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Ensure that new empty console line are really empty.
This fixes a corner case: When the client is in state `ca_disconnected` and the user presses repeatedly return, there is a chance that a older line is erroneously printed again. This is caused by spinning through the console history buffer, when an old line is the current line a the frame were the console refreshs it's printed. Work around that by clearing every line as soon as it becomes the current line. Closes #987.
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1 changed files with 2 additions and 1 deletions
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@ -399,9 +399,10 @@ Key_Console(int key)
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Cbuf_AddText("\n");
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Com_Printf("%s\n", key_lines[edit_line]);
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edit_line = (edit_line + 1) & (NUM_KEY_LINES-1);
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edit_line = (edit_line + 1) & (NUM_KEY_LINES - 1);
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history_line = edit_line;
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key_lines[edit_line][0] = ']';
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key_lines[edit_line][1] = '\0';
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key_linepos = 1;
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if (cls.state == ca_disconnected)
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