renders: remove custom function for non QBSP format

Also remove Little* function usage, QBSP come with correct byte order.
This commit is contained in:
Denis Pauk 2024-04-18 01:06:01 +03:00
parent 8d21ed6874
commit 9b6bae3454
7 changed files with 64 additions and 391 deletions

View File

@ -78,82 +78,6 @@ Mod_NumberLeafs(mleaf_t *leafs, mnode_t *node, int *r_leaftovis, int *r_vistolea
numvisleafs);
}
static void
Mod_LoadNodes(const char *name, cplane_t *planes, int numplanes, mleaf_t *leafs,
int numleafs, mnode_t **nodes, int *numnodes, const byte *mod_base,
const lump_t *l)
{
dnode_t *in;
mnode_t *out;
int i, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_NODES) * sizeof(*out));
*nodes = out;
*numnodes = count;
for (i = 0; i < count; i++, in++, out++)
{
int j, planenum;
for (j = 0; j < 3; j++)
{
out->minmaxs[j] = LittleShort(in->mins[j]);
out->minmaxs[3 + j] = LittleShort(in->maxs[j]);
}
planenum = LittleLong(in->planenum);
if (planenum < 0 || planenum >= numplanes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d < %d planenum.",
__func__, planenum, numplanes);
}
out->plane = planes + planenum;
out->firstsurface = LittleShort(in->firstface) & 0xFFFF;
out->numsurfaces = LittleShort(in->numfaces) & 0xFFFF;
out->contents = CONTENTS_NODE; /* differentiate from leafs */
for (j = 0; j < 2; j++)
{
int leafnum;
leafnum = LittleLong(in->children[j]);
if (leafnum >= 0)
{
if (leafnum < 0 || leafnum >= *numnodes)
{
Com_Error(ERR_DROP, "%s: Incorrect %d nodenum as leaf.",
__func__, leafnum);
}
out->children[j] = *nodes + leafnum;
}
else
{
leafnum = -1 - leafnum;
if (leafnum < 0 || leafnum >= numleafs)
{
Com_Error(ERR_DROP, "%s: Incorrect %d leafnum.",
__func__, leafnum);
}
out->children[j] = (mnode_t *)(leafs + leafnum);
}
}
}
}
static void
Mod_LoadQNodes(const char *name, cplane_t *planes, int numplanes, mleaf_t *leafs,
int numleafs, mnode_t **nodes, int *numnodes, const byte *mod_base,
@ -183,8 +107,8 @@ Mod_LoadQNodes(const char *name, cplane_t *planes, int numplanes, mleaf_t *leafs
for (j = 0; j < 3; j++)
{
out->minmaxs[j] = LittleFloat(in->mins[j]);
out->minmaxs[3 + j] = LittleFloat(in->maxs[j]);
out->minmaxs[j] = in->mins[j];
out->minmaxs[3 + j] = in->maxs[j];
}
planenum = LittleLong(in->planenum);
@ -195,15 +119,15 @@ Mod_LoadQNodes(const char *name, cplane_t *planes, int numplanes, mleaf_t *leafs
}
out->plane = planes + planenum;
out->firstsurface = LittleLong(in->firstface) & 0xFFFFFFFF;
out->numsurfaces = LittleLong(in->numfaces) & 0xFFFFFFFF;
out->firstsurface = in->firstface;
out->numsurfaces = in->numfaces;
out->contents = CONTENTS_NODE; /* differentiate from leafs */
for (j = 0; j < 2; j++)
{
int leafnum;
leafnum = LittleLong(in->children[j]);
leafnum = in->children[j];
if (leafnum >= 0)
{
@ -238,17 +162,8 @@ Mod_LoadQBSPNodes(const char *name, cplane_t *planes, int numplanes, mleaf_t *le
int r_leaftovis[MAX_MAP_LEAFS], r_vistoleaf[MAX_MAP_LEAFS];
int numvisleafs;
if ((ident == IDBSPHEADER) ||
(ident == RBSPHEADER))
{
Mod_LoadNodes(name, planes, numplanes, leafs, numleafs, nodes, numnodes,
mod_base, l);
}
else
{
Mod_LoadQNodes(name, planes, numplanes, leafs, numleafs, nodes, numnodes,
mod_base, l);
}
Mod_LoadQNodes(name, planes, numplanes, leafs, numleafs, nodes, numnodes,
mod_base, l);
Mod_SetParent(*nodes, NULL); /* sets nodes and leafs */
@ -294,9 +209,9 @@ Mod_LoadVertexes(const char *name, mvertex_t **vertexes, int *numvertexes,
for (i = 0; i < count; i++, in++, out++)
{
out->position[0] = LittleFloat(in->point[0]);
out->position[1] = LittleFloat(in->point[1]);
out->position[2] = LittleFloat(in->point[2]);
out->position[0] = in->point[0];
out->position[1] = in->point[1];
out->position[2] = in->point[2];
}
}
@ -332,14 +247,13 @@ Mod_LoadSetSurfaceLighting(byte *lightdata, int size, msurface_t *out,
out->styles[i] = styles[i];
}
i = LittleLong(lightofs);
if (i == -1 || lightdata == NULL || i >= size)
if (lightofs == -1 || lightdata == NULL || lightofs >= size)
{
out->samples = NULL;
}
else
{
out->samples = lightdata + i;
out->samples = lightdata + lightofs;
}
}
@ -416,7 +330,7 @@ Mod_CalcSurfaceExtents(const int *surfedges, mvertex_t *vertexes, medge_t *edges
void
Mod_LoadTexinfoQ2(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
struct image_s *notexture, maptype_t maptype)
struct image_s *notexture)
{
texinfo_t *in;
mtexinfo_t *out;
@ -445,12 +359,11 @@ Mod_LoadTexinfoQ2(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
for (j = 0; j < 4; j++)
{
out->vecs[0][j] = LittleFloat(in->vecs[0][j]);
