Rename the nightmare menu entry to hard+.

I think this looks ugly, I always called it nightmare and it was one of
the first changes I've made to Quake II. But for the sake of peace and
quiet change it to be standard conformant. Closes #809.
This commit is contained in:
Yamagi 2022-04-23 16:30:47 +02:00
parent aa5d6636d6
commit a9a0c35a98

View file

@ -2550,7 +2550,7 @@ Game_MenuInit(void)
s_hardp_game_action.generic.flags = QMF_LEFT_JUSTIFY; s_hardp_game_action.generic.flags = QMF_LEFT_JUSTIFY;
s_hardp_game_action.generic.x = 0; s_hardp_game_action.generic.x = 0;
s_hardp_game_action.generic.y = 30; s_hardp_game_action.generic.y = 30;
s_hardp_game_action.generic.name = "nightmare"; s_hardp_game_action.generic.name = "hard+";
s_hardp_game_action.generic.callback = HardpGameFunc; s_hardp_game_action.generic.callback = HardpGameFunc;
s_blankline.generic.type = MTYPE_SEPARATOR; s_blankline.generic.type = MTYPE_SEPARATOR;