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https://github.com/yquake2/yquake2remaster.git
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Haiku porting proposal.
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parent
ea0c0c04a2
commit
a2b274d1a5
4 changed files with 31 additions and 1 deletions
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@ -140,7 +140,11 @@ endif()
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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list(APPEND yquake2LinkerFlags "-lm -static-libgcc")
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list(APPEND yquake2LinkerFlags "-lm -static-libgcc")
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else()
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else()
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if (NOT ${CMAKE_SYSTEM_NAME} MATCHES "Haiku")
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list(APPEND yquake2LinkerFlags "-lm -rdynamic")
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list(APPEND yquake2LinkerFlags "-lm -rdynamic")
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else()
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list(APPEND yquake2LinkerFlags "-lm -lnetwork")
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endif()
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endif()
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endif()
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list(APPEND yquake2LinkerFlags ${CMAKE_DL_LIBS})
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list(APPEND yquake2LinkerFlags ${CMAKE_DL_LIBS})
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@ -45,6 +45,10 @@
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#include <mach-o/dyld.h> // _NSGetExecutablePath
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#include <mach-o/dyld.h> // _NSGetExecutablePath
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#endif
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#endif
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#ifdef __HAIKU__
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#include <kernel/image.h>
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#endif
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#ifndef PATH_MAX
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#ifndef PATH_MAX
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// this is mostly for windows. windows has a MAX_PATH = 260 #define, but allows
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// this is mostly for windows. windows has a MAX_PATH = 260 #define, but allows
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// longer paths anyway.. this might not be the maximum allowed length, but is
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// longer paths anyway.. this might not be the maximum allowed length, but is
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@ -118,6 +122,22 @@ static void SetExecutablePath(char* exePath)
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// TODO: realpath() ?
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// TODO: realpath() ?
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// TODO: no idea what this is if the executable is in an app bundle
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// TODO: no idea what this is if the executable is in an app bundle
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#elif defined(__HAIKU__)
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image_info ii;
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int32_t id = 0;
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exePath[0] = '\0';
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for (; get_next_image_info(0, &id, &ii) == B_OK;)
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{
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if (ii.type == B_APP_IMAGE)
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break;
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}
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if (ii.type == B_APP_IMAGE)
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{
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memcpy(exePath, ii.name, PATH_MAX);
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}
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#else
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#else
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@ -30,6 +30,9 @@
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#include <libgen.h>
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#include <libgen.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#ifndef FNDELAY
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#define FNDELAY O_NDELAY
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#endif
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#include "../../common/header/common.h"
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#include "../../common/header/common.h"
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@ -35,6 +35,9 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <sys/select.h> /* for fd_set */
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#include <sys/select.h> /* for fd_set */
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#ifndef FNDELAY
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#define FNDELAY O_NDELAY
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#endif
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include <mach/clock.h>
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#include <mach/clock.h>
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