out->vecs[1][j] = LittleFloat(in->vecs[1][j]);
out->vecs[0][j] = in->vecs[0][j];
out->vecs[1][j] = in->vecs[1][j];
}
/* Convert flags for game type */
out->flags = Mod_LoadSurfConvertFlags(LittleLong(in->flags), maptype);
out->flags = in->flags;
next = LittleLong(in->nexttexinfo);
if (next > 0)
@ -491,12 +404,12 @@ extra for skybox in soft render
void
Mod_LoadTexinfo(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
struct image_s *notexture, maptype_t maptype)
struct image_s *notexture)
{
int i;
Mod_LoadTexinfoQ2(name, texinfo, numtexinfo, mod_base, l, find_image,
notexture, maptype);
notexture);
// count animation frames
for (i = 0; i < *numtexinfo; i++)
@ -513,41 +426,6 @@ Mod_LoadTexinfo(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
}
}
/*
=================
Mod_LoadEdges
extra is used for skybox, which adds 6 surfaces
=================
*/
static void
Mod_LoadEdges(const char *name, medge_t **edges, int *numedges,
const byte *mod_base, const lump_t *l)
{
dedge_t *in;
medge_t *out;
int i, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_EDGES) * sizeof(*out));
*edges = out;
*numedges = count;
for (i = 0; i < count; i++, in++, out++)
{
out->v[0] = (unsigned short)LittleShort(in->v[0]);
out->v[1] = (unsigned short)LittleShort(in->v[1]);
}
}
/*
=================
Mod_LoadQEdges
@ -555,8 +433,8 @@ Mod_LoadQEdges
extra is used for skybox, which adds 6 surfaces
=================
*/
static void
Mod_LoadQEdges(const char *name, medge_t **edges, int *numedges,
void
Mod_LoadQBSPEdges(const char *name, medge_t **edges, int *numedges,
const byte *mod_base, const lump_t *l)
{
dqedge_t *in;
@ -578,23 +456,8 @@ Mod_LoadQEdges(const char *name, medge_t **edges, int *numedges,
for (i = 0; i < count; i++, in++, out++)
{
out->v[0] = (unsigned int)LittleLong(in->v[0]);
out->v[1] = (unsigned int)LittleLong(in->v[1]);
}
}
void
Mod_LoadQBSPEdges(const char *name, medge_t **edges, int *numedges,
const byte *mod_base, const lump_t *l, int ident)
{
if ((ident == IDBSPHEADER) ||
(ident == RBSPHEADER))
{
Mod_LoadEdges(name, edges, numedges, mod_base, l);
}
else
{
Mod_LoadQEdges(name, edges, numedges, mod_base, l);
out->v[0] = (unsigned int)in->v[0];
out->v[1] = (unsigned int)in->v[1];
}
}
@ -608,7 +471,7 @@ Mod_LoadSurfedges(const char *name, int **surfedges, int *numsurfedges,
const byte *mod_base, const lump_t *l)
{
const int *in;
int i, count;
int count;
int *out;
in = (void *)(mod_base + l->fileofs);
@ -625,10 +488,7 @@ Mod_LoadSurfedges(const char *name, int **surfedges, int *numsurfedges,
*surfedges = out;
*numsurfedges = count;
for (i = 0; i < count; i++)
{
out[i] = LittleLong(in[i]);
}
memcpy(out, in, count * sizeof(*in));
}
/*
@ -805,12 +665,12 @@ Mod_LoadBSPXDecoupledLM(const dlminfo_t* lminfos, int surfnum, msurface_t *out)
return LittleLong(lminfo->lightofs);
}
static void
Mod_LoadMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int *nummarksurfaces,
void
Mod_LoadQBSPMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int *nummarksurfaces,
msurface_t *surfaces, int numsurfaces, const byte *mod_base, const lump_t *l)
{
int i, count;
const short *in;
const unsigned int *in;
msurface_t **out;
in = (void *)(mod_base + l->fileofs);
@ -830,47 +690,9 @@ Mod_LoadMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int
for (i = 0; i < count; i++)
{
int j;
j = in[i];
j = LittleShort(in[i]) & 0xFFFF;
if ((j < 0) || (j >= numsurfaces))
{
Com_Error(ERR_DROP, "%s: bad surface number",
__func__);
}
out[i] = surfaces + j;
}
}
static void
Mod_LoadQMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int *nummarksurfaces,
msurface_t *surfaces, int numsurfaces, const byte *mod_base, const lump_t *l)
{
int i, count;
const int *in;
msurface_t **out;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc(count * sizeof(*out));
*marksurfaces = out;
*nummarksurfaces = count;
for (i = 0; i < count; i++)
{
int j;
j = LittleLong(in[i]) & 0xFFFFFFFF;
if ((j < 0) || (j >= numsurfaces))
if (j >= numsurfaces)
{
Com_Error(ERR_DROP, "%s: bad surface number",
__func__);
@ -881,124 +703,7 @@ Mod_LoadQMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int
}
void
Mod_LoadQBSPMarksurfaces(const char *name, msurface_t ***marksurfaces, unsigned int *nummarksurfaces,
msurface_t *surfaces, int numsurfaces, const byte *mod_base, const lump_t *l, int ident)
{
if ((ident == IDBSPHEADER) ||
(ident == RBSPHEADER))
{
Mod_LoadMarksurfaces(name, marksurfaces, nummarksurfaces,
surfaces, numsurfaces, mod_base, l);
}
else
{
