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https://github.com/yquake2/yquake2remaster.git
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game: disable ctf menu if game != ctf
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parent
d27fc1f333
commit
977dbc34e6
2 changed files with 3307 additions and 3285 deletions
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@ -2967,7 +2967,7 @@ M_Credits_MenuDraw(void)
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}
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}
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const char *
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static const char *
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M_Credits_Key(int key)
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{
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key = Key_GetMenuKey(key);
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@ -4159,6 +4159,7 @@ StartServerActionFunc(void *self)
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{
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capturelimit = (float)strtod(s_capturelimit_field.buffer, (char **)NULL);
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Cvar_SetValue("capturelimit", ClampCvar(0, capturelimit, capturelimit));
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Cvar_SetValue("ctf", 1);
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}
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Cvar_SetValue("maxclients", ClampCvar(0, maxclients, maxclients));
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@ -4457,9 +4458,13 @@ StartServer_MenuInit(void)
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Menu_AddItem(&s_startserver_menu, &s_startmap_list);
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if (M_IsGame("ctf"))
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{
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Menu_AddItem(&s_startserver_menu, &s_capturelimit_field);
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}
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else
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{
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Menu_AddItem(&s_startserver_menu, &s_rules_box);
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}
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Menu_AddItem(&s_startserver_menu, &s_timelimit_field);
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Menu_AddItem(&s_startserver_menu, &s_fraglimit_field);
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@ -4924,7 +4929,9 @@ DMOptions_MenuInit(void)
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Menu_AddItem(&s_dmoptions_menu, &s_force_respawn_box);
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if (!M_IsGame("ctf"))
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{
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Menu_AddItem(&s_dmoptions_menu, &s_teamplay_box);
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}
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Menu_AddItem(&s_dmoptions_menu, &s_allow_exit_box);
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Menu_AddItem(&s_dmoptions_menu, &s_infinite_ammo_box);
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@ -4932,7 +4939,9 @@ DMOptions_MenuInit(void)
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Menu_AddItem(&s_dmoptions_menu, &s_quad_drop_box);
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if (!M_IsGame("ctf"))
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{
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Menu_AddItem(&s_dmoptions_menu, &s_friendlyfire_box);
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}
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if (M_IsGame("rogue"))
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{
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@ -5279,7 +5288,8 @@ ModelCallback(void *unused)
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}
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// returns true if icon .pcx exists for skin .pcx
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static qboolean IconOfSkinExists(char* skin, char** pcxfiles, int npcxfiles)
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static qboolean
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IconOfSkinExists(char* skin, char** pcxfiles, int npcxfiles)
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{
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int i;
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char scratch[1024];
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@ -5300,7 +5310,8 @@ static qboolean IconOfSkinExists(char* skin, char** pcxfiles, int npcxfiles)
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}
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// strip file extension
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void StripExtension(char* path)
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static void
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StripExtension(char* path)
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{
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int length;
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@ -5349,7 +5360,8 @@ ContainsFile(char* path, char* file)
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}
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// replace characters in string
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void ReplaceCharacters(char* s, char r, char c)
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static void
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ReplaceCharacters(char* s, char r, char c)
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{
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char* p = s;
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@ -377,7 +377,7 @@ CTFSpawn(void)
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void
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CTFInit(void)
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{
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ctf = gi.cvar("ctf", "1", CVAR_SERVERINFO);
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ctf = gi.cvar("ctf", "0", CVAR_SERVERINFO);
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ctf_forcejoin = gi.cvar("ctf_forcejoin", "", 0);
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competition = gi.cvar("competition", "0", CVAR_SERVERINFO);
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matchlock = gi.cvar("matchlock", "1", CVAR_SERVERINFO);
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@ -1215,6 +1215,11 @@ CTFEffects(edict_t *player)
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{
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player->s.effects &= ~(EF_FLAG1 | EF_FLAG2);
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if (!flag1_item || !flag2_item)
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{
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return;
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}
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if (player->health > 0)
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{
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if (player->client->pers.inventory[ITEM_INDEX(flag1_item)])
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@ -4236,6 +4241,11 @@ CTFCredits(edict_t *ent, pmenuhnd_t *p)
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qboolean
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CTFStartClient(edict_t *ent)
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{
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if (!ctf->value)
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{
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return false;
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}
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if (ent->client->resp.ctf_team != CTF_NOTEAM)
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{
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return false;
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