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soft: fix colors
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@ -351,7 +351,10 @@ R_ApplyLight(pixel_t pix, const light3_t light)
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/* full light, code could skip light processing */
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/* full light, code could skip light processing */
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if ((light_masked[0] | light_masked[1] | light_masked[2]) <= vid_lightthreshold)
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if ((light_masked[0] | light_masked[1] | light_masked[2]) <= vid_lightthreshold)
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{
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// FIXME: color conversion should be applied and based on vid_colormap
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return pix;
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return pix;
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}
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/* get color component for each component */
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/* get color component for each component */
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b_r = d_8to24table[pix * 4 + 0];
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b_r = d_8to24table[pix * 4 + 0];
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