diff --git a/src/game/g_ai.c b/src/game/g_ai.c index a1146019..0d559a53 100644 --- a/src/game/g_ai.c +++ b/src/game/g_ai.c @@ -948,7 +948,7 @@ ai_checkattack(edict_t *self) vec3_t temp; qboolean hesDeadJim; - if (!self || !self->enemy || !self->enemy->inuse) + if (!self) { enemy_vis = false;