mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 20:51:31 +00:00
models: md3 compress commands
This commit is contained in:
parent
b3eb00673b
commit
9952521af3
1 changed files with 86 additions and 81 deletions
|
@ -422,6 +422,11 @@ Mod_LoadFixImages(const char* mod_name, dmdx_t *pheader, qboolean internal)
|
|||
{
|
||||
int i;
|
||||
|
||||
if (!pheader)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < pheader->num_skins; i++)
|
||||
{
|
||||
char *skin;
|
||||
|
@ -766,7 +771,6 @@ static int *used;
|
|||
static int strip_xyz[128];
|
||||
static int strip_st[128];
|
||||
static int strip_tris[128];
|
||||
static int stripcount;
|
||||
|
||||
static int
|
||||
md2_strip_length(int starttri, int startv, dtriangle_t *triangles, int num_tris)
|
||||
|
@ -776,6 +780,7 @@ md2_strip_length(int starttri, int startv, dtriangle_t *triangles, int num_tris)
|
|||
int j;
|
||||
dtriangle_t *last, *check;
|
||||
int k;
|
||||
int stripcount;
|
||||
|
||||
used[starttri] = 2;
|
||||
|
||||
|
@ -796,28 +801,29 @@ md2_strip_length(int starttri, int startv, dtriangle_t *triangles, int num_tris)
|
|||
m2 = last->index_xyz[(startv+1)%3];
|
||||
st2 = last->index_st[(startv+1)%3];
|
||||
|
||||
/* look for a matching triangle */
|
||||
/* look for a matching triangle */
|
||||
nexttri:
|
||||
for (j = starttri + 1, check = &triangles[starttri + 1]; j < num_tris; j++, check++)
|
||||
{
|
||||
for (k = 0; k < 3; k++)
|
||||
{
|
||||
if (check->index_xyz[k] != m1)
|
||||
continue;
|
||||
if (check->index_st[k] != st1)
|
||||
continue;
|
||||
if (check->index_xyz[(k+1)%3] != m2)
|
||||
continue;
|
||||
if (check->index_st[(k+1)%3] != st2)
|
||||
if ((check->index_xyz[k] != m1) ||
|
||||
(check->index_st[k] != st1) ||
|
||||
(check->index_xyz[(k+1)%3] != m2) ||
|
||||
(check->index_st[(k+1)%3] != st2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
/* this is the next part of the fan */
|
||||
/* this is the next part of the fan */
|
||||
|
||||
/* if we can't use this triangle, this tristrip is done */
|
||||
/* if we can't use this triangle, this tristrip is done */
|
||||
if (used[j])
|
||||
{
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* the new edge */
|
||||
/* the new edge */
|
||||
if (stripcount & 1)
|
||||
{
|
||||
m2 = check->index_xyz[(k+2)%3];
|
||||
|
@ -840,10 +846,14 @@ nexttri:
|
|||
}
|
||||
done:
|
||||
|
||||
/* clear the temp used flags */
|
||||
/* clear the temp used flags */
|
||||
for (j = starttri + 1; j < num_tris; j++)
|
||||
{
|
||||
if (used[j] == 2)
|
||||
{
|
||||
used[j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return stripcount;
|
||||
}
|
||||
|
@ -856,6 +866,7 @@ md2_fan_length(int starttri, int startv, dtriangle_t *triangles, int num_tris)
|
|||
int j;
|
||||
dtriangle_t *last, *check;
|
||||
int k;
|
||||
int stripcount;
|
||||
|
||||
used[starttri] = 2;
|
||||
|
||||
|
@ -877,28 +888,29 @@ md2_fan_length(int starttri, int startv, dtriangle_t *triangles, int num_tris)
|
|||
st2 = last->index_st[(startv+2)%3];
|
||||
|
||||
|
||||
/* look for a matching triangle */
|
||||
/* look for a matching triangle */
|
||||
nexttri:
|
||||
for (j = starttri + 1, check = &triangles[starttri + 1]; j < num_tris; j++, check++)
|
||||
{
|
||||
for (k = 0; k < 3; k++)
|
||||
{
|
||||
if (check->index_xyz[k] != m1)
|
||||
continue;
|
||||
if (check->index_st[k] != st1)
|
||||
continue;
|
||||
if (check->index_xyz[(k+1)%3] != m2)
|
||||
continue;
|
||||
if (check->index_st[(k+1)%3] != st2)
|
||||
if ((check->index_xyz[k] != m1) ||
|
||||
