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Mention that Win64 is optional
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@ -51,7 +51,7 @@ Some hints:
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Difficulty: Hard
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Knowledge: Microsoft Windows, good understanding of the Quake II source,
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SDL-ABI, experience with 64 bit problems
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SDL-ABI, (experience with 64 bit problems)
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While Quake II was released on Microsoft Windows, support for the plattform was
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removed in the early stages of Yamagi Quake II. Looking back this was a bad
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@ -62,6 +62,10 @@ requieres at least three steps:
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sound, render and input backends should be replaced by the SDL backends in
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src/sdl.
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2. Go through the source and remove all unixisms.
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And optional (Win64 support isn't required since 32 bit binaries are
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working nice, but it be would nice to have):
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3. Since Windows 64 has another binary model than all unixoid platform there
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will most likely new 64 bit problems. Identify and resolve these.
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