||
void CL_SmokeTrail (vec3_t start, vec3_t end, unsigned int basecolor, unsigned int finalcolor,
|
||||
int spacing);
|
||||
void CL_Flashlight (int ent, vec3_t pos);
|
||||
void CL_ForceWall (vec3_t start, vec3_t end, int color);
|
||||
void CL_FlameEffects (centity_t *ent, vec3_t origin);
|
||||
|
|
Loading…
Reference in a new issue