(check->index_st[k] != st1) ||
|
||||
(check->index_xyz[(k+1)%3] != m2) ||
|
||||
(check->index_st[(k+1)%3] != st2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
/* this is the next part of the fan */
|
||||
/* this is the next part of the fan */
|
||||
|
||||
/* if we can't use this triangle, this tristrip is done */
|
||||
/* if we can't use this triangle, this tristrip is done */
|
||||
if (used[j])
|
||||
{
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* the new edge */
|
||||
/* the new edge */
|
||||
m2 = check->index_xyz[(k+2)%3];
|
||||
st2 = check->index_st[(k+2)%3];
|
||||
|
||||
|
@ -913,10 +925,14 @@ nexttri:
|
|||
}
|
||||
done:
|
||||
|
||||
/* clear the temp used flags */
|
||||
/* clear the temp used flags */
|
||||
for (j = starttri + 1; j < num_tris; j++)
|
||||
{
|
||||
if (used[j] == 2)
|
||||
{
|
||||
used[j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return stripcount;
|
||||
}
|
||||
|
@ -940,7 +956,9 @@ md2_build_glcmds(const dstvert_t *texcoords, dtriangle_t *triangles, int num_tri
|
|||
{
|
||||
/* pick an unused triangle and start the trifan */
|
||||
if (used[i])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bestlen = 0;
|
||||
for (type = 0; type < 2; type++)
|
||||
|
@ -948,41 +966,59 @@ md2_build_glcmds(const dstvert_t *texcoords, dtriangle_t *triangles, int num_tri
|
|||
for (startv = 0; startv < 3; startv++)
|
||||
{
|
||||
if (type == 1)
|
||||
{
|
||||
len = md2_strip_length(i, startv, triangles, num_tris);
|
||||
}
|
||||
else
|
||||
{
|
||||
len = md2_fan_length(i, startv, triangles, num_tris);
|
||||
}
|
||||
|
||||
if (len > bestlen)
|
||||
{
|
||||
besttype = type;
|
||||
bestlen = len;
|
||||
|
||||
for (j = 0; j < bestlen + 2; j++)
|
||||
{
|
||||
best_st[j] = strip_st[j];
|
||||
best_xyz[j] = strip_xyz[j];
|
||||
}
|
||||
|
||||
for (j = 0; j < bestlen; j++)
|
||||
{
|
||||
best_tris[j] = strip_tris[j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* mark the tris on the best strip/fan as used */
|
||||
for (j = 0; j < bestlen; j++)
|
||||
{
|
||||
used[best_tris[j]] = 1;
|
||||
}
|
||||
|
||||
if (besttype == 1)
|
||||
{
|
||||
commands[numcommands++] = (bestlen+2);
|
||||
}
|
||||
else
|
||||
{
|
||||
commands[numcommands++] = -(bestlen+2);
|
||||
}
|
||||
|
||||
for (j = 0; j < bestlen + 2; j++)
|
||||
{
|
||||
union { float f; int i; } u;
|
||||
u.f = (texcoords[best_st[j]].s + 0.5f) / skinwidth;
|
||||
commands[numcommands++] = u.i;
|
||||
u.f = (texcoords[best_st[j]].t + 0.5f) / skinheight;
|
||||
commands[numcommands++] = u.i;
|
||||
vec2_t cmdst;
|
||||
|
||||
/* st */
|
||||
cmdst[0] = (texcoords[best_st[j]].s + 0.5f) / skinwidth;
|
||||
cmdst[1] = (texcoords[best_st[j]].t + 0.5f) / skinheight;
|
||||
memcpy(commands + numcommands, &cmdst, sizeof(cmdst));
|
||||
numcommands += 2;
|
||||
|
||||
/* vert id */
|
||||
commands[numcommands++] = best_xyz[j];
|
||||
}
|
||||
}
|
||||
|
@ -1004,7 +1040,7 @@ Mod_LoadModel_MD3(const char *mod_name, const void *buffer, int modfilelen,
|
|||
struct image_s ***skins, int *numskins, modtype_t *type)
|
||||
{
|
||||
dmdx_t *pheader = NULL;
|
||||
int *baseglcmds;
|
||||
const int *baseglcmds;
|
||||
md3_header_t pinmodel;
|
||||
void *extradata;
|
||||
int *pglcmds;
|
||||
|
@ -1078,7 +1114,7 @@ Mod_LoadModel_MD3(const char *mod_name, const void *buffer, int modfilelen,
|
|||
int ofs_skins = sizeof(dmdx_t);
|
||||
int ofs_frames = ofs_skins + num_skins * MAX_SKINNAME;
|
||||
int ofs_glcmds = ofs_frames + framesize * pinmodel.num_frames;
|
||||