Mod_LoadQMarksurfaces(name, marksurfaces, nummarksurfaces,
surfaces, numsurfaces, mod_base, l);
}
}
static void
Mod_LoadLeafs(const char *name, mleaf_t **leafs, int *numleafs,
msurface_t **marksurfaces, unsigned int nummarksurfaces,
const byte *mod_base, const lump_t *l)
{
dleaf_t *in;
mleaf_t *out;
int i, j, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_LEAFS) * sizeof(*out));
*leafs = out;
*numleafs = count;
for (i = 0; i < count; i++, in++, out++)
{
unsigned int firstleafface;
for (j = 0; j < 3; j++)
{
out->minmaxs[j] = LittleShort(in->mins[j]);
out->minmaxs[3 + j] = LittleShort(in->maxs[j]);
}
out->contents = LittleLong(in->contents);
out->cluster = LittleShort(in->cluster);
out->area = LittleShort(in->area);
// make unsigned long from signed short
firstleafface = LittleShort(in->firstleafface) & 0xFFFF;
out->nummarksurfaces = LittleShort(in->numleaffaces) & 0xFFFF;
out->firstmarksurface = marksurfaces + firstleafface;
if ((firstleafface + out->nummarksurfaces) > nummarksurfaces)
{
Com_Error(ERR_DROP, "%s: wrong marksurfaces position in %s",
__func__, name);
}
}
}
static void
Mod_LoadDKLeafs(const char *name, mleaf_t **leafs, int *numleafs,
msurface_t **marksurfaces, unsigned int nummarksurfaces,
const byte *mod_base, const lump_t *l)
{
ddkleaf_t *in;
mleaf_t *out;
int i, j, count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
{
Com_Error(ERR_DROP, "%s: funny lump size in %s",
__func__, name);
}
count = l->filelen / sizeof(*in);
out = Hunk_Alloc((count + EXTRA_LUMP_LEAFS) * sizeof(*out));
*leafs = out;
*numleafs = count;
for (i = 0; i < count; i++, in++, out++)
{
unsigned int firstleafface;
for (j = 0; j < 3; j++)
{
out->minmaxs[j] = LittleShort(in->mins[j]);
out->minmaxs[3 + j] = LittleShort(in->maxs[j]);
}
out->contents = LittleLong(in->contents);
out->cluster = LittleShort(in->cluster);
out->area = LittleShort(in->area);
// make unsigned long from signed short
firstleafface = LittleShort(in->firstleafface) & 0xFFFF;
out->nummarksurfaces = LittleShort(in->numleaffaces) & 0xFFFF;
out->firstmarksurface = marksurfaces + firstleafface;
if ((firstleafface + out->nummarksurfaces) > nummarksurfaces)
{
Com_Error(ERR_DROP, "%s: wrong marksurfaces position in %s",
__func__, name);
}
}
}
static void
Mod_LoadQLeafs(const char *name, mleaf_t **leafs, int *numleafs,
Mod_LoadQBSPLeafs(const char *name, mleaf_t **leafs, int *numleafs,
msurface_t **marksurfaces, unsigned int nummarksurfaces,
const byte *mod_base, const lump_t *l)
{
@ -1026,17 +731,17 @@ Mod_LoadQLeafs(const char *name, mleaf_t **leafs, int *numleafs,
for (j = 0; j < 3; j++)
{
out->minmaxs[j] = LittleFloat(in->mins[j]);
out->minmaxs[3 + j] = LittleFloat(in->maxs[j]);
out->minmaxs[j] = in->mins[j];
out->minmaxs[3 + j] = in->maxs[j];
}
out->contents = LittleLong(in->contents);
out->cluster = LittleLong(in->cluster);
out->area = LittleLong(in->area);
out->contents = in->contents;
out->cluster = in->cluster;
out->area = in->area;
// make unsigned long from signed short
firstleafface = LittleLong(in->firstleafface) & 0xFFFFFFFF;
out->nummarksurfaces = LittleLong(in->numleaffaces) & 0xFFFFFFFF;
firstleafface = in->firstleafface;
out->nummarksurfaces = in->numleaffaces;
out->firstmarksurface = marksurfaces + firstleafface;
if ((firstleafface + out->nummarksurfaces) > nummarksurfaces)
@ -1047,33 +752,6 @@ Mod_LoadQLeafs(const char *name, mleaf_t **leafs, int *numleafs,
}
}
void
Mod_LoadQBSPLeafs(const char *name, mleaf_t **leafs, int *numleafs,
msurface_t **marksurfaces, unsigned int nummarksurfaces,
const byte *mod_base, const lump_t *l, int ident, maptype_t maptype)
{
if ((ident == IDBSPHEADER) ||
(ident == RBSPHEADER))
{
if ((maptype == map_daikatana) &&
(l->filelen % sizeof(ddkleaf_t) == 0))
{
Mod_LoadDKLeafs(name, leafs, numleafs, marksurfaces, nummarksurfaces,
mod_base, l);
}
else
{
Mod_LoadLeafs(name, leafs, numleafs, marksurfaces, nummarksurfaces,
mod_base, l);
}
}
else
{
Mod_LoadQLeafs(name, leafs, numleafs, marksurfaces, nummarksurfaces,
mod_base, l);
}
}
/* Need to clean */
struct rctx_s {
const byte *data;
@ -1295,9 +973,9 @@ calcTexinfoAndQFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *t
for (int surfnum = 0; surfnum < face_count; surfnum++, face_in++)
{
int numverts = LittleLong(face_in->numedges);
int ti = LittleLong(face_in->texinfo);
int texFlags = LittleLong(texinfo_in[ti].flags);
int numverts = face_in->numedges;
int ti = face_in->texinfo;
int texFlags = texinfo_in[ti].flags;
if ((ti < 0) || (ti >= texinfo_count))
{
return 0; // will error out

