mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-29 07:41:47 +00:00
Rename the nightmare menu entry to hard+.
I think this looks ugly, I always called it nightmare and it was one of the first changes I've made to Quake II. But for the sake of peace and quiet change it to be standard conformant. Closes #809.
This commit is contained in:
parent
aa5d6636d6
commit
a9a0c35a98
1 changed files with 1 additions and 1 deletions
|
@ -2550,7 +2550,7 @@ Game_MenuInit(void)
|
||||||
s_hardp_game_action.generic.flags = QMF_LEFT_JUSTIFY;
|
s_hardp_game_action.generic.flags = QMF_LEFT_JUSTIFY;
|
||||||
s_hardp_game_action.generic.x = 0;
|
s_hardp_game_action.generic.x = 0;
|
||||||
s_hardp_game_action.generic.y = 30;
|
s_hardp_game_action.generic.y = 30;
|
||||||
s_hardp_game_action.generic.name = "nightmare";
|
s_hardp_game_action.generic.name = "hard+";
|
||||||
s_hardp_game_action.generic.callback = HardpGameFunc;
|
s_hardp_game_action.generic.callback = HardpGameFunc;
|
||||||
|
|
||||||
s_blankline.generic.type = MTYPE_SEPARATOR;
|
s_blankline.generic.type = MTYPE_SEPARATOR;
|
||||||
|
|
Loading…
Reference in a new issue