Reformat of net_chan.c

This commit is contained in:
Yamagi Burmeister 2010-08-31 09:43:51 +00:00
parent ee120a0bf0
commit a42518434c

View file

@ -1,78 +1,85 @@
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* The low level network code
*
* =======================================================================
*/
#include "qcommon.h"
/*
packet header
-------------
31 sequence
1 does this message contain a reliable payload
31 acknowledge sequence
1 acknowledge receipt of even/odd message
16 qport
The remote connection never knows if it missed a reliable message, the
local side detects that it has been dropped by seeing a sequence acknowledge
higher thatn the last reliable sequence, but without the correct even/odd
bit for the reliable set.
If the sender notices that a reliable message has been dropped, it will be
retransmitted. It will not be retransmitted again until a message after
the retransmit has been acknowledged and the reliable still failed to get there.
if the sequence number is -1, the packet should be handled without a netcon
The reliable message can be added to at any time by doing
MSG_Write* (&netchan->message, <data>).
If the message buffer is overflowed, either by a single message, or by
multiple frames worth piling up while the last reliable transmit goes
unacknowledged, the netchan signals a fatal error.
Reliable messages are always placed first in a packet, then the unreliable
message is included if there is sufficient room.
To the receiver, there is no distinction between the reliable and unreliable
parts of the message, they are just processed out as a single larger message.
Illogical packet sequence numbers cause the packet to be dropped, but do
not kill the connection. This, combined with the tight window of valid
reliable acknowledgement numbers provides protection against malicious
address spoofing.
The qport field is a workaround for bad address translating routers that
sometimes remap the client's source port on a packet during gameplay.
If the base part of the net address matches and the qport matches, then the
channel matches even if the IP port differs. The IP port should be updated
to the new value before sending out any replies.
If there is no information that needs to be transfered on a given frame,
such as during the connection stage while waiting for the client to load,
then a packet only needs to be delivered if there is something in the
unacknowledged reliable
*/
* packet header
* -------------
* 31 sequence
* 1 does this message contain a reliable payload
* 31 acknowledge sequence
* 1 acknowledge receipt of even/odd message
* 16 qport
*
* The remote connection never knows if it missed a reliable message,
* the local side detects that it has been dropped by seeing a sequence
* acknowledge higher thatn the last reliable sequence, but without the
* correct even/odd bit for the reliable set.
*
* If the sender notices that a reliable message has been dropped, it
* will be retransmitted. It will not be retransmitted again until a
* message after the retransmit has been acknowledged and the reliable
* still failed to get there.
*
* if the sequence number is -1, the packet should be handled without a
* netcon
*
* The reliable message can be added to at any time by doing MSG_Write*
* (&netchan->message, <data>).
*
* If the message buffer is overflowed, either by a single message, or
* by multiple frames worth piling up while the last reliable transmit
* goes unacknowledged, the netchan signals a fatal error.
*
* Reliable messages are always placed first in a packet, then the
* unreliable message is included if there is sufficient room.
*
* To the receiver, there is no distinction between the reliable and
* unreliable parts of the message, they are just processed out as a
* single larger message.
*
* Illogical packet sequence numbers cause the packet to be dropped, but
* do not kill the connection. This, combined with the tight window of
* valid reliable acknowledgement numbers provides protection against
* malicious address spoofing.
*
* The qport field is a workaround for bad address translating routers
* that sometimes remap the client's source port on a packet during
* gameplay.
*
* If the base part of the net address matches and the qport matches,
* then the channel matches even if the IP port differs. The IP port
* should be updated to the new value before sending out any replies.
*
* If there is no information that needs to be transfered on a given
* frame, such as during the connection stage while waiting for the
* client to load, then a packet only needs to be delivered if there is
* something in the unacknowledged reliable
*/
cvar_t *showpackets;
cvar_t *showdrop;
@ -82,17 +89,11 @@ netadr_t net_from;
sizebuf_t net_message;
byte net_message_buffer[MAX_MSGLEN];
/*
===============
Netchan_Init
===============
*/
void Netchan_Init (void)
{
int port;
// pick a port value that should be nice and random
/* pick a port value that should be nice and random */
port = Sys_Milliseconds() & 0xffff;
showpackets = Cvar_Get ("showpackets", "0", 0);
@ -101,39 +102,31 @@ void Netchan_Init (void)
}
/*
===============
Netchan_OutOfBand
Sends an out-of-band datagram
================
*/
* Sends an out-of-band datagram
*/
void Netchan_OutOfBand (int net_socket, netadr_t adr, int length, byte *data)
{
sizebuf_t send;
byte send_buf[MAX_MSGLEN];
// write the packet header
/* write the packet header */
SZ_Init (&send, send_buf, sizeof(send_buf));
MSG_WriteLong (&send, -1); // -1 sequence means out of band
MSG_WriteLong (&send, -1); /* -1 sequence means out of band */
SZ_Write (&send, data, length);
// send the datagram
/* send the datagram */
NET_SendPacket (net_socket, send.cursize, send.data, adr);
}
/*
===============
Netchan_OutOfBandPrint
Sends a text message in an out-of-band datagram
================
*/
* Sends a text message in an out-of-band datagram
*/
void Netchan_OutOfBandPrint (int net_socket, netadr_t adr, char *format, ...)
