mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-13 00:24:44 +00:00
menu: fix players model menu
This commit is contained in:
parent
ded6b9c858
commit
a324ef51c9
2 changed files with 138 additions and 22 deletions
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@ -5494,9 +5494,9 @@ PlayerDirectoryList(void)
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{
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char* findname = "players/*";
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char** list = 0;
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int num = 0;
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int num = 0, dirnum = 0;
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/* get a list of "players" subdirectories */
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/* get a list of "players" subdirectories or files */
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if ((list = FS_ListFiles2(findname, &num, 0, 0)) == NULL)
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{
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return false;
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@ -5512,10 +5512,12 @@ PlayerDirectoryList(void)
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YQ2_COM_CHECK_OOM(data, "calloc()", num * sizeof(char*))
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s_directory.data = data;
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s_directory.num = num;
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for (int i = 0; i < num; ++i)
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{
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char dirname[MAX_QPATH], *dirsize;
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int dirnamelen = 0, j;
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// last element of FS_FileList maybe null
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if (list[i] == 0)
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{
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@ -5524,15 +5526,40 @@ PlayerDirectoryList(void)
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ReplaceCharacters(list[i], '\\', '/');
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char* s = (char*)malloc(MAX_QPATH);
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char* t = list[i];
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dirsize = strchr(list[i] + strlen(findname), '/');
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if (dirsize)
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{
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dirnamelen = dirsize - list[i];
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memcpy(dirname, list[i], dirnamelen);
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dirname[dirnamelen] = 0;
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}
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else
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{
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strcpy(dirname, list[i]);
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}
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YQ2_COM_CHECK_OOM(s, "malloc()", MAX_QPATH * sizeof(char))
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for (j = 0; j < dirnum; j++)
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{
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if (!strcmp(dirname, data[j]))
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{
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break;
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}
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}
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Q_strlcpy(s, t, MAX_QPATH);
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data[i] = s;
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if (j == dirnum)
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{
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char* s = (char*)malloc(MAX_QPATH);
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YQ2_COM_CHECK_OOM(s, "malloc()", MAX_QPATH * sizeof(char))
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Q_strlcpy(s, dirname, MAX_QPATH);
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data[dirnum] = s;
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dirnum ++;
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}
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}
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s_directory.num = dirnum;
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// free file list
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FS_FreeList(list, num);
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@ -5554,6 +5581,94 @@ HasSkinInDir(const char *dirname, const char *ext, int *num)
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return FS_ListFiles2(findname, num, 0, 0);
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}
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static char**
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HasSkinsInDir(const char *dirname, int *num)
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{
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char **list_png, **list_pcx, **list_m8;
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char **curr = NULL, **list = NULL;
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int num_png, num_pcx, num_m8;
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*num = 0;
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list_png = HasSkinInDir(dirname, "png", &num_png);
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if (list_png)
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{
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*num += num_png - 1;
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}
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list_pcx = HasSkinInDir(dirname, "pcx", &num_pcx);
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if (list_pcx)
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{
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*num += num_pcx - 1;
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}
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list_m8 = HasSkinInDir(dirname, "m8", &num_m8);
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if (list_m8)
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{
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*num += num_m8 - 1;
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}
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if (num)
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{
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curr = list = malloc(sizeof(char *) * (*num + 1));
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YQ2_COM_CHECK_OOM(list, "realloc()", (size_t)sizeof(char *) * (*num + 1))
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if (list_png)
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{
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int j;
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for (j = 0; j < num_png; j ++)
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{
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if (list_png[j])
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{
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*curr = list_png[j];
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curr++;
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}
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}
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free(list_png);
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}
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if (list_pcx)
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{
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int j;
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for (j = 0; j < num_pcx; j ++)
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{
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if (list_pcx[j])
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{
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*curr = list_pcx[j];
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curr++;
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}
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}
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free(list_pcx);
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}
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if (list_m8)
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{
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int j;
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for (j = 0; j < num_m8; j ++)
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{
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if (list_m8[j])
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{
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*curr = list_m8[j];
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curr++;
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}
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}
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free(list_m8);
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}
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*curr = NULL;
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curr++;
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*num = curr - list;
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}
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return list;
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}
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/*
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* list all valid player models.
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@ -5586,15 +5701,6 @@ PlayerModelList(void)
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continue;
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}
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/* get a list of pcx files */
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if (
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(list = HasSkinInDir(s_directory.data[i], "png", &num)) == NULL &&
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(list = HasSkinInDir(s_directory.data[i], "pcx", &num)) == NULL &&
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(list = HasSkinInDir(s_directory.data[i], "m8", &num)) == NULL)
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{
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continue;
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}
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/* contains triangle .md2 model */
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s = s_directory.data[i];
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@ -5608,6 +5714,13 @@ PlayerModelList(void)
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continue;
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}
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list = HasSkinsInDir(s_directory.data[i], &num);
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/* get a list of pcx files */
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if (!num || !list)
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{
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continue;
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}
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/* count valid skins, which consist of a skin with a matching "_i" icon */
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s_skinnames[mdl].num = 0;
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@ -98,9 +98,9 @@ typedef struct
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} fsPackTypes_t;
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fsHandle_t fs_handles[MAX_HANDLES];
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fsLink_t *fs_links;
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fsSearchPath_t *fs_searchPaths;
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fsSearchPath_t *fs_baseSearchPaths;
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fsLink_t *fs_links = NULL;
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fsSearchPath_t *fs_searchPaths = NULL;
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fsSearchPath_t *fs_baseSearchPaths = NULL;
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/* Pack formats / suffixes. */
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fsPackTypes_t fs_packtypes[] = {
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@ -422,7 +422,10 @@ FS_FOpenFile(const char *rawname, fileHandle_t *f, qboolean gamedir_only)
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// TODO: A flag to ignore paks would be better
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if ((strcmp(fs_gamedirvar->string, "") == 0) && search->pack) {
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if ((strcmp(name, "maps.lst") == 0) || (strncmp(name, "players/", 8) == 0)) {
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continue;
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if (FS_FileInGamedir(name))
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{
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continue;
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}
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}
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}
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@ -877,7 +880,7 @@ FS_LoadPK3(const char *packPath)
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if (unzGetGlobalInfo(handle, &global) != UNZ_OK)
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{
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unzClose(handle);
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Com_Error(ERR_FATAL, "FS_LoadPK3: '%s' is not a pack file", packPath);
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Com_Error(ERR_FATAL, "%s: '%s' is not a pack file", __func__, packPath);
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}
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numFiles = global.number_entry;
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