Merge remote-tracking branch 'yquake2/master'

This commit is contained in:
Denis Pauk 2024-08-18 22:35:38 +03:00
commit 8d5da27bc3
6 changed files with 49 additions and 8 deletions

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@ -14,8 +14,8 @@ concurrency:
group: ${{github.workflow}}-${{github.event_name == 'pull_request' && github.head_ref || github.sha}} group: ${{github.workflow}}-${{github.event_name == 'pull_request' && github.head_ref || github.sha}}
cancel-in-progress: true cancel-in-progress: true
jobs: jobs:
build_ubuntu_x64_64: build_ubuntu_x86_64:
runs-on: ubuntu-latest runs-on: ubuntu-22.04
strategy: strategy:
fail-fast: false fail-fast: false
matrix: matrix:

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@ -32,7 +32,6 @@ jobs:
run: | run: |
# Public runners come with 3 CPUs. # Public runners come with 3 CPUs.
gmake -j3 gmake -j3
gmake -j3 ref_gles1
- name: Create testbuild package - name: Create testbuild package
run: | run: |
# Create release directory tree # Create release directory tree

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@ -48,7 +48,6 @@ jobs:
sed -i 's|WITH_AVCODEC:=yes|WITH_AVCODEC:=no|g' Makefile sed -i 's|WITH_AVCODEC:=yes|WITH_AVCODEC:=no|g' Makefile
# Public runners come with 2 CPUs. # Public runners come with 2 CPUs.
make -j2 make -j2
make -j2 ref_gles1
- name: Create testbuild package - name: Create testbuild package
shell: msys2 {0} shell: msys2 {0}
run: | run: |
@ -75,13 +74,13 @@ jobs:
unzip -o SDL2-2.30.6-win32-x86.zip unzip -o SDL2-2.30.6-win32-x86.zip
cp SDL2.dll publish/quake2-win32-${{github.sha}}/ cp SDL2.dll publish/quake2-win32-${{github.sha}}/
# openal-soft # openal-soft
wget -c https://www.openal-soft.org/openal-binaries/openal-soft-1.23.1-bin.zip wget -c https://github.com/kcat/openal-soft/releases/download/1.23.1/openal-soft-1.23.1-bin.zip
unzip -o openal-soft-1.23.1-bin.zip unzip -o openal-soft-1.23.1-bin.zip
cp openal-soft-1.23.1-bin/bin/Win32/soft_oal.dll publish/quake2-win32-${{github.sha}}/openal32.dll cp openal-soft-1.23.1-bin/bin/Win32/soft_oal.dll publish/quake2-win32-${{github.sha}}/openal32.dll
# curl (releases use a custom build curl.dll) # curl (releases use a custom build curl.dll)
wget -c https://curl.se/windows/dl-8.9.1_1/curl-8.9.1_1-win32-mingw.zip wget -c -O curl-mingw-latest.zip "https://curl.se/windows/latest.cgi?p=win32-mingw.zip"
unzip -o curl-8.9.1_1-win32-mingw.zip unzip -o curl-mingw-latest.zip
cp curl-8.9.1_1-win32-mingw/bin/libcurl.dll publish/quake2-win32-${{github.sha}}/curl.dll cp curl-*-win32-mingw/bin/libcurl.dll publish/quake2-win32-${{github.sha}}/curl.dll
- name: Upload testbuild package - name: Upload testbuild package
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
if: ${{ ! startsWith(github.ref, 'refs/tags/') }} if: ${{ ! startsWith(github.ref, 'refs/tags/') }}

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@ -44,6 +44,7 @@ static cvar_t *r_vsync;
static cvar_t *gl_anisotropic; static cvar_t *gl_anisotropic;
static cvar_t *gl_msaa_samples; static cvar_t *gl_msaa_samples;
static cvar_t *gl3_colorlight; static cvar_t *gl3_colorlight;
static cvar_t *gl4_colorlight;
static cvar_t *r_dynamic; static cvar_t *r_dynamic;
static menuframework_s s_opengl_menu; static menuframework_s s_opengl_menu;
@ -56,11 +57,14 @@ static menuslider_s s_brightness_slider;
static menuslider_s s_fov_slider; static menuslider_s s_fov_slider;
static menuslider_s s_gl1_intensity_slider; static menuslider_s s_gl1_intensity_slider;
static menuslider_s s_gl3_intensity_slider; static menuslider_s s_gl3_intensity_slider;
static menuslider_s s_gl4_intensity_slider;
static menuslider_s s_vk_intensity_slider; static menuslider_s s_vk_intensity_slider;
static menuslider_s s_gl1_overbrightbits_slider; static menuslider_s s_gl1_overbrightbits_slider;
static menuslider_s s_gl3_overbrightbits_slider; static menuslider_s s_gl3_overbrightbits_slider;
static menuslider_s s_gl4_overbrightbits_slider;
static menuslider_s s_vk_overbrightbits_slider; static menuslider_s s_vk_overbrightbits_slider;
static menulist_s s_gl3_colorlight_list; static menulist_s s_gl3_colorlight_list;
static menulist_s s_gl4_colorlight_list;
static menulist_s s_r_dynamic_list; static menulist_s s_r_dynamic_list;
static menulist_s s_fs_box; static menulist_s s_fs_box;
static menulist_s s_vsync_list; static menulist_s s_vsync_list;
@ -591,6 +595,32 @@ VID_MenuInit(void)
s_gl3_colorlight_list.itemnames = yesno_names; s_gl3_colorlight_list.itemnames = yesno_names;
s_gl3_colorlight_list.curvalue = (gl3_colorlight->value != 0); s_gl3_colorlight_list.curvalue = (gl3_colorlight->value != 0);
} }
if (strcmp(vid_renderer->string, "gl4") == 0)
{
s_gl4_intensity_slider.generic.type = MTYPE_SLIDER;
s_gl4_intensity_slider.generic.name = "color intensity";
s_gl4_intensity_slider.generic.x = 0;
s_gl4_intensity_slider.generic.y = (y += 10);
s_gl4_intensity_slider.cvar = "gl4_intensity";
s_gl4_intensity_slider.minvalue = 0.1f;
s_gl4_intensity_slider.maxvalue = 5.0f;
s_gl4_overbrightbits_slider.generic.type = MTYPE_SLIDER;
s_gl4_overbrightbits_slider.generic.name = "overbrights";
s_gl4_overbrightbits_slider.generic.x = 0;
s_gl4_overbrightbits_slider.generic.y = (y += 10);
s_gl4_overbrightbits_slider.cvar = "gl4_overbrightbits";
s_gl4_overbrightbits_slider.minvalue = 0.1f;
s_gl4_overbrightbits_slider.maxvalue = 5.0f;
gl4_colorlight = Cvar_Get("gl4_colorlight", "1", CVAR_ARCHIVE);
s_gl4_colorlight_list.generic.type = MTYPE_SPINCONTROL;
s_gl4_colorlight_list.generic.name = "color light";
s_gl4_colorlight_list.generic.x = 0;
s_gl4_colorlight_list.generic.y = (y += 10);
s_gl4_colorlight_list.itemnames = yesno_names;
s_gl4_colorlight_list.curvalue = (gl4_colorlight->value != 0);
}
else if (strcmp(vid_renderer->string, "vk") == 0) else if (strcmp(vid_renderer->string, "vk") == 0)
{ {
s_vk_intensity_slider.generic.type = MTYPE_SLIDER; s_vk_intensity_slider.generic.type = MTYPE_SLIDER;
@ -790,6 +820,12 @@ VID_MenuInit(void)
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_overbrightbits_slider); Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_overbrightbits_slider);
Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_colorlight_list); Menu_AddItem(&s_opengl_menu, (void *)&s_gl3_colorlight_list);
} }
else if (strcmp(vid_renderer->string, "gl4") == 0)
{
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_intensity_slider);
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_overbrightbits_slider);
Menu_AddItem(&s_opengl_menu, (void *)&s_gl4_colorlight_list);
}
else if (strcmp(vid_renderer->string, "vk") == 0) else if (strcmp(vid_renderer->string, "vk") == 0)
{ {
Menu_AddItem(&s_opengl_menu, (void *)&s_vk_intensity_slider); Menu_AddItem(&s_opengl_menu, (void *)&s_vk_intensity_slider);

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@ -506,6 +506,10 @@ HuntTarget(edict_t *self)
{ {
VectorSubtract(self->enemy->s.origin, self->s.origin, vec); VectorSubtract(self->enemy->s.origin, self->s.origin, vec);
} }
else
{
VectorClear(vec);
}
self->ideal_yaw = vectoyaw(vec); self->ideal_yaw = vectoyaw(vec);

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@ -650,6 +650,9 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
ent->s.renderfx |= RF_IR_VISIBLE; ent->s.renderfx |= RF_IR_VISIBLE;
} }
/* in case the last entity in the entstring has spawntemp fields */
memset(&st, 0, sizeof(st));
gi.dprintf("%i entities inhibited.\n", inhibit); gi.dprintf("%i entities inhibited.\n", inhibit);
G_FindTeams(); G_FindTeams();