{
va_list argptr;
static char string[MAX_MSGLEN - 4];
static char string[MAX_MSGLEN - 4];
va_start (argptr, format);
vsnprintf (string, MAX_MSGLEN - 4, format, argptr);
va_end (argptr);
@ -141,18 +134,13 @@ void Netchan_OutOfBandPrint (int net_socket, netadr_t adr, char *format, ...)
Netchan_OutOfBand (net_socket, adr, strlen(string), (byte *)string);
}
/*
==============
Netchan_Setup
called to open a channel to a remote system
==============
*/
* called to open a channel to a remote system
*/
void Netchan_Setup (netsrc_t sock, netchan_t *chan, netadr_t adr, int qport)
{
memset (chan, 0, sizeof(*chan));
chan->sock = sock;
chan->remote_address = adr;
chan->qport = qport;
@ -164,34 +152,29 @@ void Netchan_Setup (netsrc_t sock, netchan_t *chan, netadr_t adr, int qport)
chan->message.allowoverflow = true;
}
/*
===============
Netchan_CanReliable
Returns true if the last reliable message has acked
================
*/
* Returns true if the last reliable message has acked
*/
qboolean Netchan_CanReliable (netchan_t *chan)
{
if (chan->reliable_length)
return false; // waiting for ack
return false; /* waiting for ack */
return true;
}
qboolean Netchan_NeedReliable (netchan_t *chan)
{
qboolean send_reliable;
// if the remote side dropped the last reliable message, resend it
/* if the remote side dropped the last reliable message, resend it */
send_reliable = false;
if (chan->incoming_acknowledged > chan->last_reliable_sequence
&& chan->incoming_reliable_acknowledged != chan->reliable_sequence)
&& chan->incoming_reliable_acknowledged != chan->reliable_sequence)
send_reliable = true;
// if the reliable transmit buffer is empty, copy the current message out
/* if the reliable transmit buffer is empty, copy the current message out */
if (!chan->reliable_length && chan->message.cursize)
{
send_reliable = true;
@ -201,15 +184,11 @@ qboolean Netchan_NeedReliable (netchan_t *chan)
}
/*
===============
Netchan_Transmit
tries to send an unreliable message to a connection, and handles the
transmition / retransmition of the reliable messages.
A 0 length will still generate a packet and deal with the reliable messages.
================
*/
* tries to send an unreliable message to a connection, and handles the
* transmition / retransmition of the reliable messages.
*
* A 0 length will still generate a packet and deal with the reliable messages.
*/
void Netchan_Transmit (netchan_t *chan, int length, byte *data)
{
sizebuf_t send;
@ -217,12 +196,12 @@ void Netchan_Transmit (netchan_t *chan, int length, byte *data)
qboolean send_reliable;
unsigned w1, w2;
// check for message overflow
/* check for message overflow */
if (chan->message.overflowed)
{
chan->fatal_error = true;
Com_Printf ("%s:Outgoing message overflow\n"
, NET_AdrToString (chan->remote_address));
, NET_AdrToString (chan->remote_address));
return;
}
@ -236,8 +215,7 @@ void Netchan_Transmit (netchan_t *chan, int length, byte *data)
chan->reliable_sequence ^= 1;
}
// write the packet header
/* write the packet header */
SZ_Init (&send, send_buf, sizeof(send_buf));
w1 = ( chan->outgoing_sequence & ~(1<<31) ) | (send_reliable<<31);
@ -249,64 +227,60 @@ void Netchan_Transmit (netchan_t *chan, int length, byte *data)
MSG_WriteLong (&send, w1);
MSG_WriteLong (&send, w2);
// send the qport if we are a client
/* send the qport if we are a client */
if (chan->sock == NS_CLIENT)
MSG_WriteShort (&send, qport->value);
// copy the reliable message to the packet first
/* copy the reliable message to the packet first */
if (send_reliable)
{
SZ_Write (&send, chan->reliable_buf, chan->reliable_length);
chan->last_reliable_sequence = chan->outgoing_sequence;
}
// add the unreliable part if space is available
/* add the unreliable part if space is available */
if (send.maxsize - send.cursize >= length)
SZ_Write (&send, data, length);
else
Com_Printf ("Netchan_Transmit: dumped unreliable\n");
