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https://github.com/yquake2/yquake2remaster.git
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Some more debug / log output at refresher startup
- Print which library is loaded. - Print the client version against which the library was build.
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a47a9daf67
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3 changed files with 10 additions and 7 deletions
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@ -344,6 +344,7 @@ VID_LoadRefresh(void)
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snprintf(reflib_name, sizeof(reflib_name), "ref_%s.%s", vid_renderer->string, lib_ext);
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snprintf(reflib_path, sizeof(reflib_path), "%s%s", Sys_GetBinaryDir(), reflib_name);
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Com_Printf("LoadLibrary(%s)\n", reflib_name);
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GetRefAPI = Sys_LoadLibrary(reflib_path, "GetRefAPI", &reflib_handle);
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if(GetRefAPI == NULL)
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{
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@ -1378,19 +1378,20 @@ RI_Init()
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r_turbsin[j] *= 0.5;
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}
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R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
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R_Printf(PRINT_ALL, "Client: " YQ2VERSION "\n\n");
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/* Options */
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R_Printf(PRINT_ALL, "Refresher build options:\n");
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R_Printf(PRINT_ALL, " + Retexturing support\n");
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#ifdef X11GAMMA
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R_Printf(PRINT_ALL, " + Gamma via X11\n");
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R_Printf(PRINT_ALL, " + Gamma via X11\n\n");
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#else
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R_Printf(PRINT_ALL, " - Gamma via X11\n");
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R_Printf(PRINT_ALL, " - Gamma via X11\n\n");
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#endif
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R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
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Draw_GetPalette();
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R_Register();
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@ -436,12 +436,13 @@ GL3_Init(void)
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{
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Swap_Init(); // FIXME: for fucks sake, this doesn't have to be done at runtime!
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R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
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R_Printf(PRINT_ALL, "Client: " YQ2VERSION "\n\n");
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/* Options */
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R_Printf(PRINT_ALL, "Refresher build options:\n");
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R_Printf(PRINT_ALL, " + Retexturing support\n\n");
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R_Printf(PRINT_ALL, " + Retexturing support\n");
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R_Printf(PRINT_ALL, "Refresh: " REF_VERSION "\n");
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if(sizeof(float) != sizeof(GLfloat))
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{
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