View File

@ -346,7 +346,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
Mod_LoadVertexes(mod->name, &mod->vertexes, &mod->numvertexes, mod_base,
&header->lumps[LUMP_VERTEXES]);
Mod_LoadQBSPEdges(mod->name, &mod->edges, &mod->numedges,
mod_base, &header->lumps[LUMP_EDGES], header->ident);
mod_base, &header->lumps[LUMP_EDGES]);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
@ -355,20 +355,19 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
mod_base, &header->lumps[LUMP_PLANES]);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)R_FindImage,
r_notexture, maptype);
r_notexture);
LM_BeginBuildingLightmaps(mod);
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES]);
Mod_LoadVisibility(mod->name, &mod->vis, &mod->numvisibility, mod_base,
&header->lumps[LUMP_VISIBILITY]);
Mod_LoadQBSPLeafs(mod->name, &mod->leafs, &mod->numleafs,
mod->marksurfaces, mod->nummarksurfaces, mod_base,
&header->lumps[LUMP_LEAFS], header->ident, maptype);
&header->lumps[LUMP_LEAFS]);
Mod_LoadQBSPNodes(mod->name, mod->planes, mod->numplanes, mod->leafs,
mod->numleafs, &mod->nodes, &mod->numnodes, mod_base,
&header->lumps[LUMP_NODES], header->ident);