int ofs_meshes = ofs_glcmds + num_glcmds * sizeof(int) * pinmodel.num_meshes;
|
||||
int ofs_meshes = ofs_glcmds + num_glcmds * sizeof(int);
|
||||
int ofs_tris = ofs_meshes + pinmodel.num_meshes * sizeof(dmdxmesh_t);
|
||||
int ofs_st = ofs_tris + num_tris * sizeof(dtriangle_t);
|
||||
int ofs_end = ofs_st + num_tris * 3 * sizeof(dstvert_t);
|
||||
|
@ -1119,9 +1155,14 @@ Mod_LoadModel_MD3(const char *mod_name, const void *buffer, int modfilelen,
|
|||
meshofs = pinmodel.ofs_meshes;
|
||||
for (i = 0; i < pinmodel.num_meshes; i++)
|
||||
{
|
||||
const md3_mesh_t *md3_mesh = (md3_mesh_t*)((byte*)buffer + meshofs);
|
||||
const float *fst = (const float*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_st));
|
||||
int j;
|
||||
const md3_mesh_t *md3_mesh;
|
||||
md3_vertex_t *md3_vertex;
|
||||
const float *fst;
|
||||
const int *p;
|
||||
int j, k;
|
||||
|
||||
md3_mesh = (md3_mesh_t*)((byte*)buffer + meshofs);
|
||||
fst = (const float*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_st));
|
||||
|
||||
/* load shaders */
|
||||
for (j = 0; j < LittleLong(md3_mesh->num_shaders); j++)
|
||||
|
@ -1139,7 +1180,7 @@ Mod_LoadModel_MD3(const char *mod_name, const void *buffer, int modfilelen,
|
|||
}
|
||||
|
||||
/* load triangles */
|
||||
const int *p = (const int*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_tris));
|
||||
p = (const int*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_tris));
|
||||
|
||||
mesh_nodes[i].start = pglcmds - baseglcmds;
|
||||
|
||||
|
@ -1153,53 +1194,17 @@ Mod_LoadModel_MD3(const char *mod_name, const void *buffer, int modfilelen,
|
|||
tris[num_tris + j / 3].index_st[j % 3] = vert_id;
|
||||
}
|
||||
|
||||
if (1)
|
||||
{
|
||||
for (j = 0; j < LittleLong(md3_mesh->num_tris) * 3; j++)
|
||||
{
|
||||
int vert_id;
|
||||
vec2_t cmdst;
|
||||
/* write glcmds */
|
||||
mesh_nodes[i].num = md2_build_glcmds(
|
||||
(dstvert_t*)((byte *)pheader + pheader->ofs_st),
|
||||
(dtriangle_t*)((byte *)pheader + pheader->ofs_tris) + num_tris,
|
||||
LittleLong(md3_mesh->num_tris),
|
||||
pglcmds,
|
||||
pheader->skinwidth, pheader->skinheight);
|
||||
|
||||
/* count */
|
||||
if ((j % 3) == 0)
|
||||
{
|
||||
*pglcmds = 3;
|
||||
pglcmds++;
|
||||
}
|
||||
pglcmds += mesh_nodes[i].num;
|
||||
|
||||
/* st */
|
||||
cmdst[0] = LittleFloat(fst[LittleLong(p[j]) * 2 + 0]);
|
||||
cmdst[1] = LittleFloat(fst[LittleLong(p[j]) * 2 + 1]);
|
||||
memcpy(pglcmds, &cmdst, sizeof(cmdst));
|
||||
pglcmds += 2;
|
||||
/* index */
|
||||
vert_id = LittleLong(p[j]) + num_xyz;
|
||||
*pglcmds = vert_id;
|
||||
|
||||
pglcmds++;
|
||||
}
|
||||
|
||||
/* final zero */
|
||||
*pglcmds = 0;
|
||||
pglcmds++;
|
||||
|
||||
mesh_nodes[i].num = pglcmds - baseglcmds - mesh_nodes[i].start;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* write glcmds */
|
||||
mesh_nodes[i].num = md2_build_glcmds(
|
||||
(dstvert_t*)((byte *)pheader + pheader->ofs_st),
|
||||
(dtriangle_t*)((byte *)pheader + pheader->ofs_tris),
|
||||
num_tris + LittleLong(md3_mesh->num_tris),
|
||||
baseglcmds + mesh_nodes[i].start,
|
||||
pheader->skinwidth, pheader->skinheight);
|
||||
|
||||
pglcmds = baseglcmds + mesh_nodes[i].start + mesh_nodes[i].num;
|
||||
}
|
||||
|
||||
md3_vertex_t *md3_vertex = (md3_vertex_t*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_verts));
|
||||
int k;
|
||||
md3_vertex = (md3_vertex_t*)((byte*)buffer + meshofs + LittleLong(md3_mesh->ofs_verts));
|
||||
|
||||
for (k = 0; k < pinmodel.num_frames; k ++)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue