OK, Umbenennung, zweiter Schritt

This commit is contained in:
Yamagi Burmeister 2009-04-10 13:11:49 +00:00
parent 26d1d98122
commit a14f184058
4 changed files with 26 additions and 20 deletions

View file

@ -132,8 +132,8 @@ client:
build/gameabi \
build/posix \
build/posix/glob \
build/posix/sdl \
build/posix/vid \
build/sdl \
build/server \
release
$(MAKE) release/quake2
@ -238,13 +238,17 @@ POSIX_OBJS = \
build/posix/posix.o \
build/posix/system.o \
build/posix/glob/glob.o \
build/posix/sdl/cd.o \
build/posix/sdl/sound.o \
build/posix/vid/menu.o \
build/posix/vid/refresh.o
# ----------
# SDL Objects
SDL_OBJS= \
build/sdl/cd.o \
build/sdl/sound.o
# ----------
# Dedicated server object
DEDICATED_SERVER_OBJS = \
build/dedicated_server/sv_ccmds.o \
@ -534,18 +538,20 @@ build/posix/system.o : src/posix/system.c
build/posix/glob/glob.o : src/posix/glob/glob.c
$(CC) $(CFLAGS_CLIENT) -o $@ -c $<
build/posix/sdl/cd.o : src/posix/sdl/cd.c
$(CC) $(CFLAGS_CLIENT) $(SDLCFLAGS) -o $@ -c $<
build/posix/sdl/sound.o : src/posix/sdl/sound.c
$(CC) $(CFLAGS_CLIENT) $(SDLCFLAGS) -o $@ -c $<
build/posix/vid/menu.o : src/posix/vid/menu.c
$(CC) $(CFLAGS_CLIENT) -o $@ -c $<
build/posix/vid/refresh.o : src/posix/vid/refresh.c
$(CC) $(CFLAGS_CLIENT) -o $@ -c $<
# ----------
build/sdl/cd.o : src/sdl/cd.c
$(CC) $(CFLAGS_CLIENT) $(SDLCFLAGS) -o $@ -c $<
build/sdl/sound.o : src/sdl/sound.c
$(CC) $(CFLAGS_CLIENT) $(SDLCFLAGS) -o $@ -c $<
# ----------
# Dedicated server build
@ -668,7 +674,7 @@ build/ref_gl_posix/posix.o: src/posix/posix.c
build/ref_gl_posix/qgl.o: src/posix/refresh/qgl.c
$(CC) $(CFLAGS_OPENGL) -o $@ -c $<
build/ref_gl_posix/refresh.o: src/posix/sdl/refresh.c
build/ref_gl_posix/refresh.o: src/sdl/refresh.c
$(CC) $(CFLAGS_OPENGL) $(SDLCFLAGS) -o $@ -c $<
# ----------
@ -902,9 +908,9 @@ build/ctf/q_shared.o: src/game/ctf/q_shared.c
# The client
release/quake2 : $(CLIENT_OBJS) $(COMMON_OBJS) $(GAME_ABI_OBJS) \
$(SERVER_OBJS) $(POSIX_OBJS)
$(SERVER_OBJS) $(POSIX_OBJS) $(SDL_OBJS)
$(CC) $(CFLAGS_CLIENT) -o $@ $(CLIENT_OBJS) $(COMMON_OBJS) $(GAME_ABI_OBJS) \
$(SERVER_OBJS) $(POSIX_OBJS) $(LDFLAGS) $(SDLLDFLAGS)
$(SERVER_OBJS) $(POSIX_OBJS) $(SDL_OBJS) $(LDFLAGS) $(SDLLDFLAGS)
# Dedicated Server
release/q2ded : $(DEDICATED_SERVER_OBJS) $(DEDICATED_SERVER_COMMON_OBJS) \

View file

@ -28,7 +28,7 @@
#include <stdio.h>
#include "SDL.h"
#include "../../client/header/client.h"
#include "../client/header/client.h"
static qboolean cdValid = false;
static qboolean initialized = false;

View file

@ -41,10 +41,10 @@
#include "SDL.h"
#include <GL/gl.h>
#include "../../refresh/header/local.h"
#include "../refresh/glwindow.h"
#include "../refresh/header/local.h"
#include "../posix/refresh/glwindow.h"
#include "../../client/input/keys.h"
#include "../client/input/keys.h"
#include "../posix.h"
/*****************************************************************************/

View file

@ -27,8 +27,8 @@
#include "SDL.h"
#include "../../client/header/client.h"
#include "../../client/sound/snd_loc.h"
#include "../client/header/client.h"
#include "../client/sound/snd_loc.h"
static int snd_inited;
static dma_t *shm;