From a9a0c35a9821dbd9d77f42507b99a9eea43b36bc Mon Sep 17 00:00:00 2001 From: Yamagi Date: Sat, 23 Apr 2022 16:30:47 +0200 Subject: [PATCH] Rename the nightmare menu entry to hard+. I think this looks ugly, I always called it nightmare and it was one of the first changes I've made to Quake II. But for the sake of peace and quiet change it to be standard conformant. Closes #809. --- src/client/menu/menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/menu/menu.c b/src/client/menu/menu.c index e6efb1c7..25f9ce29 100644 --- a/src/client/menu/menu.c +++ b/src/client/menu/menu.c @@ -2550,7 +2550,7 @@ Game_MenuInit(void) s_hardp_game_action.generic.flags = QMF_LEFT_JUSTIFY; s_hardp_game_action.generic.x = 0; s_hardp_game_action.generic.y = 30; - s_hardp_game_action.generic.name = "nightmare"; + s_hardp_game_action.generic.name = "hard+"; s_hardp_game_action.generic.callback = HardpGameFunc; s_blankline.generic.type = MTYPE_SEPARATOR;