View File

@ -347,7 +347,7 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int filelen)
Mod_LoadVertexes(mod->name, &mod->vertexes, &mod->numvertexes, mod_base,
&header->lumps[LUMP_VERTEXES]);
Mod_LoadQBSPEdges(mod->name, &mod->edges, &mod->numedges,
mod_base, &header->lumps[LUMP_EDGES], header->ident);
mod_base, &header->lumps[LUMP_EDGES]);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
@ -356,20 +356,19 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int filelen)
mod_base, &header->lumps[LUMP_PLANES]);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)GL3_FindImage,
gl3_notexture, maptype);
gl3_notexture);
LM_BeginBuildingLightmaps(mod);
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES]);
Mod_LoadVisibility(mod->name, &mod->vis, &mod->numvisibility, mod_base,
&header->lumps[LUMP_VISIBILITY]);
Mod_LoadQBSPLeafs(mod->name, &mod->leafs, &mod->numleafs,
mod->marksurfaces, mod->nummarksurfaces, mod_base,
&header->lumps[LUMP_LEAFS], header->ident, maptype);
&header->lumps[LUMP_LEAFS]);
Mod_LoadQBSPNodes(mod->name, mod->planes, mod->numplanes, mod->leafs,
mod->numleafs, &mod->nodes, &mod->numnodes, mod_base,
&header->lumps[LUMP_NODES], header->ident);

View File

@ -347,7 +347,7 @@ Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int filelen)
Mod_LoadVertexes(mod->name, &mod->vertexes, &mod->numvertexes, mod_base,
&header->lumps[LUMP_VERTEXES]);
Mod_LoadQBSPEdges(mod->name, &mod->edges, &mod->numedges,
mod_base, &header->lumps[LUMP_EDGES], header->ident);
mod_base, &header->lumps[LUMP_EDGES]);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
@ -356,20 +356,19 @@ Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int filelen)
mod_base, &header->lumps[LUMP_PLANES]);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)GL4_FindImage,
gl4_notexture, maptype);
gl4_notexture);
LM_BeginBuildingLightmaps(mod);
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES]);
Mod_LoadVisibility(mod->name, &mod->vis, &mod->numvisibility, mod_base,
&header->lumps[LUMP_VISIBILITY]);
Mod_LoadQBSPLeafs(mod->name, &mod->leafs, &mod->numleafs,
mod->marksurfaces, mod->nummarksurfaces, mod_base,
&header->lumps[LUMP_LEAFS], header->ident, maptype);
&header->lumps[LUMP_LEAFS]);
Mod_LoadQBSPNodes(mod->name, mod->planes, mod->numplanes, mod->leafs,
mod->numleafs, &mod->nodes, &mod->numnodes, mod_base,
&header->lumps[LUMP_NODES], header->ident);

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@ -341,15 +341,15 @@ extern struct image_s *R_LoadImage(const char *name, const char* namewe, const c
imagetype_t type, qboolean r_retexturing, loadimage_t load_image);
extern void Mod_LoadQBSPMarksurfaces(const char *name, msurface_t ***marksurfaces,
unsigned int *nummarksurfaces, msurface_t *surfaces, int numsurfaces,
const byte *mod_base, const lump_t *l, int ident);
const byte *mod_base, const lump_t *lMod_LoadQBSPMarksurfaces);
extern void Mod_LoadQBSPNodes(const char *name, cplane_t *planes, int numplanes,
mleaf_t *leafs, int numleafs, mnode_t **nodes, int *numnodes,
const byte *mod_base, const lump_t *l, int ident);
extern void Mod_LoadQBSPLeafs(const char *name, mleaf_t **leafs, int *numleafs,
msurface_t **marksurfaces, unsigned int nummarksurfaces,
const byte *mod_base, const lump_t *l, int ident, maptype_t maptype);
const byte *mod_base, const lump_t *l);
extern void Mod_LoadQBSPEdges(const char *name, medge_t **edges, int *numedges,
const byte *mod_base, const lump_t *l, int ident);
const byte *mod_base, const lump_t *l);
extern void Mod_LoadVertexes(const char *name, mvertex_t **vertexes, int *numvertexes,
const byte *mod_base, const lump_t *l);
extern void Mod_LoadLighting(byte **lightdata, int *size, const byte *mod_base, const lump_t *l);
@ -359,7 +359,7 @@ extern void Mod_CalcSurfaceExtents(const int *surfedges, mvertex_t *vertexes,
medge_t *edges, msurface_t *s);
extern void Mod_LoadTexinfo(const char *name, mtexinfo_t **texinfo, int *numtexinfo,
const byte *mod_base, const lump_t *l, findimage_t find_image,
struct image_s *notexture, maptype_t maptype);
struct image_s *notexture);
extern void Mod_LoadSurfedges(const char *name, int **surfedges, int *numsurfedges,
const byte *mod_base, const lump_t *l);
extern mleaf_t *Mod_PointInLeaf(const vec3_t p, mnode_t *node);