// send the datagram
/* send the datagram */
NET_SendPacket (chan->sock, send.cursize, send.data, chan->remote_address);
if (showpackets->value)
{
if (send_reliable)
Com_Printf ("send %4i : s=%i reliable=%i ack=%i rack=%i\n"
, send.cursize
, chan->outgoing_sequence - 1
, chan->reliable_sequence
, chan->incoming_sequence
, chan->incoming_reliable_sequence);
, send.cursize
, chan->outgoing_sequence - 1
, chan->reliable_sequence
, chan->incoming_sequence
, chan->incoming_reliable_sequence);
else
Com_Printf ("send %4i : s=%i ack=%i rack=%i\n"
, send.cursize
, chan->outgoing_sequence - 1
, chan->incoming_sequence
, chan->incoming_reliable_sequence);
, send.cursize
, chan->outgoing_sequence - 1
, chan->incoming_sequence
, chan->incoming_reliable_sequence);
}
}
/*
=================
Netchan_Process
called when the current net_message is from remote_address
modifies net_message so that it points to the packet payload
=================
*/
* called when the current net_message is from remote_address
* modifies net_message so that it points to the packet payload
*/
qboolean Netchan_Process (netchan_t *chan, sizebuf_t *msg)
{
unsigned sequence, sequence_ack;
unsigned reliable_ack, reliable_message;
int qport;
// get sequence numbers
/* get sequence numbers */
MSG_BeginReading (msg);
sequence = MSG_ReadLong (msg);
sequence_ack = MSG_ReadLong (msg);
// read the qport if we are a server
/* read the qport if we are a server */
if (chan->sock == NS_SERVER)
qport = MSG_ReadShort (msg);
@ -314,74 +288,66 @@ qboolean Netchan_Process (netchan_t *chan, sizebuf_t *msg)
reliable_ack = sequence_ack >> 31;
sequence &= ~(1<<31);
sequence_ack &= ~(1<<31);
sequence_ack &= ~(1<<31);
if (showpackets->value)
{
if (reliable_message)
Com_Printf ("recv %4i : s=%i reliable=%i ack=%i rack=%i\n"
, msg->cursize
, sequence
, chan->incoming_reliable_sequence ^ 1
, sequence_ack
, reliable_ack);
, msg->cursize
, sequence
, chan->incoming_reliable_sequence ^ 1
, sequence_ack
, reliable_ack);
else
Com_Printf ("recv %4i : s=%i ack=%i rack=%i\n"
, msg->cursize
, sequence
, sequence_ack
, reliable_ack);
, msg->cursize
, sequence
, sequence_ack
, reliable_ack);
}
//
// discard stale or duplicated packets
//
/* discard stale or duplicated packets */
if (sequence <= chan->incoming_sequence)
{
if (showdrop->value)
Com_Printf ("%s:Out of order packet %i at %i\n"
, NET_AdrToString (chan->remote_address)
, sequence
, chan->incoming_sequence);
, NET_AdrToString (chan->remote_address)
, sequence
, chan->incoming_sequence);
return false;
}
//
// dropped packets don't keep the message from being used
//
/* dropped packets don't keep the message from being used */
chan->dropped = sequence - (chan->incoming_sequence+1);
if (chan->dropped > 0)
{
if (showdrop->value)
Com_Printf ("%s:Dropped %i packets at %i\n"
, NET_AdrToString (chan->remote_address)
, chan->dropped
, sequence);
, NET_AdrToString (chan->remote_address)
, chan->dropped
, sequence);
}
//
// if the current outgoing reliable message has been acknowledged
// clear the buffer to make way for the next
//
/* if the current outgoing reliable message has been acknowledged
clear the buffer to make way for the next */
if (reliable_ack == chan->reliable_sequence)
chan->reliable_length = 0; // it has been received
//
// if this message contains a reliable message, bump incoming_reliable_sequence
//
chan->reliable_length = 0; /* it has been received */
/* if this message contains a reliable message, bump incoming_reliable_sequence */
chan->incoming_sequence = sequence;
chan->incoming_acknowledged = sequence_ack;
chan->incoming_reliable_acknowledged = reliable_ack;
if (reliable_message)
{
chan->incoming_reliable_sequence ^= 1;
}
//
// the message can now be read from the current message pointer
//
/* the message can now be read from the current message pointer */
chan->last_received = curtime;
return true;
}