diff --git a/src/game/g_main.c b/src/game/g_main.c index f53c87cd..cac7dc74 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -159,7 +159,7 @@ Sys_Error(char *error, ...) vsprintf(text, error, argptr); va_end(argptr); - gi.error(ERR_FATAL, "%s", text); + gi.error("%s", text); } void diff --git a/src/game/g_phys.c b/src/game/g_phys.c index ff293900..8ef07385 100644 --- a/src/game/g_phys.c +++ b/src/game/g_phys.c @@ -808,7 +808,7 @@ SV_Physics_Pusher(edict_t *ent) if (pushed_p > &pushed[MAX_EDICTS]) { - gi.error(ERR_FATAL, "pushed_p > &pushed[MAX_EDICTS], memory corrupted"); + gi.error("pushed_p > &pushed[MAX_EDICTS], memory corrupted"); } if (part) diff --git a/src/game/savegame/savegame.c b/src/game/savegame/savegame.c index 7602a1e3..9593bd08 100644 --- a/src/game/savegame/savegame.c +++ b/src/game/savegame/savegame.c @@ -251,8 +251,8 @@ InitGame(void) /* items */ InitItems(); - Com_sprintf(game.helpmessage1, sizeof(game.helpmessage1), ""); - Com_sprintf(game.helpmessage2, sizeof(game.helpmessage2), ""); + game.helpmessage1[0] = 0; + game.helpmessage2[0] = 0; /* initialize all entities for this game */ game.maxentities = maxentities->value; @@ -648,7 +648,7 @@ ReadField(FILE *f, field_t *field, byte *base) if (len > sizeof(funcStr)) { gi.error ("ReadField: function name is longer than buffer (%i chars)", - sizeof(funcStr)); + (int)sizeof(funcStr)); } fread (funcStr, len, 1, f); @@ -672,7 +672,7 @@ ReadField(FILE *f, field_t *field, byte *base) if (len > sizeof(funcStr)) { gi.error ("ReadField: mmove name is longer than buffer (%i chars)", - sizeof(funcStr)); + (int)sizeof(funcStr)); } fread (funcStr, len, 1, f);