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@ -354,7 +354,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
Mod_LoadVertexes(mod->name, &mod->vertexes, &mod->numvertexes, mod_base,
&header->lumps[LUMP_VERTEXES]);
Mod_LoadQBSPEdges(mod->name, &mod->edges, &mod->numedges,
mod_base, &header->lumps[LUMP_EDGES], header->ident);
mod_base, &header->lumps[LUMP_EDGES]);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
@ -363,18 +363,17 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
mod_base, &header->lumps[LUMP_PLANES]);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)R_FindImage,
r_notexture_mip, maptype);
r_notexture_mip);
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES]);
Mod_LoadVisibility(mod->name, &mod->vis, &mod->numvisibility, mod_base,
&header->lumps[LUMP_VISIBILITY]);
Mod_LoadQBSPLeafs(mod->name, &mod->leafs, &mod->numleafs,
mod->marksurfaces, mod->nummarksurfaces, mod_base,
&header->lumps[LUMP_LEAFS], header->ident, maptype);
&header->lumps[LUMP_LEAFS]);
Mod_LoadQBSPNodes(mod->name, mod->planes, mod->numplanes, mod->leafs,
mod->numleafs, &mod->nodes, &mod->numnodes, mod_base,
&header->lumps[LUMP_NODES], header->ident);

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@ -321,7 +321,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
Mod_LoadVertexes(mod->name, &mod->vertexes, &mod->numvertexes, mod_base,
&header->lumps[LUMP_VERTEXES]);
Mod_LoadQBSPEdges(mod->name, &mod->edges, &mod->numedges,
mod_base, &header->lumps[LUMP_EDGES], header->ident);
mod_base, &header->lumps[LUMP_EDGES]);
Mod_LoadSurfedges(mod->name, &mod->surfedges, &mod->numsurfedges,
mod_base, &header->lumps[LUMP_SURFEDGES]);
Mod_LoadLighting(&mod->lightdata, &mod->numlightdata, mod_base,
@ -330,20 +330,19 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int filelen)
mod_base, &header->lumps[LUMP_PLANES]);
Mod_LoadTexinfo(mod->name, &mod->texinfo, &mod->numtexinfo,
mod_base, &header->lumps[LUMP_TEXINFO], (findimage_t)Vk_FindImage,
r_notexture, maptype);
r_notexture);
LM_BeginBuildingLightmaps(mod);
Mod_LoadQFaces(mod, mod_base, &header->lumps[LUMP_FACES], bspx_header);
LM_EndBuildingLightmaps();
Mod_LoadQBSPMarksurfaces(mod->name, &mod->marksurfaces, &mod->nummarksurfaces,
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES],
header->ident);
mod->surfaces, mod->numsurfaces, mod_base, &header->lumps[LUMP_LEAFFACES]);
Mod_LoadVisibility(mod->name, &mod->vis, &mod->numvisibility, mod_base,
&header->lumps[LUMP_VISIBILITY]);
Mod_LoadQBSPLeafs(mod->name, &mod->leafs, &mod->numleafs,
mod->marksurfaces, mod->nummarksurfaces, mod_base,
&header->lumps[LUMP_LEAFS], header->ident, maptype);
&header->lumps[LUMP_LEAFS]);
Mod_LoadQBSPNodes(mod->name, mod->planes, mod->numplanes, mod->leafs,
mod->numleafs, &mod->nodes, &mod->numnodes, mod_base,
&header->lumps[LUMP_NODES], header->ident);